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Today, GOG officially announced Galaxy 2.0 and their aim seems to be to pull everyone together under one roof.

There are two things that matter to all of us gamers: the games we play and the friends we play them with. But as more titles come with dedicated launchers and clients, our games and gaming buddies become scattered in between them. With GOG GALAXY 2.0, you’ll be able to combine multiple libraries into one and connect with your friends across all gaming platforms!

It's like a much fancier version of Steam's own ability to add games installed from other sources, as Galaxy 2.0 will also support cross-launcher friends lists and chat making it sound pretty darn handy. They do also state you can "Connect more platforms and add new features with open-source integrations.". Those hoping that is some kind of olive branch being extended for Linux will likely be disappointed though, going by their FAQ on the newer dedicated Galaxy site it sounds more like it's simply for adding other services into the client itself for those GOG haven't yet done.

This would have been the perfect time to finally announce the ridiculously long-overdue Linux support for GOG Galaxy (especially with the Epic Store also not supporting Linux), sadly GOG are continuing to leave Linux out. In response to a user question on Twitter about Linux, the GOG team simply said "GOG GALAXY 2.0 will be available for Windows and Mac.". While an honest answer, it's also pretty blunt. No mention of it coming, just a whole lot of nothing.

It's worth noting the wishlist entry "Release the GOG Galaxy client for linux" on GOG's own website with over 21K votes, has been listed as "in progress" for a long time now (at least as far back as 2015 going by the Wayback Machine). You would think by now we would have had some sort of sign.

Considering even, a tiny little outfit has managed to support Linux really well with their open source client you would think after multiple years GOG would.

I've reached out to GOG, to see if they would like a chat about it. I will update if/when they reply.

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Avikarr 22 May 2019 at 7:44 pm UTC
keturiduDo we really need it? Or they should make it just to be "linux friendly"? There're 1-3 percent Linux OS users in the world. There are Lutris, wonderful tool for all games from all platforms. If there would be GoG Galaxy it would be just "ok, thanks" from me, and then go back to Lutris.
Exactly that from me! Maybe I'm a little bit biased, because I'm form Poland, but really, I don't need Galaxy sooo much, that I could not live without it

Last edited by Avikarr at 22 May 2019 at 7:48 pm UTC
BOYSSSSS 22 May 2019 at 7:45 pm UTC
I love GOG for their DRM-free-only policy and retro games library, but when it comes to Linux support Valve are the undisputed Crown Champion. I also like allot but they are in need of some serious renovation with their UI design, Cloud Saves and Achievements in their client.

Last edited by BOYSSSSS at 22 May 2019 at 7:47 pm UTC 22 May 2019 at 7:49 pm UTC
It's the reason why i don't buy anything from GOG. Valve has me with their undying support thus far.

Last edited by at 22 May 2019 at 7:49 pm UTC
poiuz 22 May 2019 at 7:55 pm UTC
DerpFoxWich is not quite the same thing.
Sorry, it's not their fault when you interpret more into an answer than there is. If they'd planned/wanted to announce, that it comes to Linux, then they'd say it comes (later) to Linux.

lunixGoG is just proving that "DRM-free" is just a marketing pitch for them and they don't really care about DRM or users's freedom. Steam on linux gives more freedom than windows/mac with gog games.

Quiz: Guess the company/platform

Company/Platform A: Publicly reimburses customers on multiple occasions after the sold product does not deliver content which is available from a different vendor.

Company/Platform B: Does nothing on multiple occasions after the sold product removes "content" which makes usage of the product impossible.
TheBard 22 May 2019 at 8:05 pm UTC
This is really a shame because Galaxy is required for some games, usually the multi-player ones. At this point i find it safe to say they just don't care about us because we are not a big enough part of the market share. What really disappoints me is they were not honest. Why saying "comming soon" and then "in progress" for 5 years??? I think the game upload process is even different for Windows/Mac than Linux.

I understand gamers who say they don't need a client but installing and keeping up to date a game with 5 to 10 DLC and frequent updates is a nightmare! It is even worse considering most Linux games don't release patches but require a full download for every update. For example, "The Long Dark" is updated frequently, which is very nice! But every time it is a 5GB download ... On Steam i have more than 200 games installed and updating is a piece of cake. On GOG i have only 30 installed but it is a nightmare to update. And there is no cloud saves!!!

GOG as a DRM-Free store is nice, that's the reason i still buy games there but i'm sick of their "We care about each customer" because is so obviously false! If only they could be honest and say they're just interested in money instead of claiming they are the "customer centric" store, as least it would be showing us some respect.

The truth is simple: the only ways for a store to compete with Steam is either to have a massive financial and commercial power like the Evil Store or to be on a niche. Itch's purpose is "everyone can publish on Itch" which is wonderful for game jams and experimental game development. And GOG's one is DRM-Free. Actually i think GOG is stuck: if they would stop being DRM-Free they would be vaporized by Steam and the Evil Store but at the same time being DRM-Free is keeping them out of the mainstream market.

I do think people behind Itch have values and believe in what they do. Actually i think it is also the case for Valve. Of course it's a big company with all that comes with it. But Valve does a really good job in offering value to gamers and they do an even better job at improving gaming on Linux. But GOG, the more i look at them the more i see a store pretending having values they don't have.
Mohandevir 22 May 2019 at 8:33 pm UTC
I just think that the Witcher 2 fiasco (GoG is still owned by CDPR) did hurt us and it still shows. And since Linux gaming didn't gained much traction after the failed Steam Machines push, Linux just fell even lower in GoG's priorities.

That's what we call a missed opportunity.

Last edited by Mohandevir at 22 May 2019 at 8:37 pm UTC
DerpFox 22 May 2019 at 8:33 pm UTC
DerpFoxWich is not quite the same thing.
Sorry, it's not their fault when you interpret more into an answer than there is. If they'd planned/wanted to announce, that it comes to Linux, then they'd say it comes (later) to Linux

I'm not interpreting anything, in french their sentence have clear sense and its not subject to interpretation. I just say there is a problem in their communication nothing else. I've asked for clarification but I doubt I'll have an answer.
devnull 22 May 2019 at 8:38 pm UTC
It's hard to say where the blame should fall without some hint of what the actual blockers are. Gotta wonder what the hell is going on though when your "client" is a massive 221M, compressed. Install requires almost 500M: that is .... crazy. With CEF, qt, opensource libs, can't imagine there is a lot to it.

GOG is nothing like steam.

Edits: Engrish is hurd.

Last edited by devnull at 23 May 2019 at 11:18 pm UTC
einherjar 22 May 2019 at 9:07 pm UTC
I really don't know, why a Linuxgamer should buy games on GOG.

I really like CDPR for their great Witcher Games (no Microtransactions and no other shit).
On the other hand, they manage to disappoint me so much, that they will not see a single € out of my wallet.

I'm also pretty sure, they will make a Linux Release for Cyberpunk for Stadia - but it will not be seen for any Linuxgamer to buy it. Hopefully I am wrong, but I don't think so.

I am sure, we can be lucky, if we get Cyberpunk via Proton (Streaming is not that interesting for me). But it may also only be sold on EGS, GOG, Stadia.

Over the time I suspect, that these "we are DRM free", "we value customers", "we like freedom for gamers" and other blahblah is not honest. They just know, that it's the only niche, that gives them marketshare.

Last edited by einherjar at 22 May 2019 at 9:10 pm UTC
Kimyrielle 22 May 2019 at 9:22 pm UTC
GOG isn't some kind of garage operation with next to no budget. Seriously, if they hired some contract devs to port the thing for them, how long would it even take, and would they notice the costs? It's not that Galaxy would be one of the most complex pieces of software in the world...


On the plus side, I got Steam and Lutris, and another game management app is the last thing I need. *shrug*
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