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DXVK [GitHub], the awesome Vulkan-based D3D11 and D3D10 implementation that's used in Wine and Steam Play's Proton has just put out version 0.90 after the latest release of the Vulkan API.

As mentioned in the weekend roundup (typical of this to happen just after…), the Vulkan API now has the VK_EXT_transform_feedback extension supported. This does require you to update your GPU drivers. To quote my own article since it's important and I don't want people to miss it:

NVIDIA have already pushed out 396.54.09 of their beta Vulkan driver to support it, along with AMD's RADV for Mesa getting a bunch of patches for it and Intel's ANV driver also getting patches.

The biggest addition in DXVK 0.90 is support for Stream Output, which fixes rendering issues in a lot of games when run in Wine with DXVK. Here's what the developer said:

Implemented Stream Output (#695#135). This fixes rendering issues in a lot of games, most notably missing characters or NPCs in Unity Engine-based games and The Witcher 3, Nvidia Hairworks in The Witcher 3 and Final Fantasy XV, as well as issues in Quake Champions, Overwatch, and other games.

As for bug fixes and improvements, here's what made it in:

  • Assassin's Creed Odyssey: Slight reduction of CPU overhead
  • Bioshock: Fixed race condition in D3D10 mode (#655)
  • Dark Souls 3: Fixed bug causing resolution changes not to be applied correctly
  • The Evil Within: Fixed regression causing random geometry to be rendered

Really amazing progress as always, can't wait to see this included in Steam Play seems like it's going to be quite a difference. It doesn't seem like there's much left for DXVK to do, although there's no doubt small performance improvements could still be made with enough time.

Article taken from GamingOnLinux.com.
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43 comments
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qptain Nemo 13 October 2018 at 7:33 pm UTC
So has this resolved the last major issue in The Witcher 3? Or soon™?


Last edited by qptain Nemo at 13 October 2018 at 7:33 pm UTC
YoRHa-2B 13 October 2018 at 7:36 pm UTC
Witcher 3 should work fine now.
elmapul 13 October 2018 at 9:25 pm UTC
"Most notably missing characters or NPCs in Unity Engine-based games and The Witcher 3"
so, looks like some people were playing witcher 3 missing content (npc) without even realizing it supose to be there...
https://spcr.netlify.com/app/292030

"Nvidia Hairworks in The Witcher 3 and Final Fantasy XV,"
so, hair works is finally working?
edmondo 13 October 2018 at 9:53 pm UTC
Yes, Hairworks in The Witcher 3 is working.
jens 13 October 2018 at 9:54 pm UTC
View PC info
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Some interesting background info (taken from https://www.phoronix.com/scan.php?page=news_item&px=NVIDIA-ANV-Vulkan-TF): http://jason-blog.jlekstrand.net/2018/10/transform-feedback-is-terrible-so-why.html


Last edited by jens at 13 October 2018 at 9:55 pm UTC
Avehicle7887 13 October 2018 at 10:21 pm UTC
elmapul"Nvidia Hairworks in The Witcher 3 and Final Fantasy XV,"
so, hair works is finally working?

In Witcher 3 it surely works, looks rather nice I must say as well, except it killed my fps by 10-15 :p

I just spent over an hour in Vikings, Stream Output works like a charm


Last edited by Avehicle7887 at 13 October 2018 at 10:22 pm UTC
Shmerl 14 October 2018 at 1:07 am UTC
Congrats to everyone involved! Time to play The Witcher 3 now. I wouldn't use hairworks in TW3 though, it's known to have hardware acceleration only on Nvidia, so save your CPU cycles for other things.


Last edited by Shmerl at 14 October 2018 at 1:11 am UTC
Shmerl 14 October 2018 at 1:42 am UTC
To download Mesa patches:

#!/bin/bash

patches=(
https://patchwork.freedesktop.org/patch/256575/raw/
https://patchwork.freedesktop.org/patch/256578/raw/
https://patchwork.freedesktop.org/patch/256579/raw/
https://patchwork.freedesktop.org/patch/256576/raw/
https://patchwork.freedesktop.org/patch/256577/raw/
https://patchwork.freedesktop.org/patch/256585/raw/
https://patchwork.freedesktop.org/patch/256582/raw/
https://patchwork.freedesktop.org/patch/256581/raw/
https://patchwork.freedesktop.org/patch/256583/raw/
https://patchwork.freedesktop.org/patch/256580/raw/
https://patchwork.freedesktop.org/patch/256586/raw/
https://patchwork.freedesktop.org/patch/256587/raw/
https://patchwork.freedesktop.org/patch/256584/raw/
https://patchwork.freedesktop.org/patch/256588/raw/
)

for patch in ${patches[@]}; do
    wget --content-disposition $patch
done


Hm, for some reason code tag here messes up whitespace.


Last edited by Shmerl at 14 October 2018 at 1:42 am UTC
Shmerl 14 October 2018 at 2:00 am UTC
After building, result from vulkaninfo:

VK_EXT_transform_feedback           : extension revision  1


Last edited by Shmerl at 14 October 2018 at 2:00 am UTC
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