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Note: Multiple updates at the bottom.

Sad news, Facepunch are no longer selling the Linux version of their survival game Rust [Official Site] after removing mentions of Linux support yesterday from their Steam page.

Linux support has been available in Rust since 2013, along with continued support during Early Access and after the official release earlier this year. It was a bit of a surprise that we got an email from a reader, to mention that the Steam store page for Rust was no longer showing the SteamOS/Linux icon or listing it in the system requirements.

Thinking it was a mistake, since nothing was announced, I reached to Facepunch to which they replied with:

Hey dude - yeah we stopped selling Rust for Linux.

I did request more information as to why and will update this article if I receive any further information. To be fair, they haven't had a lot of time to respond again yet, but I feel it's important to get the word out.

It's possible it's due to issues with the Unity game engine, which has suffered some nuisance problems with their Linux support lately. We've gone through black screens, no input in fullscreen and the latest being double-input issues—all issues that have plagued a number of games that use Unity. All of which have been solved in updated versions of Unity though. Still, it has become more of a hassle for developers to support us due to issues like this repeatedly coming up.

To be clear on something though, it might only mean that they're not actively advertising it as a Linux supported game, while still allowing Linux users to buy it and play it—something a few other developers do as well. I highly doubt they would actually remove the Linux version, after it being around for so long.

Really sad about this, we have an active community-run server with plenty of people enjoying themselves on it. Sin has livestreamed plenty of it on our Twitch Channel, purchased skins and all. With all the additions to the game, it was really becoming quite interesting. Even I was also going to be jumping back in soon, so this has me a little down as I did quite enjoy the game as well.

As always, please remain respectful in the comments. Issues like this can become quite heated, but let's not go throwing any insults around. Now is a time to show your support, not have a war of words.

Updates

Garry responded on Twitter and said this:

We stopped selling Rust on Linux because we won't/don't give it the QA support it needs. There are situations where there's a Unity Linux bug that pops up, and we ship with it - because it's the right decision for 99.99% of our players.

And while 60% of Linux users are fine with this, they understand their position in this world, it's probably not the right thing to act like it's fine. So while we're still going to ship Linux updates and keep it up to date.. we're not going to sell it anymore.

Also Linux Community - being abusive, demanding, rude to the few developers actually shipping games to your favourite OS isn't the way to go. It makes me regret ever shipping Linux versions.

I've said it before and I will say it again: Developers are human, people do need to understand that and not resort to throwing insults around right away. Even so, if you sell a game on any platform you should be doing QA on it—there's no excuse for not doing it.

Update #2 - Here's what another developer said on Reddit:

Linux is and will still be supported but the decision to remove Linux from purchase was mainly based on multiple issues in the current Unity version (2018.1.4).

We're currently unable to downgrade to a Unity version which corrects these Linux issues and we're unable to upgrade Unity to 2018.2 due to a number of new issues.

Linux is in a state of limbo in which we're unable to resolve, instead of selling a broken platform we decided to remove it from purchase but still offer it to existing players.

Once Linux is in a working state we'll review the decision.

Hat tip to Basiani for letting us know.

Article taken from GamingOnLinux.com.
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232 comments
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nox 27 July 2018 at 6:13 pm UTC
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x_wing
namiko
Leopard...Turned out it was a Nvidia driver bug.
Wow. If he's got Nvidia's Linux drivers to blame for lost game sales (their drivers have been pretty impossible for some laptops), that's pretty shitty of Nvidia.

Definitely upgrading to an AMD when I get the chance because Nvidia on Linux is going downhill.

It's not 100% Nvidia fault. The devs still should make QA of the system they support. They do it on Window and should do it too on the distro they support.

Here is the thing though, with the nvidia problem and unity issues on top of that the linux version didn't make facepunch look good. And there is very little they can do about those issues. Dropping official support seems logical enough considering...

If the 0.5% takes up a significant portion of troubleshooting and fixing, well, it's just not logical to keep doing it.
Perkeleen_Vittupää 27 July 2018 at 6:17 pm UTC
"Linux is a second class citizen, we don't run it internally because only 17 people use it"

https://mobile.twitter.com/garrynewman/status/615071229947564032?lang=en
MKN-dev-LINUX 27 July 2018 at 6:20 pm UTC
Hmmm, never purchased a single game from Garry and or his studio. I've found him very unprofessional in terms of his business actions/operations, so this whole thing doesn't really surprise me much.
Liam Dawe 27 July 2018 at 6:21 pm UTC
Perkeleen_Vittupää"Linux is a second class citizen, we don't run it internally because only 17 people use it"

https://mobile.twitter.com/garrynewman/status/615071229947564032?lang=en
As I said before, he's blunt and sarcastic (and no that's not toxic), repeatedly digging up such a thing from years ago to get people all riled up isn't helpful.

Also, there's no need to instantly jump to grab your pitchforks guys. Like I said, we don't really know their reasoning, the issues with Unity and GPU drivers are quite literally out of their hands and it wouldn't surprise me if those are the causes of them doing this.

I don't think it's good that we found out like this, I do think they should have announced something when it happened or just after and not leave it up to us to let people know.
shigutso 27 July 2018 at 6:24 pm UTC
I have more than 100 hours on Rust, but the last time I played was a long time ago. Even so, if they totally remove Linux support, I'll contact Valve to issue a refund, because I don't think they can sell a product with one feature (Linux support) and them remove it just because of their random reasons. I don't want to keep this game on my library if it doesn't have Linux support anymore.

Maybe it's similar to the PS3 Linux case, where Sony had to give cash back to all PS3 owners that had Linux support (pre-Slim).
namiko 27 July 2018 at 6:25 pm UTC
nox...People in here really need to calm down until we have proper information.
I second this; vent your spleen a bit if you must, but you might be wasting your time on trying to get everyone else to agree that somebody else is bad/good. People don't often change their mind (especially online) and trying to convince everybody to agree will probably not work.

I think this guy is questionable at best, but I don't know what his Linux "game plan" is any more than anybody else does. So I'll wait and see what he's got to say for himself, too.
Leopard 27 July 2018 at 6:39 pm UTC
Dunc
EndeavourAccuracyMy experience with Rust on Linux was mid-June of this year.
First, it crashed, so I restarted.
Then I joined a queue to start a MP game.
After waiting for ~15 minutes to join the game, it crashed again.
Never played it again, 0.4 hrs on record.
Same here. I think I have an hour on record, because I've owned it for longer and tried a few times to run it. I've never actually been able to play the game. (It may well be that NVidia bug, but it doesn't look like one. It feels more like something in the network code.)

Nvidia bug was game crashing during loading assets. Near 1800th asset it was crashing to desktop.
tonR 27 July 2018 at 6:45 pm UTC
Let me throws a molotov 'made from 4 liter jerrycan' to 'bonfire'...

Rust will be MS exclusive (XB+W10 store only)......
/s

BTW, no pre-order and no early access. Always buy when it's available. That's what I learned after gaming on Linux.
silentprocyon 27 July 2018 at 6:46 pm UTC
It probably is related to the aforementioned Nvidia bug. Maybe they felt they shouldn't show it for sale for Linux with so many users unable to properly play? Hopefully it's just temporary until the bug is fixed. Though that seems extremely unfair to AMD users, if they aren't having any issues either.

Here's a couple threads where an Nvidia dev posted...
https://devtalk.nvidia.com/default/topic/1032120/linux/rust-video-game-crashes-with-396-18-drivers
https://github.com/Unity-Technologies/PostProcessing/issues/592

As mentioned in the linked threads, an Nvidia dev found a workaround, but I'm not sure if that knowledge has reached Facepunch yet. What I'm really afraid of is that the reason for them to stop selling it, is them getting bombarded with toxic messages from Linux users angry about the crashing (and who don't know about the workaround); it's possible that with such toxicity, FP decided that going out of their way to support such a small marketshare who treat the devs like that wasn't worth it.

Btw, notice he just said selling; didn't say supporting. Maybe we should (politely) give FP a heads up once Nvidia finally releases the fix?


Last edited by silentprocyon at 27 July 2018 at 7:11 pm UTC
nox 27 July 2018 at 6:48 pm UTC
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tonRBTW, no pre-order and no early access. Always buy when it's available. That's what I learned after gaming on Linux.

Rust left early access at the start of this year and has had linux support for way longer, so whatever you are trying to say here doesn't apply.
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