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The still-in-development DLC to the WW2 grand strategy game has gotten a name, trailer and its theme has been revealed. Expect new ways to command your armies as well as new possibilities for several nations.

Hearts of Iron IV [Official Site] is Paradox Development Studios’ latest grand strategy take on the Second World War. You can choose to play as any nation in that time period and try to change or relive history as you like, not only commanding armies but also dealing with industry and production.

The upcoming expansion, Waking the Tiger, will be adding a little bit of everything to a lot of countries. As you could probably tell from the announcement trailer, the Chinese theater is being shown off prominently but Germany is also getting a focus tree rework. More military command features, missions and decisions are also being added to every country.

Official Features:

  • Chinese National Focuses: Divided and under threat, China has great reserves of manpower and diplomatic flexibility
  • Chain of Command: Unite your armies under a field marshal who can take advantage of the many skills of the generals under his direction.
  • Decisions and Missions: Historical decisions and national missions give your new places to spend Political Power, as you deal with domestic politics or start special projects.
  • General Traits and Abilities: Generals’ traits can now unlock powerful Command Power abilities, allowing great flexibility and creativity.
  • Updated Japanese Focus Tree: More attention to the Asian campaign and alternate history paths, including restoring Civilian Government or allying with the feared Soviets.
  • Updated German Focus Tree: New possible histories for the German Reich, including the chance to replace Hitler with the exiled Kaiser, or lead a democratic Germany against Stalin.
  • Acclimatization: Over time, troops will learn how to survive in the desert or harsh winters, giving these veterans an edge on the battlefield.
  • And More: Capturing battlefield equipment, new music and sounds and a revitalized air war system that has room for Volunteer air wings.

Many quality of life improvements will also be incoming in the patch they’re brewing up to release alongside the expansion. Things like easier production line management with drag and drop capabilities and attaching air units directly to an army are among some of things developers plan to add for everyone. There’s no patch notes or free feature list yet, but you can look through the various developer diaries to get a rough idea of what to expect.

It should also be mentioned that, coincidentally enough, Hearts of Iron IV was recently pulled from sale on Steam in China due to failing to comply with local laws. PDS is working to get the game back on but, if I had to speculate, it’d have something to do with how China is presented as split into various warlord states at the beginning of the game and local authorities taking a differing view of history. At least that was the case many years ago with earlier entries in  the series. Whether it'll be solved by selling a censored version like they already do in Germany (sans images of prominent Nazis and the like) to comply with these laws remains to be seen.

Waking the Tiger doesn’t yet have a release date but, judging from previous DLC announcements, I’d say it’s possible to expect to be fighting a better land war in Asia before the end of the year. You can also preorder the DLC from Paradox’s webshop if, for some reason, you’ve got money burning a hole in your pocket.

3 Likes, Who?
razing32 15 November 2017 at 6:45 pm UTC
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Heh.
Never pre-order !
But I will pick this one up.
The Asian nations seemed fairly bland with just India getting a focus tree.
And I always did want to play a democratic Germany to see if I could pull it off. I could never help myself to attack one of those pesky allied nations near me. Sometimes England just initiated the war itself.
Philadelphus 15 November 2017 at 9:16 pm UTC
QuoteI’d say it’s possible to expect to be fighting a better land war in Asia before the end of the year.
You fool! You've committed one of the classic blunders! Never start a land war in Asia!
Kimyrielle 15 November 2017 at 10:19 pm UTC
I love the alternate history scenarios. I just wish the AI would sometimes pick alternate routes for countries it is playing, too. Playing as England, and kicking Soviet butt at the side of a democratic Germany? That would be fun!
Purple Library Guy 15 November 2017 at 11:46 pm UTC
Philadelphus
QuoteI’d say it’s possible to expect to be fighting a better land war in Asia before the end of the year.
You fool! You've committed one of the classic blunders! Never start a land war in Asia!
Well, that's WW II for you, it's all about classic blunders. For instance, executing half your generals and staff just before getting into a major war. Or, getting half your army stranded somewhere with no good way to pick them up so you end up having to get saved by fishermen and pleasure boats.
In the war as in Princess Bride, I notice that going up against Sicilians when death was on the line wasn't really one of the big deals.
Purple Library Guy 15 November 2017 at 11:57 pm UTC
Seems to me that to make China playable at all you'd have to rather lowball the problems China had at the time. It's not just that the big bosses were venal, corrupt bandits--it was venal, corrupt bandits all the way down, just a bunch of vultures squabbling over a carcass. Even if you'd put a brilliant, incorruptible administrator in the place of say Chiang Kai-Shek, he would have just ended up shouting silently into the storm, orders and reforms reaching no further than his palace while everyone continued graft as usual. If anything started threatening to make a difference, someone would kill him.
I'd argue that at that point, the only thing that could have saved China was just what ended up doing so--a broad-based popular revolution taking power from below and sweeping aside the whole rotten bunch. Not necessarily a Communist revolution in specific, but it would have to be some cause the lower classes would have reason to rally round.


Last edited by Purple Library Guy at 15 November 2017 at 11:59 pm UTC
razing32 16 November 2017 at 8:37 am UTC
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Purple Library GuySeems to me that to make China playable at all you'd have to rather lowball the problems China had at the time. It's not just that the big bosses were venal, corrupt bandits--it was venal, corrupt bandits all the way down, just a bunch of vultures squabbling over a carcass. Even if you'd put a brilliant, incorruptible administrator in the place of say Chiang Kai-Shek, he would have just ended up shouting silently into the storm, orders and reforms reaching no further than his palace while everyone continued graft as usual. If anything started threatening to make a difference, someone would kill him.
I'd argue that at that point, the only thing that could have saved China was just what ended up doing so--a broad-based popular revolution taking power from below and sweeping aside the whole rotten bunch. Not necessarily a Communist revolution in specific, but it would have to be some cause the lower classes would have reason to rally round.

Please tell me you write a history blog.
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