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The Unreal Engine space shooter EVERSPACE [Steam] is finally nearing a Linux release, they've managed to overcome some problems and "soon" it will be released under the radar.

They've had driver problems, issues with Unreal Engine itself and so on, yet they've continued powering on. Just take a look at the good news:

Thanks a lot for all your kind words and your understanding!

And for a change I do have good news for you: We still have problems on AMD cards, but on NVIDIA the game is up and running again and amazingly enough it seems that on NVIDIA all graphical issues have been fixed! We playtested a bit earlier today and there were a few issues with the controls and controls customization and we could not switch languages (which should be an easy fix) but other than that it all looked very promising.

So the plan is to first release the build "under the radar" to players who already backed or bought the game. (Without Linux support showing up on steam). I can't give you an exact date, but I think it's going to happen soon. Yay!

I have to say I'm really impressed with these developers. They've communicated exceptionally well and kept at it when a lot of developers would have likely given up.

I think they really deserve our support.

29 Likes, Who?
Comments
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Zappor 25 August 2017 at 10:31 pm UTC
I wonder which AMD driver they tested with.
Shmerl 25 August 2017 at 10:34 pm UTC
ZapporI wonder which AMD driver they tested with.

Someone asked them explicitly if they tested with Mesa, and they responded very ambiguously:

QuoteQ: Did you also tested it with the MESA driver on an AMD card? Would be nice to here how it works there.

A: Yes, we tested on AMD as well.

I have a feeling they aren't familiar with Linux drivers landscape.


Last edited by Shmerl at 25 August 2017 at 10:34 pm UTC
sn0rlax 25 August 2017 at 10:41 pm UTC
Please, stop! I've spent so much already... I have mouths to feed. But my graphics card is hungrier.
TheRiddick 25 August 2017 at 10:57 pm UTC
"issues with Unreal Engine", say no more, say no more friend.

Unreal Engine will probably work for %50 of the way to getting a port on Linux working, the other 50% of the work will be up to the developer, which is allot to ask. The opensource amdgpu kernel driver should be more compatible these days then the pro driver, but we will see.


Last edited by TheRiddick at 25 August 2017 at 10:59 pm UTC
gustavoyaraujo 26 August 2017 at 5:43 am UTC
Can't wait to play this game on big screen with my controller. Thanks guys for taking care of the Linux port. I will definitely buy this game when it gets the Linux version.
Feist 26 August 2017 at 8:05 am UTC
Great news! Still, a pity about the whole "under the radar" bit, since I wouldn´t hesitate to buy this even with whatever issues may remain. Obviously, I want it to count as a linux sale though, so I guess I´ll just have to wait for a while longer.
razing32 26 August 2017 at 9:21 am UTC
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image

Actually seems like a fun game. Looking forward to it.
Zelox 26 August 2017 at 4:28 pm UTC
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That steam thread .
What are you looking at, Im not crying.


https://www.youtube.com/watch?v=-pVT_mvvZLo


Last edited by Zelox at 26 August 2017 at 4:31 pm UTC. Edited 2 times.
hatniX 26 August 2017 at 4:45 pm UTC
The game looks interesting. I hope the gameplay will bring back the good old Wing Commander feeling.
melkemind 26 August 2017 at 5:11 pm UTC
As much as Tim Sweeney complains about Windows, you'd think Unreal Engine would work flawlessly on Linux by now. It kind of seems like he's all talk. Anyway, if the devs of this game manage to do a good job with it, I sincerely hope it sells well on Linux so they're encouraged by the results.


Last edited by melkemind at 26 August 2017 at 5:11 pm UTC
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