Support us on Patreon to keep GamingOnLinux alive. This ensures we have no timed articles and no paywalls. Just good, fresh content! Alternatively, you can donate through Paypal, Flattr and Liberapay!

Game manager Lutris just had a huge update with D9VK, Discord Rich Presence and more

Posted by , | Views: 7,985

Need something to manage all your games from different places? Lutris [Official Site] is pretty handy and it just had a huge upgrade.

Just released today, Lutris 0.5.3 is the first major release in a couple of months and as expected it doesn't disappoint on the list of improvements.

You now have an option for D9VK in addition to DXVK, making it an even better application to use with Wine so you can easily tweak your settings. Continuing on the addition of new options you can now hide the right and left panels, have Lutris hide when a game is launched plus there's an option for launching the Wine console.

For those of you using Discord and like to show off, it also now integrates Discord Rich Presence too. Additionally they added Ubuntu's AMDVLK path to Vulkan ICD loader search, the right panel gets refreshed when adding or removing shortcuts, Lutris will show an error when a runner install fails plus a bunch of nuisance bugs were solved. Something else that caught my eye, is that the team noted work was done for "future Flatpak support" which sounds good too.

Overall, it sounds like a really fantastic release. Very handy to deal with GOG, Steam, Wine + DXVK + D9VK, Emulators and more.

See the release notes on GitHub and you can support the development on Patreon.

Article taken from GamingOnLinux.com.
29 Likes, Who?
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG, Humble Store and Paradox Interactive. See more information here.
About the author -
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
15 comments
Page: 1/2»
  Go to:

linuxcity 7 September 2019 at 10:48 pm UTC
this launcher continues to impress me.i love this thing to death.everything i have added to it works flawlessly.a one stop place for all your games.
Ketil 7 September 2019 at 11:30 pm UTC
I wish lutris didn't automatically delete the wine prefix of games (and downloaded installers) when the installation script fails. The installers usually don't fail until they have installed the games, and if I manage to copy the folder after install before deletion, then it usually works. If they waited with the cleanup until after I had clicked the error message it would be less annoying though.
Leeo97one 8 September 2019 at 12:07 am UTC
I'm glad they've fixed this issue: https://github.com/lutris/lutris/issues/1999
Strange that they don't mention it in the changelog.
legluondunet 8 September 2019 at 12:32 am UTC
I use more and more Lutris to install / manage my games, it became an essential software for me as a Linux player, it's so easy to change Wine version, activate Dxvk or D9vk, restore Desktop resolution after a game quit, install an emulator and so much other handy options.
I like very much this new features in 0.5.3:
- open wine console
- sand boxing bug resolved, no more games files in your personal folders!
- ResidualVM is now functional for Ubuntu users. updated to last git version.

It's impressive how Lutris team had push their gaming platform to a higher level, very nice work.
But they have to make still effort to avoid obsolete installers (scripts), in most (or new) users minds, when Lutris installers do not work, it's Lutris that does not work...But how manage a games libraries installers that will become bigger and bigger?


Last edited by legluondunet at 9 September 2019 at 5:52 am UTC
edo 8 September 2019 at 2:18 am UTC
Last time I tried it (like 2 years ago) I couldnt figure out how to use it, I always felt playonlinux was easier to use. I dont use any of those now, since now steam has proton, I would take a look at it if I ever buy overwatch
Salvatos 8 September 2019 at 2:24 am UTC
edoLast time I tried it (like 2 years ago) I couldnt figure out how to use it, I always felt playonlinux was easier to use. I dont use any of those now, since now steam has proton, I would take a look at it if I ever buy overwatch
I’ve definitely had an easier time with Lutris than PoL, and it looks like it has a more active community, or at least more up-to-date scripts. It always seemed that PoL was hard to get into, while Lutris seem to have had more success in getting people outside the development team to contribute.
TheRiddick 8 September 2019 at 4:59 am UTC
Some games will work better or launch in Lutris that won't work under Steamplay, so its a handy tool. Also makes for testing easier since you can control versions/builds easy. (you can drop custom wine builds in the runners folder)


Last edited by TheRiddick at 8 September 2019 at 4:59 am UTC
Xpander 8 September 2019 at 6:54 am UTC
Just tested the Discord Rich Presence option. I dont use Lutris usually, but Discord sometimes shows like im playing wine64-preloader or similar and i was hoping that thisone is fixing that and showing the actual game name finally in discord ...but it seems it shows as Lutris and then a game name when i click on the name as a info.

I wonder if its possible to change that?

image
TheRiddick 8 September 2019 at 7:04 am UTC
Yeah it should say Game (Lutris), that be better.
tuubi 8 September 2019 at 8:58 am UTC
View PC info
  • Supporter
XpanderJust tested the Discord Rich Presence option. I dont use Lutris usually, but Discord sometimes shows like im playing wine64-preloader or similar and i was hoping that thisone is fixing that and showing the actual game name finally in discord ...but it seems it shows as Lutris and then a game name when i click on the name as a info.

I wonder if its possible to change that?
It's open source, of course it's possible. Based on a quick glance, I'd say the python code seems clean enough, and this should be a simple change if the project owners agree. (I don't see why they wouldn't.)

An issue at their github would probably go a long way.
  Go to:
While you're here, please consider supporting GamingOnLinux on Patreon, Liberapay or Paypal. We have no adverts, no paywalls, no timed exclusive articles. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!

You need to Register and Login to comment, submit articles and more.


Or login with...

Livestreams & Videos
Community Livestreams
See more!
Popular this week
View by Category
Contact
Latest Comments
Latest Forum Posts