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Europa Universalis IV: Common Sense Released

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The latest expansion to the popular grand strategy series has been released. With a plethora changes and additions, it is one of the most comprehensive expansions for the game yet.

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For those unfamiliar with Europa Universalis IV, it's a strategy game that spans nearly 400 years of human history (1444-1820) in which players can choose to play any nation in the world. Players must contend with wars, diplomacy, religious unrest and colonization among other things. It's easy to get sucked up into the running of empires and, as I can personally attest, the gameplay is highly addictive.

Common Sense is one of the meatier expansions to come out for the game and adds plenty of new content. Parliaments which vote on issues for constitutional monarchies, Free Cities in the Holy Roman Empire and customized national churches for Protestant nations are among the most noteworthy additions. The rest of the world isn't neglected either, as Buddhism has gotten some love in the way of unique mechanics. Not to mention an unspecified amount of events that correspond to mechanics both new and old.

As with all major DLC releases from Paradox Development Studio, a new massive patch has also been released. Plenty of new free content has been added into the game. The largest changes to the base game have been the revamping of how forts and buildings work. The patch also includes many other additions to the game, including map improvements, new cultures and tags, events and missions. Every aspect of the game has been touched upon one way or another.

You can see the full massive list of changes and features, both in the expansion and the accompanying patch, here.

I'm personally excited about all the changes. I've sunk in hundreds of hours into the game and it's always nice to see content that shakes things up and keeps the gameplay fresh. I know there's quite a few of us on GOL who will probably lose quite a bit of sleep forging our empires in the coming days.

You can grab Common Sense directly off Steam or Paradox's Webshop (which should also provide a Steam key). Article taken from GamingOnLinux.com.
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History, sci-fi, technology, cooking, writing and playing games are things I enjoy very much. I'm always keen to try different genres of games and discover all the gems out there.

Oh and the name doesn't mean anything but coincidentally could be pronounced as "Buttery" which suits me just fine.
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16 comments
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KimmoKM Jun 10, 2015
Well, the changes seem to make sense so that's good. Previously I considered EU4 far inferior to EU3 (especially with mods like Magna Mundi), now they seem to have addressed some of the most ridiculous issues like ruler mana (I'd rather see it go away entirely, it's a horribly game-y, restrictive and annoying system, but stuff like the new building system probably make it a lot more tolerable). I guess I'll give it another chance.
Rutine Jun 10, 2015
Quoting: KimmoKMWell, the changes seem to make sense so that's good. Previously I considered EU4 far inferior to EU3 (especially with mods like Magna Mundi), now they seem to have addressed some of the most ridiculous issues like ruler mana (I'd rather see it go away entirely, it's a horribly game-y, restrictive and annoying system, but stuff like the new building system probably make it a lot more tolerable). I guess I'll give it another chance.

I really don't understand this. Why are monarch points ridiculous in your opinion ? I played EU3 for many hours (though I never played it with the Magna Mundi mod) and since the first time I played EU4 I thought it was better than EU3 in almost every way.

As far as the DLC is concerned I'm buying it. I think it's probably one of the most interesting updates for EU4.
Maquis196 Jun 10, 2015
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Everytime Paradox bring out a new DLC, I'm hooked for another 2-3mths. Its annoying in a way because I really want to play something else but I keep getting brought back in (especially as I enjoy getting the achievements on it), every DLC == a new game as Norway.

Anywho, I will play GTA V and Fallout 4 at some point, just gotta finish one more year...
Pecisk Jun 10, 2015
Paradox is clearly something I can support even clearly knowing that I have no time to play EUIV right now (in fact any long game is no go for me at this point). But yeah, they are very good supporters of Linux, and EUIV has been great favorite of my best friend (in fact it is more interesting to listen his recap of the games than to play myself). So I want to get it sooner or later.

Also loving that self-irony in title of DLC :)
KimmoKM Jun 11, 2015
Quoting: Rutine
Quoting: KimmoKMWell, the changes seem to make sense so that's good. Previously I considered EU4 far inferior to EU3 (especially with mods like Magna Mundi), now they seem to have addressed some of the most ridiculous issues like ruler mana (I'd rather see it go away entirely, it's a horribly game-y, restrictive and annoying system, but stuff like the new building system probably make it a lot more tolerable). I guess I'll give it another chance.

I really don't understand this. Why are monarch points ridiculous in your opinion ? I played EU3 for many hours (though I never played it with the Magna Mundi mod) and since the first time I played EU4 I thought it was better than EU3 in almost every way.

As far as the DLC is concerned I'm buying it. I think it's probably one of the most interesting updates for EU4.

They're very restrictive (for example, it's outright impossible to have a technologically advanced nation as ahead penalty will quickly cause mana cost to go above maximum mana), they devalue other resources (you could be banking thousands of gold without realistically being able to use them because you want to purchase techs or cores instead of buildings) and completely abstract (you could disband all your armies for a century and not fight a single battle and suddenly find yourself with the most advanced armies in the world BECAUSE you didn't spend mana for anything else military-related, which is the exact opposite of how technological advancement really works).
Rutine Jun 11, 2015
Quoting: KimmoKMThey're very restrictive (for example, it's outright impossible to have a technologically advanced nation as ahead penalty will quickly cause mana cost to go above maximum mana), they devalue other resources (you could be banking thousands of gold without realistically being able to use them because you want to purchase techs or cores instead of buildings) and completely abstract (you could disband all your armies for a century and not fight a single battle and suddenly find yourself with the most advanced armies in the world BECAUSE you didn't spend mana for anything else military-related, which is the exact opposite of how technological advancement really works).

I better understand your points, but i respectfully disagree.
In my opinion :
- You can have a technologically advanced nation, just by keeping up-to-date with the techs : not all nations manage to do that. If you want to continuously buy new techs ahead of time, well, having lots of ideas in one category reduces costs for techs in this category, and some ideas reduce costs for all techs. Although, if you ask me, within the same tech group differences should not ne too big in tech. And remember, not everyone manages to keep pace and buy techs and the proper moment.
- I much prefer the system of monarch points to the EU3 system, in which you "invested" some of your money in technology. That always did sound very irrealistic to me. The more money you had, the faster you could research, but you had to pay attention to you country size, tax base per province.. because tech costs scaled with empire size. Well, I'm not explaining myself very good, but my main problem with the EU3 tech system is that it was directly linked to the money you were making.
- I can agree with the third, and a system where army and navy tradition could be bonuses for diplo and land tech, that would be great, if properly done. As for the actual system, where can you spend your land points ? Forts and barracks. Does building forts and barracks learn you how to have better soldiers or tactics ? I don't think so.

My final point would be this : you should try to see monarch points in another way. They represent time and investments in change. When you spen 600 diplo points in your new technology, it simulates all the efforts done during the past years/months to achieve a breakthrough.

Still, I hope you enjoy Common Sense ! :)
Viva Paradox !
Vivan los Paradoxianos !
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