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Get Ready For Some Thumping Tunes In Crypt Of The NecroDancer

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http://www.youtube.com/watch?feature=player_embedded&v=CENF14Iloxw
Hint: Game-play is a 0:42

This is just magical, Crypt of the NecroDancer is a hardcore dungeon crawling (roguelike) rhythm game. It features an epic sound-track and the ability to play with your own music.

Features
Roguelike rhythm game -- the player and enemies all move on the beat!
A beat detection algorithm allows players to use their own MP3s and music files
Move with the keyboard, gamepad, or even a DDR pad if you have one!

Game History
Crypt of the NecroDancer was born of the desire to make a roguelike game "fair". As a roguelike gamers, we have seen our share of deaths! But the most frustrating deaths are those from which we learn nothing, or had no chance to avoid. Some roguelikes, like Nethack, boast fairly high win rates for elite players. This is good -- it indicates that, while there is randomness, there are ways to tame that randomness and overcome it. However, to become such an elite Nethack player requires dedicated study of it's lore, an excellent memory, and patience. We wanted to create a game that is fair (a high win rate among elite players), yet without the onerous knowledge requirements. Crypt of the NecroDancer is our attempt at achieving this goal. It is turn based, but the turns are of an enforced length. Lack of time to think renders impossible the careful study and patience of the expert NetHack player. Instead, skill and experience in battle rule the day. No more random deaths -- there is always a way out, for the skilled NecroDancer player!

This will be an instant buy for me, I love games that mix things up as well as NecroDancer does.

You can pre-order it right now from them directly, it will also be on Steam.

It has quite a number of quotes on their official site from big names and quite rightly so, it is just fantastic. Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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5 comments

Benjamin Mar 23, 2014
I had a chance to play this at the 2013 Tokyo Game Show, and it was a lot of fun! I asked about Linux support, and at the time the developers were not sure about it because of the Engine they were using. I'm happy to see that they made it happen, and I preordered already.
xuwang Mar 23, 2014
Quoting: BenjaminI had a chance to play this at the 2013 Tokyo Game Show, and it was a lot of fun! I asked about Linux support, and at the time the developers were not sure about it because of the Engine they were using. I'm happy to see that they made it happen, and I preordered already.

This is good news. I guess it means that game engine was ported? Do you know which engine it is?
Benjamin Mar 23, 2014
Quoting: xuwangThis is good news. I guess it means that game engine was ported? Do you know which engine it is?

I can't remember, but it -might- have been "Monkey".
Liam Dawe Mar 24, 2014
Quoting: GuestNecroDander? :)

You saw nothing ;)
s_d Mar 24, 2014
Quoting: liamdawe
Quoting: GuestNecroDander? :)
You saw nothing ;)

Needs epic shampoo
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