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Kingdom Come: Deliverance may not come to Linux at all, more bad news

By - | Views: 41,994
Previously, Kingdom Come: Deliverance [Official Site, Kickstarter] had an update where the developers said they weren't aiming for a same-day release for Linux. Now, they said to me directly the Linux version may not happen at all.

I was sent an email by a GOL supporter, who shared the response he got from Warhorse Studios:
image

I then contacted them myself, and I spoke to a completely different person who gave a very similar answer:
QuoteGreetings,

I can confirm that there won't be a Linux version on release date. I can confirm that we keep the Linux version in mind and would like to realize it in future, however we can't promise that this ever will happen.

Sincerely,

Tobias Stolz-Zwilling
PR Manager
Warhorse Studios
@T0_8I


I asked if they thought that made their Kickstarter update note poorly worded and they don't agree:
QuoteNo I don't think that. It means exactly what I said.

Sincerely,

Tobias Stolz-Zwilling
PR Manager
Warhorse Studios
@T0_8I

I will have to completely disagree there.

Essentially, the Linux version of Kingdom Come: Deliverance that was promised during the Kickstarter may not come to Linux at all.

This makes their wording in their Kickstarter update pretty poor. There's a big difference between no launch support and not being sure if you're even doing a Linux version any more.

If you funded it for a Linux version, go get a refund right now. Article taken from GamingOnLinux.com.
Tags: Crowdfunding
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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55 comments
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Mohandevir Dec 9, 2016
Anyone willing to develop a game crowdfunded as a SteamOS/Linux exclusive? Lol!

That would be awesome!
Quoting: Mohandevir
Quoting: Comandante oardo
Quoting: camocelticIt's gotten to the point where I've almost stopped caring for announcements of Linux ports from anyone that isn't Feral, Aspyr, or Ethan Lee because it's almost inevitable that the Linux port gets majorly delayed or canceled outright.

The Linux port of Batman Arkham Knight was made by Feral... and they, not Warner, cancelled the game.

We should keep in mind that the Windows port of Batman Arkham Knight is aweful at best. Feral probably couldn't bring the game to a decent performance level on Linux.

If you consider the usual performance hit that comes from converting DX to OGL... I would have made de same decision. Not going to blame Feral on this one.

For me it should be treated as the exception that proves the rule...

Edit: In a case like that, I like to refer to the maxim that says :
"Garbage in, garbage out." :)

I know that the Windows version was and is broken...
But that doesn't have any relation with the Linux version, considering that Batman Arkham Knight was a PS4 game.
I suppose that the code used by Feral for to make a Linux port was the original PS4 code, because that is the right way to do it... I guess they don't have the expertise for to work with PS4 code...
But if, instead of using the original PS4 code, they used the windows port one, that was the technical mistake that explain everything else... Very sad..

Back on topic. I don't like to support kickstarter projects for this reason.
Once they have the money, they can run away..
Purple Library Guy Dec 10, 2016
Quoting: MohandevirFor me it should be treated as the exception that proves the rule...
Exceptions don't prove rules. This is a popular misconception; the saying comes from a time when the meaning of "prove" was/could be different. The sense in this saying, as well as things like "The proof of the pudding is in the eating" is more like "test"--thus, the saying means an exception tests a rule; if an exception comes up, you see if the rule will hold despite that.
Little pet peeve thingie.
Mohandevir Dec 10, 2016
Quoting: Purple Library Guy
Quoting: MohandevirFor me it should be treated as the exception that proves the rule...
Exceptions don't prove rules. This is a popular misconception; the saying comes from a time when the meaning of "prove" was/could be different. The sense in this saying, as well as things like "The proof of the pudding is in the eating" is more like "test"--thus, the saying means an exception tests a rule; if an exception comes up, you see if the rule will hold despite that.
Little pet peeve thingie.

Lol! I humbly stands corrected. I might have badly chosen my expression.

Are you linguist? Lol!

All I meant is that Feral as already eaten the biggest part of that pudding and it might be unfair to hold them responsible for that particular failure. From what I read, at that time, things out if their control forced them to come to this decision.

How badly did I want to play Batman Arkham Knight...
STiAT Dec 10, 2016
This was one of the last games I funded with Kickstarter. I won't go for a refund though yet. They still try. If they're going bankrupt on that title, well, my fault. If they don't and give a definitive statement on not at all releasing on Linux I'll go for the refund.
Purple Library Guy Dec 10, 2016
Quoting: Mohandevir
Quoting: Purple Library Guy
Quoting: MohandevirFor me it should be treated as the exception that proves the rule...
Exceptions don't prove rules. This is a popular misconception; the saying comes from a time when the meaning of "prove" was/could be different. The sense in this saying, as well as things like "The proof of the pudding is in the eating" is more like "test"--thus, the saying means an exception tests a rule; if an exception comes up, you see if the rule will hold despite that.
Little pet peeve thingie.

Lol! I humbly stands corrected. I might have badly chosen my expression.

Are you linguist? Lol!

All I meant is that Feral as already eaten the biggest part of that pudding and it might be unfair to hold them responsible for that particular failure. From what I read, at that time, things out if their control forced them to come to this decision.

How badly did I want to play Batman Arkham Knight...
Even I was interested, and that's not really the kind of game I play much.
. . . Many years ago, I was an English Lit type and did some Old English and Middle English and like that.
And yeah, I'd agree that in Feral's case, the exception did not kill the rule--they have done plenty good stuff for which, much gratitude.
OLucasZanella Dec 10, 2016
Quoting: GuestHow bout the whole bunch of us here makes a Linux-only game?
Though I doubt the chance of a "made by Linux users" game becoming real, I ain't gonna be the one staying out of it. I am kind of a writer (horror and fantasy mostly). I also am fluent (native language) in Brazilian Portuguese.
GustyGhost Dec 10, 2016


Will they make up their damn minds already?
camoceltic Dec 10, 2016
Quoting: ajgpI would add Paradox to that list as well, everygame they promised would have a linux release has had one (Day-1 as well)
Thanks for the reminder that they're also pretty good for ports! I forgot about them because I only have a couple of games that they've had a hand in (Cities: Skylines being one of them).

Quoting: Comandante oardoThe Linux port of Batman Arkham Knight was made by Feral... and they, not Warner, cancelled the game.
Going to not go to the "It was out of Feral's hands" thing because others have and, TBH, I don't care about it. My thing is that I will never, under any circumstance, buy a game on the promise that it will have Linux support. Given Feral's track record of delivering almost every time, with Arkham Knight being the only exception I know of, I'm good with getting excited to see their name on a port announcement. But I'm never buying the game until it's done, even though they tend to be good for it. I'm giving my money for the finished product, not the promise of one.

Quoting: wintermuteThe most plausible explanation I've heard (it was a forum post I think) was that from the point where they launched the alpha they were stuck with the major version of CryEngine they were on at the time, too much effort to upgrade and too much risk to release schedules. That version of CryEngine doesn't and won't ever support Linux (or Mac) well enough to release the game. If this is the scenario then there'll almost certainly never be a Linux version unless there's some sort of future remastered version to make it worth their while to upgrade the engine. Possibly someone like VP could do a wrapper style port (and they brought Deep Silver on as a publisher, who have history with VP) but my impressions from following the progress of the Windows version is that it performs pretty badly already and any such port might therefore be unplayable.
Sad news all-round there. Windows users have bad performance (But it is Beta, so it's not like they can't fix it before release), Mac and Linux users can't play at all (Possibly in the future, but I wouldn't hold my breath), and the devs possibly got themselves stuck in a position where making the port possible is apparently more trouble than it's worth despite their initial goal being to make it happen.
OLucasZanella Dec 10, 2016
Quoting: Guest
Quoting: OLucasZanella
Quoting: GuestHow bout the whole bunch of us here makes a Linux-only game?
Though I doubt the chance of a "made by Linux users" game becoming real, I ain't gonna be the one staying out of it. I am kind of a writer (horror and fantasy mostly). I also am fluent (native language) in Brazilian Portuguese.
Interesting, my wife is Portuguese and is quite the writer and artist too. But really since Linux users are international, it would be an international effort. What do we have to lose except some of our spare time?
Send me a message here and we can talk some more. Maybe this can actually happen, or something close enough to that.
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