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Feral Interactive are teasing a brand new native Linux port

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All aboard the hype train, as Feral Interactive are setting off with a new native Linux game that's being teased on their port radar.

For their Tweet:

5PM on a Friday, we're getting ready for the #BankHolidayWeekend to start, and the Feral Radar decides to kick into life with a new blip for macOS and Linux. Well, whatever. We'll fix that rusty old thing on Tuesday. Okay, bye!

Here it is:

"Working with fire and steel" huh—anyone got any thoughts? I have a lot that come to mind, but I don't think I've ever managed to guess a single one of them correctly, they're always a damn good surprise.

Really great to see more coming from Feral, I sure do hope they have more on the way too. They're a company that has supported Linux really well for a long time now, both in terms of games and wider community efforts.

What a week!

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104 comments
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mylka Aug 24, 2018
Frostpunk
wvstolzing Aug 24, 2018
Quoting: ExpalphalogThe most obvious thing to spring to mind is Starforge (Star from the picture, Forge from the description) but considering that game is old, everyone hated it, and I think it's even free now, I doubt that's what they are teasing.

'Starforge' brings to mind KotOR 1 -- which is long overdue for a native version on Linux.
STiAT Aug 24, 2018
Please Please M&B bannerlords :-).
pete910 Aug 24, 2018
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Battlefield 5 :D

Not gonna happen but would be nice .
tuubi Aug 24, 2018
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Quoting: GuestI actually didn't complete Rise of The Tomb Raider because the FPS drops I find nauseating, and I'm not an FPS snob and can tolerate some lower degrees of performance here and there, I get drops in the native linux version of Ruiner but I don't really notice it much, but that's a top-down shooter with fixed camera.. in rise of tomb raider it just makes me feel sea sick though :-\

But the port is actually good, and get 60fps is majority of the game but there seem to be alot of spots that just drop in performance randomly.

Not to say the port wasn't quality, who knows it could be a problem on my end but I wasn't able to maintain solid 60fps and the drops personally found unbearable enough to put me off completing it.. would be great to see some more patches for the game because I think with enough love it could perform better
Did you perhaps happen to play with Nvidia driver 396.18 and <16gb of RAM? Because there was a nasty bug that meant a lot of swapping and slowdowns if that's the case. Feral worked around the bug in an early patch and it worked fine for me afterwards, and with more recent drivers the bug should be solved anyway. (I played with a loaner 4gb GTX 1050, I doubt my own 2gb 960 would do as well.)
Salvatos Aug 24, 2018
Quoting: DuncBut I don't really follow games that aren't already on Linux very closely, so I'm struggling to think of recent ones with “forge” in the title.
I'm in the same boat. First title that comes to mind is Demon's Forge but that's PS3-era.


Last edited by Salvatos on 24 August 2018 at 8:36 pm UTC
gojul Aug 24, 2018
I'd love to see Middle Earth Shadow of War as well.
YoRHa-2B Aug 24, 2018
Quoting: liamdaweWould be nice to see the series continued on Linux, however I personally would prefer something different.
This is kind of my main gripe with Feral as well, it's great to get stuff ported over, but they are doing mostly stuff that I personally don't care about. At all.

The Tomb Raider franchise being an exception. I hope they'll do Shadow of the Tomb Raider as well, and within a few months of the Windows release at most.

Quoting: mylkaFrostpunk
Doubt it (and it already runs nicely on Wine anyway, at least the GOG version), but if anyone ever ports the game to Linux, they are in for a ride, filled with lots and lots of facepalm moments.

This game has one of the most inefficient renderers I've seen in my life. It's deferred, and for its lighting pass it renders spheres with hundreds of polygons, which results in lots and lots of triangles that only cover one or two pixels. Goodbye performance.

Their UI renderer is even worse. They switch between multiple render targets and apply some blur effect for every single HUD/UI element they render, meaning that there are hundreds of expensive render target switches per frame, just to render a small quad each time.

And it doesn't stop there. While the game itself uses D3D11, when starting the game, it actually initializes and renders one black frame using D3D9 (!). Just to instantly destroy the D3D9 device again and switch over to 11. For absolutely no goddamn reason. This is even more stupid than some Japanese games I had to deal with.

Rant over. Great game, but damn, that engine is awful.


Last edited by YoRHa-2B on 24 August 2018 at 9:22 pm UTC
KohlyKohl Aug 24, 2018
Quoting: Zappor
Quoting: riusma"Working with fire and steel" is a song from China Crisis... there is always a song in the clue!

China you say? Guess it's Total War: THREE KINGDOMS then.

Big fan of anything three kingdoms related. Would buy that on day one.

Also, I added that game to my Steam wish-list so they know that I am interested in a Linux version.
KohlyKohl Aug 24, 2018
Quoting: gojulI'd love to see Middle Earth Shadow of War as well.

Same. I should get around to finishing the first one before that one is ported over.
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