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Insurgency FPS Is Waiting On Valve So It Can Come To Linux (UPDATED)

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UPDATED, see the bottom.
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Insurgency is a tactical FPS built with Valve's Source engine, and it originally stated it would come to Linux, but now their plans aren't so clear thanks to Valve.

Speaking on their reddit in reply to a question about it, a developer said:
QuoteA couple of things need to happen first:
1. Valve gives us the code for Linux support.
2. We integrate our code into the new engine version.
Both are pretty time consuming so it's not possible at this time to give any clear indication on it.


When asking on how likely it now is:
QuoteNever say never but it really depends on Valve giving us updated CSGO code, something they've been very reluctant to do in the past.


So, basically it's on Valve if they want to share their updated code or not now. Hopefully it is a misunderstanding somewhere and not a case of a developer blaming Valve for their own issues.

Their original Steam store description was this:
QuoteINSURGENCY is a first-person team-based shooter for up to 32 players designed for Windows® PC and Mac OS X (and in the future, Linux), using Valve’s Source Engine.

Emphasis ours. See the archived page here to see it.

We say it a lot, but never, ever, buy a game on a promise. Buy a game once the Linux version is out, or risk being burnt like a few people have been with Insurgency (including me).

Thanks to this forum post on GOL for letting us know.

UPDATES:
We spoke to the developer on reddit and they stated this:
QuoteThe engine is based on a CSGO code drop from October 2012 which only supports Windows and OS X. It only contains Linux related code for the dedicated server.
It was also around the time that Valve started doing Linux ports of their own games and we were always under the impression that they would provide the necessary source code for Linux, something they have not done and they have told us that they aren't ready to do yet and that's probably why it was dropped from the store page.
Once Valve gives us the necessary tools to port it to Linux, then it'll be ported to Linux. I'm also not sure why this month old thread is suddenly gathering attention.


And then there's this too:
QuoteI'm sorry but that's something we were under the impression of. Valve used to care about their Source licensees but this is barely the case these days and that sucks for us too.
I'm still somewhat confident that a Linux port will happen at some point whether it's through our own doing or by merging a code drop from Valve, but we're a really small team so supporting the game through updates and content patches currently takes the priority.


This doesn't fill me with hope for Valve or the Insurgency developers. Valve seem to be very slow to update their licensees of Source engine, and the Insurgency developers stated Linux will be supported without even checking in with Valve, and then silently dropped the Linux wording from their pages.

So, what did we learn again? To quote myself from this very article:
We say it a lot, but never, ever, buy a game on a promise. Buy a game once the Linux version is out, or risk being burnt like a few people have been with Insurgency (including me). Article taken from GamingOnLinux.com.
Tags: Editorial, FPS, Steam
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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Xylemon Nov 9, 2014
I thought CS:GO was really developed by another company, and Valve had very little to do with it at all (which also explains why the Linux port was a bit shite when it came out). So isn't this more of Hidden Path Entertainment and the Insurgency team who need to be communicating on this?
BillNyeTheBlackGuy Nov 10, 2014
It's going to come no matter what. Valve would be stupid not to allow more games to come to Linux.
Bennsn Nov 10, 2014
Pretty disappointing. I really love that game and I would play it much more often if there was a Linux port. However I could imagine they are not happy about it either. My guess is, that a project like this barely puts food on the table, so I think I can forgive them for being naive about the port of the source engine. It's not exactly professional, but understandable. Hope they learned a lesson and that they work things out with Valve.
jamesc359 Nov 10, 2014
Quoting: XylemonI thought CS:GO was really developed by another company, and Valve had very little to do with it at all (which also explains why the Linux port was a bit shite when it came out). So isn't this more of Hidden Path Entertainment and the Insurgency team who need to be communicating on this?
No, once the game was finished they handed over all the source code to Valve. Valve is now solely responsible for updates to and maintenance of the game.

Regardless though, as the publisher and owner of the game Valve would still have complete authority over who the code is shared with.
tony1ab Nov 10, 2014
The funniest part of all is how they have removed the linux references as a release platform.
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