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EVERSPACE [GOG, Steam, Official Site], the gorgeous space shooter that's supposed to get a Linux version is launching soon, but sadly, there will be no Linux support for now.


I was initially excited, since I got their usual PR email announcing the trailer and release date earlier today, but Linux was specifically missing from the press email. After looking it up, they wrote more on Kickstarter about why. They said this about the Linux release:
QuoteUnfortunately, we won’t be having a Linux version ready for full release. Although we expected to run into problems, we thought that Unreal Engine would make our life a whole lot easier and time spent on the port would be closer to the time spent on the Mac version. We ran into some serious graphics issues on Linux, the biggest one being related to NVIDIA graphic cards. The problem was confirmed on their end and we are waiting for a new driver update that fixes the issue. In the meantime we are working on the other remaining issues and should the driver update not hit soon we will be able to use a workaround with reduced graphics that was thankfully provided by one of the dedicated Linux users on the Steam forums. So please stay tuned!

It's good to see them keep such open communication about the Linux version, but I'm still sad they've encountered such major issues. We've covered it a few times now, so this isn't exactly unexpected.
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neowiz73 commented on 18 May 2017 at 7:52 pm UTC

at least they seem to be adamant about working out the issues and we will most likely see support soon enough. that's good to see. more nvidia driver fixes will be nice to see. I really like the concept of this game. looking forward to the Linux release.


mirv commented on 18 May 2017 at 8:01 pm UTC
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Reading through the forums, the do seem rather engaged with the GNU/Linux people. They even created a demo for others to look at that showed the problem, and sought help & feedback on the matter (it's what allowed a workaround / backup plan to be done). The main problem at hand was described quite well too; they've been fairly open about it.

Any idea what kind of testing setups they have? I'm just curious if they test against Mesa at all.


Luke_Nukem commented on 18 May 2017 at 8:35 pm UTC

Their dedication to the Linux port and solving problems with it makes me want to support them. Sounds like they are doing a great job!


Leopard commented on 18 May 2017 at 8:37 pm UTC

Liam , can you ask them about ; did they test it with open source AMD drivers?

That is a problem ; right now most powerful cards are on Nvidia side and Nouveau open source drivers are bad so they're using proprietary Nvidia drivers. So this ports are just being blob driver certified ones and running some silly and simple problems on Mesa.


linuxjacques commented on 18 May 2017 at 8:38 pm UTC

I'm glad they are still working on it.

They could have said "linux too hard; give up" like so many others.


STiAT commented on 18 May 2017 at 8:43 pm UTC
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The problem seems to exist quite some time now. Rather disappointing NVidia didn't tackle that than them not releasing. I understand they do want to release on Linux in full glory too instead of reducing graphics quality because NVidia didn't care.


Ehvis commented on 18 May 2017 at 9:27 pm UTC

Is it really a driver bug? Or is it an Unreal Engine bug?


mirv commented on 18 May 2017 at 9:28 pm UTC
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EhvisIs it really a driver bug? Or is it an Unreal Engine bug?

Seems it was confirmed to be an nvidia driver issue.


slaapliedje commented on 18 May 2017 at 10:12 pm UTC

I wonder if this is the same / similar bug to what causes Ark to freak out when there are too many shiny things, making more shiny things.

This game looks impressive... BUT, it also says it supports VR, yet says best played with keyboard/mouse. Nothing in VR is best played with keyboard/mouse, fumbling around with a headset on your head until you can touch the nobs that are hopefully on your index fingers for the keys... then reaching over to the mouse, then back...

Hopefully they implement Flight sticks, and walking around the cockpit for VR, and most importantly get Vulkan in there so we can get Linux VR support!


Last edited by slaapliedje at 18 May 2017 at 10:36 pm UTC


musojon74 commented on 18 May 2017 at 10:19 pm UTC

I've messaged them a few times. They said wait for the new NVidia driver. Which is out of course


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