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The Escapists 2 [Steam, Official Site] from Team17 and Mouldy Toof Studios is set to launch on August 22nd and it seems like it will have Linux support at launch.

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I reached out to Team17 before publishing to see if they would confirm the same-day Linux release, but they didn't respond to any tweets or emails from me, sadly. It already has a SteamOS/Linux icon on Steam, but the system requirements for Linux are listed as "TBC", so they might still be working on it.

About the game
QuoteRisk it all to breakout from the toughest prisons in the world. Explore the biggest prisons yet, with multiple floors, roofs, vents and underground tunnels.
You’ll have to live by the prison rules, attending roll call, doing prison jobs and following strict routines; all the while secretly engineering your bid for freedom!
Your prison escape antics will take you from the frosty Fort Tundra, a train hurtling through the desert, and even to the final frontier!


If you head on over to the official site, you can create an avatar of your very own convict. Article taken from GamingOnLinux.com.
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5 comments

rkfg 14 Jul, 2017
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The game looks really fancy and fun, however this dev's answer doesn't fill me with enthusiasm...

Added to wishlist nevertheless.
Liam Dawe 14 Jul, 2017
Quoting: rkfgThe game looks really fancy and fun, however this dev's answer doesn't fill me with enthusiasm...

Added to wishlist nevertheless.
It is coming :), quote from that same thread:
QuoteTurns out my intel was off, and it is indeed coming to both Windows, Mac and SteamOS/Linux! Sorry for the confusion!

And yes, cross-play across those Steam platforms is a thing as well!
Ehvis 15 Jul, 2017
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This is how I like to see pixel art. Much more detail and colour but still with the charm of 2d pixel art.
Kimyrielle 15 Jul, 2017
Quoting: EhvisThis is how I like to see pixel art. Much more detail and colour but still with the charm of 2d pixel art.

Agree!

There are a few retro-art games that make use of the style for artistic reasons and excel in it. But a LOT of indie games use it only because they have no actual artistic talent available whatsoever. The difference shows quite clearly...
razing32 16 Jul, 2017
Don't like the pre-order culture creeping up yet AGAIN , but will probably buy it on release (despite never having completed an escape in the previous one)
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