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If you remember Quest for Glory, the names Lori Ann Cole and Corey Cole are probably quite familiar to you. Their latest game, Hero-U: Rogue to Redemption is now out.

Funded on Kickstarter a good few years ago back in 2012, where the developers gained $409,150 from 6,093 backers it sure took a while to come out. Interestingly, they actually ran a second successful Kickstarter in 2015 where the managed to get another $116,888 from 1,869 backers.

Features:

  • Story and Character-Driven Adventure Game
  • Role-Playing Game Featuring Skills, Equipment, and Tactical Combat
  • Many Ways to Play for Maximum Replayability
  • Turn-Based, Non-Twitch, Avoidable Combat
  • Seamless Blend of Dramatic Story and Comedy
  • Created by Acclaimed Game Designers Lori and Corey Cole
  • Soundtrack by Award-Winning Composer Ryan Grogan
  • Immersive Mini-Games and Challenging Stealth Gameplay
  • First of a Series of Games Set at the Hero University

You can see some gameplay in the below trailer, although it doesn't really show enough:

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It's good to see it finally out, one I honestly lost track of completely because it felt like it was going to be pushed back forever. Here we are though, years later and it actually has Linux support right from the get-go so that's awesome.

Thanks to our friends at GOG, we were sent over a key to give it a quick run and it seems to work really nicely. Although, my first playthrough lasted all of about 5 minutes before I was thrown in jail and sent back to the main menu, which felt really quite abrupt and odd. Even during that time, the dialogue was filled full of puns. I do appreciate a good pun, it speaks to my inner child.

If you're interested in picking it up, it's available on GOG and Steam.

10 Likes, Who?
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Patola 11 July 2018 at 11:33 am UTC
Seems a very nice game. How long is the gameplay?
Arehandoro 11 July 2018 at 12:56 pm UTC
Still waiting for my backer key from GOG, hopefully it’s sorted soon and I can give it a go.
Incandescent 11 July 2018 at 1:01 pm UTC
PatolaSeems a very nice game. How long is the gameplay?

From reviews I've seen on Steam, it appears to have roughly 30 to 40 hours of gameplay. With multiple endings and a time table to stick to, it heavily encourages multiple playthroughs to see everything.
Salvatos 11 July 2018 at 4:23 pm UTC
I'm getting all kinds of mixed signals from that trailer, but most of them aren't positive, and it doesn't look like a half-a-million-dollar project compared to others I've seen launch with less than 100K. With that and the development time, I just have to peek at the recent KS comments.

Corey Cole on October 4, 2017As for funding, we've been out of funds for two years. Everything since then has come out of loans, and Lori's and my retirement accounts. It's safe to say at this point that we've personally spent as much on this project as we received from both Kickstarter campaigns.

Ah, so it's one of those projects. Pretty crazy. Good luck to them for recovering that investment.
FredO 11 July 2018 at 5:10 pm UTC
It looks like both of those Kickstarter campaigns didn't reach the stretch goal for voice acting, so is there really no voice acting in the game of that budget?
kaiman 11 July 2018 at 5:53 pm UTC
ArehandoroStill waiting for my backer key from GOG, hopefully it’s sorted soon and I can give it a go.
Seems I got lucky then. Had it yesterday shortly before midnight. You can imagine that getting up and going to work was really painful this morning.

SalvatosI'm getting all kinds of mixed signals from that trailer, but most of them aren't positive, and it doesn't look like a half-a-million-dollar project compared to others I've seen launch with less than 100K.
Then you'd better avert your eyes during the intro movie. Once in the game proper, the graphics are okay and it feels pretty polished to me, though. I've got to play some more before being able to give an informed opinion, but so far I like what I'm seeing. No bad choice if you're into narrative games. And obvious bonus points for being DRM free and for 1st day Linux support.
Shmerl 11 July 2018 at 10:16 pm UTC
QuoteAlthough, my first playthrough lasted all of about 5 minutes before I was thrown in jail and sent back to the main menu, which felt really quite abrupt and odd.

Heh, that's classic Quest for Glory / Sierra style failure approach
Arehandoro 11 July 2018 at 10:37 pm UTC
Corey Cole on October 4, 2017As for funding, we've been out of funds for two years. Everything since then has come out of loans, and Lori's and my retirement accounts. It's safe to say at this point that we've personally spent as much on this project as we received from both Kickstarter campaigns

I didn't know about this. Hopefully, they can get some money back...
Cyril 12 July 2018 at 2:07 am UTC
Arehandoro
Corey Cole on October 4, 2017As for funding, we've been out of funds for two years. Everything since then has come out of loans, and Lori's and my retirement accounts. It's safe to say at this point that we've personally spent as much on this project as we received from both Kickstarter campaigns

I didn't know about this. Hopefully, they can get some money back...

I bought the game on GOG with nearly full price. I hope the best for them.
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