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With the Stadia streaming service from Google launching on November 19th for those with the Founder's Edition or Premiere Edition, they're finally revealing what will be available.

It will only have 12, yes 12, titles at launch and a few of them are sequels. They are: Assassin's Creed Odyssey, Destiny 2, GYLT, Just Dance 2020, Kine, Mortal Kombat 11, Red Dead Redemption 2, Thumper, Tomb Raider + Rise + Shadow and lastly Samurai Shodown.

The only title you will get included in the Stadia Pro subscription (three months free with the Founder/Premier Edition) is Destiny 2, all others you have to pay for. If you stop paying for Stadia Pro, you lose access to any free games claimed and only keep those you've paid for normally.

Google said more will be coming before 2019 is up like Borderlands 3, Darksiders Genesis, Dragon Ball Xenoverse 2 and more although the dates of them are "Subject to Change". You can see the announcement about them here.

This Debian Linux and Vulkan powered streaming service certainly has an uphill battle to win over gamers and this launch line up, honestly, doesn't seem all that great. With the leaks about Steam Cloud Gaming (#1, #2), Stadia may have an even bigger fight coming.

We have a Stadia Founder's Edition pre-ordered to cover it here, although our thoughts on how Stadia runs on Linux may be quite delayed as they ship it out based on order date. Checking back on it, ours is saying to be delivered by November 27th.

Article taken from GamingOnLinux.com.
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66 comments
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Eike 12 November 2019 at 11:26 am UTC
PhiladelphusI'm not super-familiar with all these games (none of them are stuff I'd be interested in), but aren't they all character-based action-oriented games? Come to think of it, for a streaming service, why don't they have any single player games that aren't action-oriented? Y'know, ones where the slightest input lag wouldn't destroy people's ability to enjoy it?

German computer magazine c't has asked people to play games on PCs without telling them they were streamed - and the people didn't even realize. Furthermore, every online game has the same communication lines to cross...
BielFPs 12 November 2019 at 12:26 pm UTC
pskosinskiOther issue is that in "third-world" countries they use mainly GSM to access internet and Stadia needs really good fiber.

As far as I know in US everyone can afford good internet connection but many people can't afford good hardware and I guess that's the target.

Here in Poland you can get good fiber simply only in big cities, I would gladly pay for one but where I live there are none.

Yup, I do live in one (the most expensive one btw) and I know that unfortunately it's impossible to a project like Stadia to succeed here due to poor network infrastructure, but ironically would be the perfect place for consumers because of the vast low end pc/notebooks here.


EagleDeltaIsn't this technically a "Soft" or "Beta" launch, hence the subscription requirement for the Founder's Edition? I know the general version of the service doesn't launch till next year, so my guess is that this is to get actual users on the platform to get real-world performance data so they are less likely to run into issues on the true launch day

Even though it's still beta, average consumer want only the better experience, so if the first impression is "it's worse than playing with my high end pc" then people won't use it anymore. Valve made a similar mistake with Steam machines because they didn't refined the system (SteamOS, drivers, big picture...) before launching it for the public, then was released and floped.

Different from Netflix, the smallest input lag can be terrible when we talk about games (especially the fast paced ones) and this will be the main complaint when it release officially.

Some people may continue to use, but it'll be a niche, and a niche can't sustain this kind of market.

HopfenmeisterBecause it would be slightly inconvenient if everybody would rush to try it out, overstressing the servers and then leave with a "Stadia sucks" because all they got was a "server full" message or bad performance.

In my opinion you're more right than you know
Ehvis 12 November 2019 at 12:48 pm UTC
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EikeEveryone's their own of course, but I'm surprised how many people state no interest at all in Red Dead Redemption 2.

I'd be interested to play it, but it does seem to be one of the less popular titles among tuxers. However, I won't pay significant money for Windows games. Stadia value would be even lower to me and I don't expect "Stadia store" prices to be in line with what I have in mind. I'll stick with my backlog. Which for some reason keeps growing.
Jaromir 12 November 2019 at 1:35 pm UTC
eldakingAbsolutely nothing I might be remotely interested in. As expected.

Tomb Raider, Assassin's Creed and Red Dead Redemption 2 are all three big names that received high metascores from critics.

Red Dead Redemption 2 even has the highest metascore I have ever seen: https://www.metacritic.com/game/playstation-4/red-dead-redemption-2
And I think it's the most realistic game ever made with the most integers and floating points.

So I think they have chosen some popular titles and many new popular titles have already been announced.

But the list is indeed not yet extensive enough, but if the service is a success, there will be more choice soon enough, I suspect.
eldaking 12 November 2019 at 1:38 pm UTC
EikeEveryone's their own of course, but I'm surprised how many people state no interest at all in Red Dead Redemption 2.

The big AAA games (which are all action games, shooters, or action RPGs) get disproportionate media attention. Sure, they are big, but if we add together all the small niches that are ignored it also becomes huge. Or in other words, a lot of people are interested in that but not the actual majority.

Also, we have a biased sample here. People that are super interested in running such games are, on average, less likely to play games on Linux.
Nezchan 12 November 2019 at 1:44 pm UTC
EikeEveryone's their own of course, but I'm surprised how many people state no interest at all in Red Dead Redemption 2.

For me it's mostly that westerns aren't really my thing. They're okay, but not something I want to get really immersed in.

By the same token, Assassin's Creed has fun mechanics, but the Ancient Greek setting ain't doing it for me.
lejimster 12 November 2019 at 1:53 pm UTC
RussianNeuroMancerSo they ported Red Dead Redemption 2...
Maybe they're just using something like Proton with the games Vulkan renderer for this title.

It's nice to see more games come out with Vulkan renderer as an option, although I do wish it was the default api.
chimpy 12 November 2019 at 2:13 pm UTC
I know it's not they're "style" because Google wants everyone to move to the cloud, but in a couple years time (or sooner) they could have a large enough library that they could release an actual console that can compete against Sony and Microsoft. But who knows though.


Last edited by chimpy on 12 November 2019 at 2:19 pm UTC
bubexel 12 November 2019 at 2:31 pm UTC
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We are not the target for Stadia, and it's not going to replace or fight against PC market. It's more against console war. Parents can buy a cheap console to their son, that they can cancel when they want. And children can play in house, in granparents house or in a vacations trip. This is the target of this Stadia. Doesnt matter you can buy a PC with the cost of it. This target doesn't want a pc or waste a big amount of cash. They want just something as a service.
Kimyrielle 12 November 2019 at 4:07 pm UTC
That's a much smaller selection than I'd have expected. With all the money and manpower Google can (and probably did) throw at this project, I'd have expected them making sort of a bigger splash for release, when they're guaranteed to get a lot of media attention. If they don't expand this meager offering really fast, Stadia will vanish into the dark really fast.
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