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Indie fighting game 'Rivals of Aether' may come to Linux

Posted by , | Views: 4,421

Rivals of Aether [Official Site] is a 2D indie fighting game from Dan Fornace that released for Windows this year, it seems they're open to porting it.

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Here's what they said in the latest post on Steam:

We'll be looking at ports after we finish up the last planned characters, so I would expect announcements on those late Spring as of now.

It's not a solid confirmation, hence us saying it "may" come to Linux. If you do wish to see it on Linux, some words of encouragement for the developer in this linked Steam post might be good.

It has a story-mode, local and online multiplayer and it's got some good reviews going for it, so it would be another sweet game to have on Linux. Personally, I don't think we have enough fighting games like this.

About the game:

RIVALS OF AETHER is an indie fighting game set in a world where warring civilizations summon the power of Fire, Water, Air, and Earth. Choose a Rival to bring into the battlefield and manipulate the powers of the classical elements and animal movement. Praised for its competitive gameplay and intensive training tools, Rivals of Aether is the perfect entry to the Platform Fighter genre.

Thanks for the tip HardPenguin!

5 Likes, Who?
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wisekroles 29 December 2017 at 4:52 pm UTC
This was one of the games that made it harder to go Linux only for gaming, one step closer!
hateball 29 December 2017 at 9:41 pm UTC
"may"

I "may" win the lottery as well. Despite playing or not. Pfff.
NotSoQT 29 December 2017 at 10:14 pm UTC
Looks awesome, but sadly Steam only cuz API depedency for online stuff.
RafiLinux 30 December 2017 at 1:20 am UTC
NotSoQTLooks awesome, but sadly Steam only cuz API depedency for online stuff.

Tragic because that means I can not support it.
Tchey 30 December 2017 at 8:09 am UTC
The issue i find with late ports is that they are too late, most of the time. Other games came in the mid-time, and list of "to play" games is only going longer. Also, for online play, when Linux comes late, it also means the main activity around the game is done, and player base moved to another title.
RafiLinux 30 December 2017 at 8:34 am UTC
TcheyThe issue i find with late ports is that they are too late, most of the time. Other games came in the mid-time, and list of "to play" games is only going longer. Also, for online play, when Linux comes late, it also means the main activity around the game is done, and player base moved to another title.

Agreed but an LAN version can still have life if released. Games like Skullgirls comes to mind the DRM-Free version is just LAN and SP only while the Online MP version exist on Steam.
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