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Introducing The Humble Bundle with Android 6!

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That's right folks another bundle, this time Humble has unleashed The Humble Bundle with Android 6 which has support for Linux, Mac, Windows and Android!

The selection of games aren't bad either!

Linux Compatible Games
Aquaria
Fractal
Organ Trail: Director’s Cut
Stealth Bastard Deluxe

Pay more than the average to unlock!
Frozen Synapse
Broken Sword: Director’s Cut (A remake of Broken Sword: The Shadow of the Templars)

Android Only
Pulse

I imagine Broken Sword will excited quite a few people, pretty big name adventure game!

Aquaria and Frozen Synapse are sadly rehashed from previous bundles.

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At already close to $100K at time of writing, it's doing pretty well as usual too! Article taken from GamingOnLinux.com.
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14 comments
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Hamish Jun 20, 2013
I might spring for the current Humble Weekly Sale as then I can get the Hard Times DLC for Rochard outside of Steam or buying the whole game again through their Humble Store widget for full price. Is this the first Weekly sale that is completely true to the main bundles, or were there any before it that I missed?

They also have this nice addition to their description:
QuoteRochard was also the premiere title to debut the Unity game engine on Linux! Unity powers a number of amazing titles and its presence on Linux can only broaden the horizons for cross-platform gaming everywhere.

See, I am not impossible to please. :P
Speedster Jun 21, 2013
Quoting: Cheeseness
Quoting: s_dOh yes, certainly.  Well, at least, depending on your definition of the genre!

Recall the Amanita Designs titles, specifically Samorost 2, Machinarium, and Botanicula.  These are probably the closest (though, the narrative in Botanicula is thin enough that some, including Speedster, would prefer to call it more of a puzzle game).  Loosen your definition a little, and we can include TRAUMA, Sword & Sorcery and Stacking as well.  Loosen your platform a little, and there is, of course, the Telltale Games bundle.  Loosen both, and we might include The Room (though, it's more of a puzzle game linked by a loose plot than Botanicula!).

Oh, you are right! I can't believe I forgot about Samorost 2, Machinarium, Botanicula and Sword & Sworcery (I think they're all unarguably point-and-click aventure games).

Hahaha! Just watch me debate this categorization for Botanicula:

"Botanicula is point'n'click exploration game created by Jára Plachý and Amanita Design."

http://amanita-design.net/games/botanicula.html

That's what the DEVELOPERS of Botanicula call it, so I'm not just making this up. The emphasis is on solving puzzles while exploring unique surroundings and finding all the unique bug types, not on solving puzzles while enjoying a detailed plot like Monkey Island or Broken Sword.

I'm sure you can think of puzzle games that were also given a plot without generally being considered an adventure game, e.g. Corey Cole's Dr. Brain games, but those "puzzle games" did not feature this aspect of exploring a world full of non-puzzle-essential details -- "exploration game" seems a great fit to me.
Cheeseness Jun 21, 2013
Quoting: SpeedsterHahaha! Just watch me debate this categorization for Botanicula:

"Botanicula is point'n'click exploration game created by Jára Plachý and Amanita Design."

http://amanita-design.net/games/botanicula.html

That's what the DEVELOPERS of Botanicula call it, so I'm not just making this up. The emphasis is on solving puzzles while exploring unique surroundings and finding all the unique bug types, not on solving puzzles while enjoying a detailed plot like Monkey Island or Broken Sword.

I'm sure you can think of puzzle games that were also given a plot without generally being considered an adventure game, e.g. Corey Cole's Dr. Brain games, but those "puzzle games" did not feature this aspect of exploring a world full of non-puzzle-essential details -- "exploration game" seems a great fit to me.
I know I said I didn't want to derail the discussion further, but I wanted to make sure that my earlier comments weren't being misrepresented. I certainly won't deny that Botanicula is defined by its ambient and exploration qualities - in fact, when we did Botanicula for Game Club last year, I described it in the intro as a "point and click exploration game". I'd still group it with those other titles though (under whatever arbitrary category label you want to assign - perhaps "point-and-click adventure" isn't the right one, but it fits well enough for me) without including Myst or Trauma.

Perhaps we should make a separate forum thread for this very worthwhile topic where I can say that playing Botanicula most definitely felt like having an adventure to me? :D
Speedster Jun 21, 2013
It's ok, we don't have to continue the debate -- I just wanted to point out that it does exist, and that "exploration game" seems like a really descriptive name for games like Botanicula that have a very different feel than the non-myst "adventure games". The people who say "I loved Myst, but adventure games usually have too much of that stupid inventory and conversation stuff" should be able to say "I love exploration games" and have others know what they mean (and I would then recommend they try Botanicula, with a really high success rate ;) )

Really --I did run across some people like that on a non-game forum, and for a while was frustrated at their complete lack of interest in my adventure-kickstarter-of-the-month recommendations. Finally figured out they really like this exploration genre, and yes one of them had played Botanicula with great appreciation.
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