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Hearts of Iron IV: Waking the Tiger gets a release date

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The war in China will be getting a lot more interesting in the upcoming expansion for Hearts of Iron IV. You’ll have a chance to see for yourself in March but, for now, the developers have put out a video with the highlights of incoming features.

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The Chinese Front has always felt a little neglected in Hearts of Iron games and it pleases me to see that the developers have taken the time to flesh out the region and its players. Waking the Tiger will give the various Chinese warlords and states new focus trees and mechanics which should make the conflict among themselves and the Japanese a lot more dynamic and interesting. There’s a few features that’ll also affect all other nations, such as a revamped system for generals and traits.

Waking the Tiger features:

  • Chinese National Focuses: Divided and under threat, China has great reserves of manpower and diplomatic flexibility
  • Chain of Command: Unite your armies under a field marshal who can take advantage of the many skills of the generals under his direction.
  • Decisions and Missions: Historical decisions and national missions give you new places to spend Political Power, as you deal with domestic politics or start special projects.
  • General Traits and Abilities: Generals’ traits can now unlock powerful Command Power abilities, allowing great flexibility and creativity.
  • Updated Axis Focus Trees: Alternate historical paths for the German Reich and Imperial Japan, including parliamentary rule in Japan and the return of the Kaiser to Germany.
  • Acclimatization: Over time, troops will learn how to survive in the desert or harsh winters, giving these veterans an edge on the battlefield.
  • And More: Capturing battlefield equipment, and a revitalized air war system that has room for Volunteer air wings.

We’ll be getting the expansion March 8 alongside the customary major patch we get with all of Paradox’s grand strategy titles. If you're interested in learning more about Waking the Tiger, I can suggest looking at the developer diaries though I suspect another feature breakdown video will be coming in the future as well. You can also pre-order now if you’ve got money burning a hole in your pocket.

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chepati 30 January 2018 at 10:31 pm UTC
I'm boycotting all Paradox developed and published games until they start fixing long-standing issues with their games. Case in point, the Crusader Kings II UI can't be scaled up to 4K. Anything bigger than 1080p gets too hard on the eyes. Paradox is well aware of the issue but they couldn't care less about it. Instead they are churning out DLCs and charging pretty penny.

I know, there are mods. But this is broken UI that must be addressed by the developer. Players should not be at the mercy of modders to fix what the developer is too lazy to have not allowed in the first place.
BTRE 30 January 2018 at 11:35 pm UTC
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chepatiI'm boycotting all Paradox developed and published games until they start fixing long-standing issues with their games. Case in point, the Crusader Kings II UI can't be scaled up to 4K. Anything bigger than 1080p gets too hard on the eyes. Paradox is well aware of the issue but they couldn't care less about it. Instead they are churning out DLCs and charging pretty penny.

I know, there are mods. But this is broken UI that must be addressed by the developer. Players should not be at the mercy of modders to fix what the developer is too lazy to have not allowed in the first place.
Both Hearts of Iron 4 and Stellaris have UI scaling in their menu options (EU4 has it too, but must be done manually through settings.txt). So I wouldn't say that they're lazy or don't care. I can't tell you why it's not in CK2 but I can speculate that it may be due to the latter running older versions of their in-house engine and the development team for each of their titles being different. It definitely is something they should work on more and all their games should have.
berillions 31 January 2018 at 5:26 am UTC
chepatiI'm boycotting all Paradox developed and published games until they start fixing long-standing issues with their games. Case in point, the Crusader Kings II UI can't be scaled up to 4K. Anything bigger than 1080p gets too hard on the eyes. Paradox is well aware of the issue but they couldn't care less about it. Instead they are churning out DLCs and charging pretty penny.

I know, there are mods. But this is broken UI that must be addressed by the developer. Players should not be at the mercy of modders to fix what the developer is too lazy to have not allowed in the first place.

Lol, you boycot games about scaling ??
You suck man, first time i see that.
If you can't play at 4K, play at 1080p and shut up ...

For games like Assassin's Creed Origins, Battlefield 1 and others, i can understand your ask but for a game like Crusader King 2, do you know that 4K is really necessary ?!?

Answer : No
Hori 31 January 2018 at 7:30 am UTC
chepatiI'm boycotting all Paradox developed and published games until they start fixing long-standing issues with their games. Case in point, the Crusader Kings II UI can't be scaled up to 4K. Anything bigger than 1080p gets too hard on the eyes. Paradox is well aware of the issue but they couldn't care less about it. Instead they are churning out DLCs and charging pretty penny.

I know, there are mods. But this is broken UI that must be addressed by the developer. Players should not be at the mercy of modders to fix what the developer is too lazy to have not allowed in the first place.
Considering that there's so few people having a 4K monitor and that even those who do could just play the game at 1080p without affecting the visuals whatsoever, I'd say that it would be a waste of time and money to add that "feature".
It's an old game, running on an old version of an old engine. It would probably be very hard to adapt it. Look at Stellaris and HOI4, they both have UI scaling, and that's because they use a much newer version of that engine.

I'd personally feel left out if they would suddenly decide wasting resources on adding that. And so would the vast majority of the people playing the game. 4k in TBS and grand strategy games is absolute overkill and unnecessary. Yeah, new games should have it, I agree, but updating old games...

And before anyone tries to say something like "Well the Linux market is also small, by your logic they shouldn't support that even!" NO! That's not the same thing. By not supporting Linux they deny access to the game altogether, for a few people. By adding scaling they just satisfy the wet dreams of a few people who could just as well live without that as they still have access to the game without it (with no worse or harder-to-see visuals than a guy running on 1080p).

On top of that: I play the game on 1366x768 and the UI is kinda big and everything covers almost all of the screen. Do I complain about it? No, I just live with it, as I realise the implications.
Now if you don't want to buy the game, very well, it's your choice. I'm just saying that if you would buy it if you had a 1080p but not because you have a 4K then maybe you're overreacting.
If anything, I should be the one complaining, since you can upscale, but I cannot downscale (without visual deterioration)


Last edited by Hori at 31 January 2018 at 7:37 am UTC. Edited 2 times.
tumocs 31 January 2018 at 8:25 am UTC
Time to sink another couple hundred hours in to HOI4 after this gets out.
razing32 31 January 2018 at 12:39 pm UTC
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I am so tempted to get this but told myself no pre-orders.
March feels soooooo far away.
Always wanted to do a diplomatic Germany or something more with China.
Mountain Man 31 January 2018 at 2:43 pm UTC
chepatiParadox is well aware of the issue but they couldn't care less about it.
Do they really not care? Or is it simply that there's no trivial solution? Remember, Crusader Kings II was released before 4K was even a viable option for PC gaming, and the Clausewitz engine at the time didn't support anything greater than 1080. The current version does, but porting Crusader Kings II to the latest version of Clausewitz would probably be a major undertaking.
Kimyrielle 31 January 2018 at 6:23 pm UTC
Mountain Man
chepatiParadox is well aware of the issue but they couldn't care less about it.
Do they really not care? Or is it simply that there's no trivial solution? Remember, Crusader Kings II was released before 4K was even a viable option for PC gaming, and the Clausewitz engine at the time didn't support anything greater than 1080. The current version does, but porting Crusader Kings II to the latest version of Clausewitz would probably be a major undertaking.

In defence of the person, but CK2 isn't your typical old game they stopped selling years ago and can't even find the source code for anymore. It is a game they are still actively developing on and selling new DLCs for. From that perspective, it's not too outlandish to ask for updating it to more modern specs people might have, at least I don't think so. That and 4k screens have been around for a while now.

But I agree that it's probably less than trivial to do.

Personally, I run CK2 in 2500x1440 with the "better font" mod, and it works quite ok. UHD resolution is indeed a no-go for this game, though.
chepati 31 January 2018 at 9:40 pm UTC
Allow me to respond to all those who chose to attack the messenger and not address the issues raised in the message.

CK2 is a game released in 2012, slightly more than 5 years ago. The game costs 40€ on Steam at the moment. The game regularly receives DLC installments, the last two of which, Monks and Mystics and Jade Dragon go for 15€ a pop, the latter having been released on November 16, 2017, two months ago. You can purchase the entire CK2 collection for the paltry 268.82€. Now, does that sound like a no-longer supported game?

To the guy who helpfully suggested I play at 1080p and shut up: do you have a 4K monitor and have you tried playing the game at 1080p, full screen? I suppose you haven't or you would have soon discovered that the game switches my resolution to 1920x1080 but it does it the brain-dead way of two decades ago, where you get a huge 3840x2160 virtual desktop, of which only the lower left quadrant is displayed and the rest is black borders. If you move your mouse, the game goes off screen and you get a black screen. If you center the screen on the game, you can't click any of the buttons. If I manually switch my resolution to 1920x1080 before I start the game, I can play. But then if I alt-tab to my desktop, I have huge windows with huge icons on a 1920x1080 screen. Why did I then plop down $1000 for a 4K monitor?

It is my belief that Paradox doesn't care because there are numerous forum posts/discussions on steam and their own support page with people asking for scalable UI that date back at least to 2014. Since 2014 they have released so many DLCs, small and big, cheap and expensive, that any argument that this is EOL-ed product sold at bargain prices rings hollow. The developers spend time and money to modify the engine and add new features, yet don't address this problem.

So forgive me if I'm bitter, but I stand by my initial sentiment and words -- I will boycott Paradox until they show some respect and cease treating CK2 players as a cow to be milked for as long as possible.

EDIT: Forgot to say, that for a game that heavily depends on reading lots and lots and lots of text, this really breaks the game.


Last edited by chepati at 31 January 2018 at 9:41 pm UTC
Hori 1 February 2018 at 8:37 am UTC
chepatiIf you move your mouse, the game goes off screen and you get a black screen. If you center the screen on the game, you can't click any of the buttons. If I manually switch my resolution to 1920x1080 before I start the game, I can play. But then if I alt-tab to my desktop, I have huge windows with huge icons on a 1920x1080 screen.

Hmm... are you sure that's not a DE problem?
I remember having to reduce the resolution of some games on my laptop in order to get stable FPS (it's a very old laptop) and they always went back to native when I alt-tabbed to desktop and then to game resolution when I tabbed to the game. That was on Ubuntu with Unity.
On Arch with GNOME Shell I had the same issue as you did, even tho they were the same games I tried on Unity, and the same laptop.

I don't know if GNOME fixed it or not in the more recent versions (there were tons of new versions since then) since I got a very powerful desktop in the meantime for which I don't have to worry about reducing graphics for at least a while.

Other than that IDK. I mean it COULD be a problem to the game. To be honest at some point I had a problem with CK2 (only CK2, no other game) exactly after a patch that the game always got minimised immediately after reaching the main menu. And I had to just switch to it again. No biggie but annoying. I'm pretty sure they only test the game on Ubuntu Unity. Now that's no problem, we can't expect them to test all 9999 different Linux setups. But I don't have confirmation that this issue isn't present on Ubuntu as well.

TBH if there is any part of the game that I really want to complain about is the Steam Workshop integration. It's the biggest mess I've seen so far in all my modding years. And unlike 4k support, it's there... and it's pathetic. I think it would have been better if they haven't done it at all, rather than having it in this state. The time spent implementing that (tho I don't think they spent too much on it) could have been better used doing *anything* else (like scaling even).


Last edited by Hori at 1 February 2018 at 8:40 am UTC. Edited 2 times.
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