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Limit Theory: An infinite, procedural space game

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Another Kickstarter they just keep cropping up, good job I love space games! Limit Theory will support Linux if it hits $100K.

They where looking to get $50K to be fully funded and they have hit over 60K with 25 days still left, so this could be another win for us!

In brief, Limit Theory is:

    • An open-world space simulator / RPG
    • A sandbox game : No story, no restrictions.
    • Completely procedural : A completely new universe is only a button-click away.
    • Infinite : The game universe has no boundary.
    • Third-Person or First-Person : Command your ship from within or without.
    • Deep and intelligent : Engage in far more than just combat or trading.
    • Twitch-Based : Aim and fire weaponry directly, as you would in a shooter.
    • Approachable : Intuitive controls and slick interfaces ensure that playing will never feel like a job.
    • Strategic : Command an entire fleet when you amass enough cash to purchase more ships.
    • Extensively-Customizable : Outfit your ship, fleet, and space stations with whatever equipment you choose.
    • Single Player : A universe built just for you, that no one else will ever get to see (unless you choose to share it with them!)
    • Beautiful and Atmospheric : Gaze in awe at a universe as diverse, vibrant, and uniquely-atmospheric as your dreams.

Ps. Added to the new Crowdfunding tracking post.

Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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