Every article tag can be clicked to get a list of all articles in that category. Every article tag also has an RSS feed! You can customize an RSS feed too!
We do often include affiliate links to earn us some pennies. See more here.

GOG Announces 20+ LucasArts Classics To Release On The Digital Platform

By - | Views: 22,666
The DRM free publisher has entered into a partnership with ©Disney to add 20+ classic titles from the back catalogue of now defunct publisher LucasArts Entertainment Company. The first batch of six games were added today. Two of which are available for Linux.

image
The image above is from point-and-click classic Fate of Atlantis.

Thanks to ScummVM both Sam & Max Hit the Road and Indiana Jones® and the Fate of Atlantis™ will be available for Linux. Hit the Road makes its debut for digital distribution with this release. The Secret of Monkey Island™: Special Edition sadly remains a Windows exclusive though as it was built on a custom engine to allow for high definition graphics.

The two games from the Star Wars: X-Wing series unfortunately won't be available for Linux either as the versions now up for sale are not the original DOS versions but instead the later released special editions for Windows.

Here's the full list of today's classic DRM free releases:

Star Wars™: X-Wing Special Edition
Star Wars™: TIE Fighter Special Edition
Sam & Max Hit the Road
The Secret of Monkey Island™: Special Edition
Indiana Jones® and the Fate of Atlantis™
Star Wars®: Knights of the Old Republic

For the future remaining games I'm personally hoping for more of the classic point-and-click adventures. Article taken from GamingOnLinux.com.
0 Likes
About the author -
author picture
A big fan of platformers, puzzle games, point-and-click adventures and niche indie games.

I run the Hidden Linux Gems group on Steam, where we highlight good indie games for Linux that we feel deserve more attention.
See more from me
The comments on this article are closed.
21 comments
Page: 1/3»
  Go to:

aL Oct 28, 2014
I just bought sam & max... I never got to finish it..

Its a bit expensive for what it is... but meh...
Segata Sanshiro Oct 28, 2014
I was extremely worried about LucasArts under Disney (even more than under George Lucas) but this is a pretty good start.

I'd like to see a re-release of The Curse of Monkey Island and Day of the Tentacle, oh and obviously Kinect Star Wars. To be honest though, I would like to see them stick to re-releases or maybe re-makes (if they're good), I wouldn't want sequels or new adventures if they're going to be disappointing things aimed at iPad users - I'd rather just see more stuff from new companies like Daedalic or those Kickstarter projects from my article.
Blob Oct 28, 2014
Well, nothing really new since they already run fine in ScummVM but I guess it's nice to have a stand alone installer
sub Oct 28, 2014
(@Dr. McCoy) Does the SCUMMVM project get some money from GOG?
Either by donation or a share from each sold copy?

I know GOG is not obligated to do so but wouldn't it be a fair move?
You even advertise GOG on the project page.
MayeulC Oct 28, 2014
I would personally be interested in star wars galactic battlegrounds (with the extensions). I've spent so much time playing this game, it deserves a remake IMO. (IIRC, it's based on the AOE 2 engine, so I guess this would be feasible. I would play it even trough wine or eon.
DrMcCoy Oct 28, 2014
Quoting: sub(@Dr. McCoy) Does the SCUMMVM project get some money from GOG?
Either by donation or a share from each sold copy?

I am not the person doing any of the company relations or whatever you call that. Probably for the better too, since I'm quite inept at that. So take that as a disclaimer; I might be misinformed here.

But from what I am aware, we do not directly get any money from sold games using ScummVM. We do have this usual partnership thing going on, where when you buy games through a click-through from a link found on our website, we get a certain percentage. From what I know, that's all.

Quoting: subI know GOG is not obligated to do so but wouldn't it be a fair move?

Well, my position on that is pretty well known: yes, I do think that would be fair, and I'm saddened that many people don't see it that way.

But for me, far more important is that I'd like to see them advertise that they use ScummVM on the individual game pages, press releases, etc. And that ScummVM is FLOSS released under the terms of the GPLv3.

The other mixed feelings I have about Night Dive Studios aside, I really like that they say on the Steam pages for the games they rerelease, that they use ScummVM and that ScummVM is FLOSS. Ditto with the DotEmu store. GOG on the other hand never do that; and it disappoints me.
Segata Sanshiro Oct 28, 2014
QuoteWell, my position on that is pretty well known: yes, I do think that would be fair, and I'm saddened that many people don't see it that way.

Agreed.
abelthorne Oct 28, 2014
Do Indy 4 and S&M really use ScummVM? I was pretty sure that with previous ScummVM-compatible games, GOG prefered to stick with DOSBox but I might be wrong.
DrMcCoy Oct 28, 2014
Quoting: abelthorneDo Indy 4 and S&M really use ScummVM?

Yes, they do.
Shmerl Oct 28, 2014
QuoteStar Wars: X-Wing series unfortunately won't be available for Linux either

Did anyone try these releases in Wine already?
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.