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GOG adds the classic RPG ‘Drakkhen’ to their store

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Another classic game has been made available thanks to DOSBox. Grab your sword or staff and prepare to venture out to save the world.

About the game:

Through the swirling mists of an ancient island, the great dragon's call escapes into the night. "ANHAK DRAKKHEN AGHNAHIR HURTHD!" The sound reaches out to grab your soul - drawing you deeper into an immense, primordial land of potent magic an intricate peril.

This is a world controlled by the might power of dragons. With this great dragon's passing, the world and all its magic would vanish.

You have been chosen to lead your hand-picked band of four brave adventurers on a treacherous journey. Your quest is to reclaim the mystical jewels from eight dragon Princes, resurrect the great dragon and restore the primeval realm, the source of all magic in the universe.

Drakkhen was one of those games that I heard about from time to time but never got the chance to play. It has a large open world that you can explore and wander around in as well as a wide variety of monsters to fight and defeat. Like the other classic games from that era sold by GOG, this runs via DOSBox which has proven a great way to keep on playing older titles.

You can get a copy of Drakkhen on GOG.

Article taken from GamingOnLinux.com.
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14 comments
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Nezchan 26 June 2018 at 3:56 pm UTC
I remember playing this on the SNES back in the day and thinking that it was one of the worst games I'd ever played. I gather there are a few differences between that and the PC version, but I can't imagine it's much less of a chore to play.

People get nostalgic about the weirdest things.
neowiz73 26 June 2018 at 4:41 pm UTC
this had to be one of the most ambitious titles from the late 80s. I played it on PC when it first came out. it has quite a large learning curve. figuring out the spells and remembering what they do is the main chore. they don't have any sort of readable labels in any known language. it looks based on Scottish Gaelic, but it's a customized language for the game. i'm not even sure if i ever finished this game i might get a wild hair and grab this, lol.
talklittle 26 June 2018 at 8:10 pm UTC
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This was a very frustrating game for a child. So many opportunities to die, so little direction on where to go. Way over my head when I played it so many years ago. I remember the sequel being much more playable, probably lending to the fact it felt like a completely different game.

Off topic, but the title's resemblance to Drakengard is probably why I ignored that series on PlayStation for so many years; I got the two mixed up, and I hated Drakkhen. Of course they are nothing alike.
wvstolzing 26 June 2018 at 8:54 pm UTC
I kept seeing screenshots of the Amiga version of this game in Commodore magazines -- a huge source of frustration for a poor C64 owner like myself.


Last edited by wvstolzing at 26 June 2018 at 9:00 pm UTC
Dedale 26 June 2018 at 9:09 pm UTC
wvstolzingI kept seeing screenshots of the Amiga version of this game in Commodore magazines -- a huge source of frustration for a poor C64 owner like myself.

My experience mirrors yours in its entirety.
Al3s 27 June 2018 at 5:49 pm UTC
I remember trying to play this game as a child but it was just too much for me and I did't even understand english at that time. I'll take a look, I'm curious about it.
razing32 27 June 2018 at 6:53 pm UTC
KelsI remember playing this on the SNES back in the day and thinking that it was one of the worst games I'd ever played. I gather there are a few differences between that and the PC version, but I can't imagine it's much less of a chore to play.

People get nostalgic about the weirdest things.

What made it so horrible ?
I was actually curios about it when i saw it.
Nezchan 27 June 2018 at 7:36 pm UTC
razing32
KelsI remember playing this on the SNES back in the day and thinking that it was one of the worst games I'd ever played. I gather there are a few differences between that and the PC version, but I can't imagine it's much less of a chore to play.

People get nostalgic about the weirdest things.

What made it so horrible ?
I was actually curios about it when i saw it.

Obviously it's been a long time and I haven't had any motivation to revisit it, but I remember that it was profoundly bad at giving directions and pretty much all controls were awkward at best. It was also quite happy to kill you outright with little indication of what you did wrong.
wvstolzing 27 June 2018 at 8:43 pm UTC
Dedale
wvstolzingI kept seeing screenshots of the Amiga version of this game in Commodore magazines -- a huge source of frustration for a poor C64 owner like myself.

My experience mirrors yours in its entirety.

The funny thing is that in retrospect all gaming on floppy disks feels like an unbearable chore. A few years back I bought the Cloanto 'Amiga Forever' pack to get clean working ROM images & Kickstart disks, so that I could revisit all those games & software (I used to spend hours in the school lab making Deluxe Paint animations) that was out of my reach as a kid. Unless you go through the trouble of setting up complete fliplists, or learn the trick to install floppy games on a virtual Amiga harddrive, the constant disk swapping gets old pretty quickly.
Dedale 28 June 2018 at 6:24 pm UTC
I am actually enjoying playing my old C64 games from a SD card reader on a real C64 so i think i could survive that. I even think of buying myself a real Amiga. Call that a cheaper mid-life crisis than wanting a muscle car of your youth.

Although the emulation vs real hardware equation is not the same: On a C64 there isn't much you can do with a mouse on an emulator.

Closer to the topic at hand, i recall the adverts but when friend of mine got their hands on the actual game they said more or less the same thing than the previous posters of this thread. They did not know how to play it properly.
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