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Kalypso Media announces Sudden Strike 4 strategy game, with Linux support

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Can someone please wake me up, this has to be a dream with all the news we are getting. Sudden Strike 4 has been announced by Kalypso Media and it will come with Linux support.

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It is due in Spring 2017, so we have a while to wait but damn that's exciting. It looks like it will be visually impressive too so that has me even more excited.

Kalypso Media sure are becoming Linux friendly aren't they!

Sudden Strike 4 sends you off on three extensive campaigns set amongst the battlefields of World War II.

Commanding the Allied, German or Soviet troops, you will lead over 100 different units into battle; like the German bomber Heinkel He111, the Russian T-34 tank, the British Hawker Typhoon fighter plane and the notorious German Panzerkampfwagen VI "Tiger".

QuoteIn a first for the Sudden Strike series, you can now choose from one of nine individual commanders, such as George Patton or Bernard Montgomery, who will each allow for different approaches to combat and boast unique abilities.

Sounds suspiciously like Company of Heroes 2 to me!

Features
- Sudden Strike 4 offers realistic real-time strategy gameplay with tactical depth and a historical setting
- Three campaigns with over 20 missions to test your tactical skills and determining the outcome of significant WWII battles
- As one of nine commanders, lead your army on the battlegrounds of the biggest military conflict in history
- Command more than 100 authentic units – including the Königstiger tank, the Katyusha rocket launcher and the Hawker Typhoon fighter plane
- Pit yourself against other commanders in the competitive multiplayer mode
- The PC version features modding support with Steam Workshop integration

It is already up on Steam ready to pre-order with that beautiful SteamOS logo.
Article taken from GamingOnLinux.com.
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12 comments
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STiAT 5 August 2016 at 10:36 pm UTC
liamdaweI don't see what people are getting up in arms about, those are the recommended specs. As in what would take to run it around max level.

There's far more games out there saying they need a lower card yet perform like crap on them, we are just used to games claiming they need low cards for a "recommended" spec.

They will probably change near release too, it's common for games to list weird specifications way before release. Even if they don't change, by the time the game comes out the 980 will be like three years old.

If I learned one thing, recommended ones are mostly the ones we need to play fluently in Linux, exceptions granted (Shadow of Mordor would be one, after the patches of course, but now it is).

I do not have a good upgradeable rig (X51 of Alienware, 320 power supply..). Options are limited, and my cash supply sadly is too.

I know you can test on your fancy things you either get or buy. Try most of the bigger titles with less hardware, and you'll be stunned what you see.

This may be due to OpenGL still being a huge implementation issue which you can burst with better hardware. Fact is, on lower specs, some titles are hardly playable.

You do most tests on 970, nice you got one. Some people do not ;-). I do have hard times getting performance on titles as Talos Principle in certain situations, or even Tomb Raider, Shadwen or XCOM 2. And with performance, I mean higher than 30 FPS so it won't hurt my eyes. I am still running an I7-2600, GTX760 with 8 GB RAM... most more demanding titles are almost unplayable without heavy tweaking.

And I'll just counter the argument which will come: I do have a Win10 installation on the same disk which I hold for lan partys and I tried the titles there - don't try to tease me, but performance IS better there. That's a fact. For me sad, but true, most ports to OpenGL do not have the quality of the Windows equivalent.


Last edited by STiAT on 5 August 2016 at 10:50 pm UTC
Liam Dawe 6 August 2016 at 3:31 pm UTC
STiAT
liamdaweI don't see what people are getting up in arms about, those are the recommended specs. As in what would take to run it around max level.

There's far more games out there saying they need a lower card yet perform like crap on them, we are just used to games claiming they need low cards for a "recommended" spec.

They will probably change near release too, it's common for games to list weird specifications way before release. Even if they don't change, by the time the game comes out the 980 will be like three years old.

If I learned one thing, recommended ones are mostly the ones we need to play fluently in Linux, exceptions granted (Shadow of Mordor would be one, after the patches of course, but now it is).

I do not have a good upgradeable rig (X51 of Alienware, 320 power supply..). Options are limited, and my cash supply sadly is too.

I know you can test on your fancy things you either get or buy. Try most of the bigger titles with less hardware, and you'll be stunned what you see.

This may be due to OpenGL still being a huge implementation issue which you can burst with better hardware. Fact is, on lower specs, some titles are hardly playable.

You do most tests on 970, nice you got one. Some people do not ;-). I do have hard times getting performance on titles as Talos Principle in certain situations, or even Tomb Raider, Shadwen or XCOM 2. And with performance, I mean higher than 30 FPS so it won't hurt my eyes. I am still running an I7-2600, GTX760 with 8 GB RAM... most more demanding titles are almost unplayable without heavy tweaking.

And I'll just counter the argument which will come: I do have a Win10 installation on the same disk which I hold for lan partys and I tried the titles there - don't try to tease me, but performance IS better there. That's a fact. For me sad, but true, most ports to OpenGL do not have the quality of the Windows equivalent.
I'm not talking about any of them, I am talking directly about this title.
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