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Fossil Echo is a hand-animated game about a boy on a great journey to reach a giant tower in the middle of the sea. It's influenced by the Oddworld series, Ico, and its sequel Shadow of the Colossus, and Studio Ghibli films. The influence from the Japanese studio is evident in the trailer the developers released last week.

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The game is intended as a short experience, combining stealth and platforming elements, including wall-jumps and latch-on mechanics. It won't contain any dialogue or text, but story will be revealed through temples you visit on your journey; presumably through visual aids. The game will also have fully animated cutscenes, plus an orchestral score by John Robert Matz.

Fossil Echo is currently being developed using XNA and will be made available for Linux with MonoGame. The developer is seeking votes on Steam Greenlight and are aiming for a 2015 release. Article taken from GamingOnLinux.com.
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A big fan of platformers, puzzle games, point-and-click adventures and niche indie games.

I run the Hidden Linux Gems group on Steam, where we highlight good indie games for Linux that we feel deserve more attention.
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The comments on this article are closed.
flesk 17 December 2014 at 7:36 pm UTC
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The game was greenlit on Steam a few hours ago. It was probably the avalanche of GOL readers voting for it that pushed it across the finish line. ;)
Cheeseness 17 December 2014 at 9:40 pm UTC
Wow, this does look neat :3
Apopas 18 December 2014 at 10:55 am UTC
Beautiful but I despise XNA and monogame.
GoCorinthians 21 December 2014 at 4:58 am UTC
Definitively dayONE!
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