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Leadwerks Game Creation Tool Makes Progress On Linux UPDATED
Posted by , 6 October 2013 at 6:26 pm UTC / 3674 views
Leadwerks the game engine and visual editor that successfully crowdfunded itself to come to Linux has been shown off a bit.

In the latest kickstarter update Josh showed it off:
image
Currently still very rough, this is Leadwerks on Linux using OpenGL4.

I cannot wait to see if anyone uses this tool to publish games onto Linux, especially with Josh the owner of Leadwerks saying things like:
QuoteLinux has the fastest possible performance for 3D rendering, so it will be interesting to see what we can do with it.
Seems we have a believer here.

Considering Unity has no Linux editor yet, it's possible people start to sway towards it.

Source

Update:
3D rendering now working!
image
Josh has stated they are right on schedule for an October beta - Source.

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Comments on this article are now closed.
nightmarex commented on 6 October 2013 at 8:35 pm UTC

I like articles like this, they make me smile.


n30p1r4t3 commented on 6 October 2013 at 10:07 pm UTC
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I've been rocking my leadwerks t-shirt! Glad to be a backer.


Sabun commented on 7 October 2013 at 9:30 am UTC

Can't wait to see this released. I wonder if it'll bring a swarm of news games to Linux, much like the Unity engine has done so far. Shame Unreal aren't picking up on this.


mirv commented on 7 October 2013 at 1:39 pm UTC
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Cheers for keeping track of this too Liam. Appreciated!
I do hope it helps more people fully develop games under Linux, not just run them. Native editors are often overlooked when porting engines.


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