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If it wasn't enough that a new version of DXVK has been released, Wine itself also recently released the latest development build.

Yesterday, the bottle for Wine 3.21 was opened and poured out across the internet containing:

  • Typelib marshaller rewrite using NDR functions.
  • Graphics support on recent Android versions.
  • Support for memory font resources in DirectWrite.
  • Joystick support improvements.

They also noted a healthy dose of bugs were marked as solved, 62 in fact this time. To be clear though about that number, as always some bugs were fixed many versions ago and only now getting noticed. This time they fixed issues with GTA IV, the Star Citizen (RSI launcher) installer, Crysis Warhead and plenty more.

See more on the official announcement.

Article taken from GamingOnLinux.com.
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11 comments
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tadzik 24 November 2018 at 11:56 am UTC
I'm just here to say that I appreciate the pun in the title ;)
mrdeathjr 24 November 2018 at 12:49 pm UTC
In this wine version steam login has been fixed

Street Racing Syndicate

image

Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus

https://www.youtube.com/watch?v=EEa11XARmfs

With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=5XBJZGW8LkY

Update

However be carefull with some debug.log file (in my case with 20 minutes grow up to 20gbs) this file stay on /steam/bin/cef/cef.win7/

This problem must be avoided, once stay logged on steam rename libcef.dll, chrome_elf.dll and steamwebhelper.exe (previously kill steamwelhelper task, using wine taskmgr for example)




Last edited by mrdeathjr on 24 November 2018 at 3:35 pm UTC
ziabice 24 November 2018 at 1:53 pm UTC
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I'm very curious: anyone here has experienced running WINE on Android and ARM processor? Yes, I'm thinking about running games on my smartphone.
x_wing 24 November 2018 at 3:43 pm UTC
ziabiceI'm very curious: anyone here has experienced running WINE on Android and ARM processor? Yes, I'm thinking about running games on my smartphone.

Unless you emulates a x86 cpu in your cellphone, you can't.
Usual 24 November 2018 at 4:25 pm UTC
Wonder what kind of improvements they made to the joystick support.
alex9k 24 November 2018 at 4:32 pm UTC
x_wing
ziabiceI'm very curious: anyone here has experienced running WINE on Android and ARM processor? Yes, I'm thinking about running games on my smartphone.

Unless you emulates a x86 cpu in your cellphone, you can't.

VM?
Liam Dawe 24 November 2018 at 4:41 pm UTC
tadzikI'm just here to say that I appreciate the pun in the title ;)
Come for the news, stay for the puns.
x_wing 24 November 2018 at 6:00 pm UTC
alex9k
x_wing
ziabiceI'm very curious: anyone here has experienced running WINE on Android and ARM processor? Yes, I'm thinking about running games on my smartphone.

Unless you emulates a x86 cpu in your cellphone, you can't.

VM?

Yes and no. The VM software we commonly use to virtualize a system (e.g. VMware or VirtualBox) doesn't emulates a new CPU instructions set, they just use what your cpu is capable of offer. For this case, he will have to use QEMU, but performance will be very poor.


Last edited by x_wing on 24 November 2018 at 6:01 pm UTC
wvstolzing 24 November 2018 at 8:44 pm UTC
ziabiceI'm very curious: anyone here has experienced running WINE on Android and ARM processor? Yes, I'm thinking about running games on my smartphone.

There's a commercial closed-source x86 emulator on ARM; their claims as to what they make available on the RPi are a little exaggerated(?!), though this is what the MagPi magazine has to say in a review of the 'product' -- including what they were able to get running via wine: https://www.raspberrypi.org/magpi/exagear-desktop-raspberry-pi-3-review/

x86 emulators on ARM are just starting to take off, though (to intel's chagrin); so the available options will likely change in the next few years.


Last edited by wvstolzing on 24 November 2018 at 8:50 pm UTC
rcgamer 25 November 2018 at 10:21 am UTC
And still Sim Golf doesn't work correctly.
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