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Jagged Alliance 2 - Wildfire now has a Linux beta available on Steam, uses Wine

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Topware Interactive are continuing to bring over their older games to Linux using Wine, and that's okay. The latest is Jagged Alliance 2 - Wildfire [Steam].

How to get access?
Go to the games properties, go into the beta menu and enter the password "ja2wflinuxtestbeta" and then select the "Linux Beta Test" branch.

See the announcement for more info here.

I've seen a few reports that it doesn't download for some people, so you may want to hold off until the initial kinks are sorted.

About the game (Official)
An exciting mix of strategy and role-playing that puts you in charge of a nation's fight for freedom. Your objectives are - to hire a core group of skilled professionals through A.I.M., the Association of International Mercenaries; to win the local population over to your side by displaying courage and loyalty; to train your men around the clock and then send them into dangerous missions and lethal fire fights and to conquer the depths of underground mines, reap their riches and discover their secrets. Each success will bring you closer to total victory, while each failure must be overcome with iron determination. Sometimes a tactical withdrawal can bring you more benefits than a battle for battle's sake. Retreat from one sector only to surprise the enemy by attacking on another flank. At the beginning, some of your enemy's bases may seem to be impregnable - but don't despair - you will have to become stronger step by step and slowly gain ground. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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The comments on this article are closed.
Keyrock 15 October 2016 at 11:31 pm UTC
Too bad TopWare didn't publish the original Jagged Alliance 2. Still, this is cool. Keep 'em coming, Topware.
hardpenguin 16 October 2016 at 9:59 am UTC
KeyrockToo bad TopWare didn't publish the original Jagged Alliance 2. Still, this is cool. Keep 'em coming, Topware.
They did, in some countries. My physical Polish copy of JA2 still has Topware logo on it

But at the moment, several different entities own the rights to Jagged Alliance games.
sobkas 16 October 2016 at 11:30 am UTC
So how does steam version compares with ja2-stracciatella?
gojul 16 October 2016 at 7:11 pm UTC
For me Enslaved "port" does not work at all, however their previous game works like a charm. A Wine port for very old games is still better than nothing.
DamonLinuxPL 17 October 2016 at 9:57 am UTC
Worth add, we have also other WINE port from TopWare - is called Battle vs Chess https://t.co/6gMVX3HOtG
Jahimself 17 October 2016 at 11:53 am UTC
What is the difference between jagged alliance 2, and jagged alliance 2 wildfire?
Purple Library Guy 17 October 2016 at 7:24 pm UTC
JahimselfWhat is the difference between jagged alliance 2, and jagged alliance 2 wildfire?

I understand the fire in original Jagged Alliance 2 was too tame.
thegh0st 18 October 2016 at 7:18 pm UTC
JahimselfWhat is the difference between jagged alliance 2, and jagged alliance 2 wildfire?

New mercenaries, new maps, new game mechanics (like enemies are harder to kill) and items (like weapons etc.).
c704710 19 October 2016 at 6:40 am UTC
Actually it's not okay. The JA source code is available. Heck, it's posted on GitHub! So what Topware is saying is, "We won't make a Linux game with the source code we have. But pay us money for our Windows game."
Purple Library Guy 19 October 2016 at 9:01 am UTC
c704710Actually it's not okay. The JA source code is available. Heck, it's posted on GitHub! So what Topware is saying is, "We won't make a Linux game with the source code we have. But pay us money for our Windows game."

So the source code is available, so what? The point is, it's an older game so efficiency doesn't matter that much--it won't be putting stress on modern hardware even if Wine adds some overhead, so big whoop--let 'em "port" it that way if it's easier. As long as we can play it on Linux and buy it as a Linux sale, there's no downside. And if their cost of doing it is lower, that means the result doesn't have to sell as much to make a profit and they're more likely to do the same for more titles than if they had to spend the money doing a real port of an old game, probably not written well for cross-platform so a pain to port, the results of which won't sell much (because it's an old game).
The perfect is the enemy of the good, man.
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