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Open world RPGs is something Linux has quite a big lack of, so the steampunk-inspired RPG Gyre: Nova State would be a welcome addition.

Currently on Kickstarter, where the developer is asking for CA$150K, they have quite a way to go with 23 days left and only CA$8K pledged. A shame they haven't had a lot of traction currently, as it does sound like it could be awesome. Here's how they describe it:

Gyre: Nova State is an open world RPG that combines gameplay from Witcher 3, Deus Ex: Mankind Divided and Middle:earth Shadow of War, wrapped in a steampunk-inspired setting.

The world is based on an alternate history beginning in 1848, where over a dozen revolutions across Europe and Asia took a different turn. What followed was widespread, unrestricted technological experimentation. This resulted in scientific discoveries that allowed humans to adopt android form. Mechanized cities commonly referred to as “gyres” sprang forth and became focal points for the new android society.

Check out some gameplay from their Kickstarter video:

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I have to admit, playing as a customizable Android certainly sounds exciting. Love how it looks with the scene (at around 1:07) where you're walking through grass next to some sort of tower, looks quite beautiful. Given what they've shown off, I'm actually a little shocked this isn't funded already.

It will feature a non-linear story that revolves around you and your actions, combat and stealth abilities, an open world larger than The Witcher 3, an NPC system that's apparently more advanced than the Nemesis system found in Shadow of War where NPCs will form factions and a deep crafting system.

Find it on Kickstarter.

Hat tip to Cxpher.

Article taken from GamingOnLinux.com.
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silmeth May 23, 2018
Quoting: ModanungDo you think my $5,- a month is suspicious too? In my case a mere $15,- would break the 3% mark of the first goal. ;)

Your goal is $666 per month, and I can believe that is your intended final budget for whatever you do to be able to continue without losing money and needing external financing.

Their Kickstarter goal is $116,733, while they themselves claim in their campaign that they’ve already invested $1,200,000 (over ten times as much as they want to get from the Kickstarter) and that the remaining budget is $3,100,000 (almost 30 times as much).

That suggests that either they really do not need financing from Kickstarter and it’s only a marketing device, or that the whole thing is really risky, they want to get whatever they realistically can from backers (thus relatively low campaign goal compared to the whole budget), hoping they can secure the rest of the budget later. Anyway, apparently even successful Kickstarter campaign won’t fund their game. They either are funded already or not, successful Kickstarter won’t change it either way.

EDIT: but on the other hand I am totally not a business person. As far as I am concerned, it’s totally possible that those three percent of their planned budget is exactly what they need at the moment to actually kick start quicker development and publishing of the game.


Last edited by silmeth on 23 May 2018 at 3:52 pm UTC
Modanung 6 years May 23, 2018
Quoting: silmethAs far as I am concerned, it’s totally possible that those three percent of their planned budget is exactly what they need at the moment to actually kick start quicker development and publishing of the game.
Kickstarter uses, what they call, all-or-nothing funding. I'm guessing this one will end in nothing.

Quoting: silmethYour goal is $666 per month...
My ultimate goal is to prevent humanity from destroying itself by promoting and teaching open source doctrine while telling the proper stories both of which will hopefully inspire responsible awareness. Such - I believe - is the way to blissful coexistence, automated agriculture and no money, haste or the need for laws.


Last edited by Modanung on 23 May 2018 at 7:26 pm UTC
14 May 23, 2018
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Quoting: lucifertdarkThey had me at Steampunk. It's a shame about it being a kickstarter though, I don't do Kickstarter, ever.
I guess the funding process doesn't matter a whole ton to me. Why is it a shame if it's opt-in?
lucifertdark May 24, 2018
Quoting: 14I guess the funding process doesn't matter a whole ton to me. Why is it a shame if it's opt-in?
I meant it's a shame that I want to give them some money to help fund it but on principle as it's Kickstarter I won't, I've been burnt on kickstarter in the past with funding projects that died shortly after.
slaapliedje May 24, 2018
QuoteOpen world RPGs is something Linux has quite a big lack of, so the steampunk-inspired RPG Gyre: Nova State would be a welcome addition.

I actually think there are quite a lot of open world RPGs for Linux. The problem is there aren't many really GREAT ones. They all kind of play in a similar way too.

I hate the fact that most of the time 'open world' means you are plopped in an environment with not much if any story line, you end up roaming around and chopping down trees and gathering resources and crafting, but not much else.

Now if it's more along the line of Shadow of Mordor or Dying Light that's great! If it's something like ARK, which mind you is a beautiful game, but feels pointless if you don't play multiplayer (which I rarely do).

This does look good though!
Beamboom May 24, 2018
Hmmm... The fighting looks very static, almost mmorpg-like. And the dialogues too remind me of a rather generic mmo, as do the city...

Don't get me wrong, I love, LOVE the concept/setting, I salute them for not going the fantasy route, and agree that we sorely miss a open world RPG. Plus I totally dig steampunk aestetics. But is this the one we wait for? I'm not sure...
PublicNuisance May 24, 2018
I normally would prefer a working Linux demo to kickstart a game but I broke down and backed it anyway. Game looks like something I would enjoy.
slaapliedje May 26, 2018
Quoting: BeamboomHmmm... The fighting looks very static, almost mmorpg-like. And the dialogues too remind me of a rather generic mmo, as do the city...

Don't get me wrong, I love, LOVE the concept/setting, I salute them for not going the fantasy route, and agree that we sorely miss a open world RPG. Plus I totally dig steampunk aestetics. But is this the one we wait for? I'm not sure...

There's a discussion I ended up in about RPGs and railroad vs sandbox. This was about pen and paper RPGs, but pretty much applies to video games too.

Some didn't like the term 'railroad'. I usually hear it as 'on rails' when applied to video games, because some of them literally were on a train and you couldn't move anywhere, just shoot at things. But I think there are at least four levels here. I think there is

1) Railroad: really no control over what your character does, everything is force fed you and you can't wander off the beaten path much if at all. These are basically like the shooting games in the Arcade; Terminator 2, Hogan's Alley, etc.

2) Linear: story moves along, but there are some side quests here and there, but you can't just go wandering all over the map. Locks you in with either creatures you couldn't possibly overpower, or terrain you can't cross. Some of the Final Fantasy games, Doom and most FPS.

3) Open World: This is where you have some adventures around, can go pretty much anywhere, and just do your thing. Side quests, main quests, and just random things. But here there is still a beginning and an end. If you want there to be. This fits the Ultimas and Elder scrolls games.

4) Sandbox: You're plopped in there with no direction, very little story/plot, and you can just interact with things. Minecraft (before story mode? I haven't played that), Ark, etc.

I prefer games that are somewhere between Linear and Open World. Mainly because when they're too open, they end up becoming not complete and are more of a sandbox.
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