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Looks like a Linux version of A Hat in Time might actually be coming

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Thanks to SteamDB, it seems a A Hat in Time [Steam, Official Site] might actually be coming to Linux. It was leaked a while ago by Virtual Programming, so it will be interesting to see what happens.

For those that don't remember, back in August, Virtual Programming updated their website to list new games they're porting. MXGP3 - Motocross was one and A Hat in Time was another. However, the developer of a A Hat in Time said they knew nothing about it and any mention of it from VP's site was removed.

Here we are in October and on SteamDB this happened, showing clearly that a something is happening in regards to a Linux version.

About the game:

A Hat in Time is a cute-as-heck 3D platformer featuring a little girl who stitches hats for wicked powers.

A little girl and her spaceship
In A Hat in Time you play as a tiny space-travelling girl with a big tophat. Her adventure is halted when all her fuel, the Time Pieces, is lost and scattered across a nearby planet. Hat Kid must now jump, fight and stitch new hats to make her way into every nook and cranny of this new world in order to restore her fuel and resume her journey. On her way, she'll bump into the menacing Mafia of Cooks, the goofy birds of Dead Bird Studio, the spooky shadows of Subcon Forest, and more!

Will be good to see it on Linux, so I will keep an eye on what happens and update you if I hear anything.

7 Likes, Who?
Comments
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Dolus 6 October 2017 at 11:58 am UTC
I've heard UE3 is a real pain in the ass to port. Hope this sees the light of day.
elgabo 6 October 2017 at 12:32 pm UTC
Yeah!!! I play this game on wine since yesterday and run very well with only some little visual bugs.
Dolus 6 October 2017 at 1:02 pm UTC
elgaboYeah!!! I play this game on wine since yesterday and run very well with only some little visual bugs.

Do you know what version of D3D it happens to use? I might be interested if I can run it in Gallium 9.
elgabo 6 October 2017 at 1:48 pm UTC
DolusDo you know what version of D3D it happens to use? I might be interested if I can run it in Gallium 9.

Yes it uses D3D9. I only have a Nvidia card so i can't test Gallium 9.
Dolus 6 October 2017 at 2:41 pm UTC
[quote=elgabo]
DolusYes it uses D3D9. I only have a Nvidia card so i can't test Gallium 9.

Picked up the DRM-free version to test. The performance with Gallium 9 is as good as I would expect from a native port. You have to do a 32bit Wine preset to get movies to work, but that's not a big deal.


Last edited by Dolus at 6 October 2017 at 3:13 pm UTC
elgabo 6 October 2017 at 2:49 pm UTC
DolusYes it uses D3D9. I only have a Nvidia card so i can't test Gallium 9.

Picked up the DRM-free version to test. The performance with Gallium is as good as I would expect from a native port. You have to do a 32bit Wine preset to get movies to work, but that's not a big deal.

64bit wine preset here and no problem for the movies.. I use the last version of wine-staging with csmt on.
Dolus 6 October 2017 at 3:34 pm UTC
elgabo64bit wine preset here and no problem for the movies.. I use the last version of wine-staging with csmt on.

The Gallium9-patched version lags behind the standard and CMST a bit in Arch.
melkemind 6 October 2017 at 4:20 pm UTC
DolusI've heard UE3 is a real pain in the ass to port. Hope this sees the light of day.

I've heard the pain just starts in the ass and then spreads through the whole body.
flesk 6 October 2017 at 4:26 pm UTC
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If this comes to Linux, I will buy a bunch of extra copies for friends.
mrdeathjr 7 October 2017 at 8:59 am UTC
Meanwhile game appears or dont appear (vpltd ?) in linux game works stable in wine64 2.18 staging (without csmt but in my case audio have troubles, remain sounds)

In other things game is customizable using HatinTimeEngine.ini and HatinTimeSystemSettings.ini located in HatinTimeGame folder on main game folder


System Specs Used in Test

Nvidia Drivers 387.12 (run package from nvidia drivers homepage)

Xubuntu 16.04 x64 - Kernel 4.8.0-34 generic (ubuntu mainline) - CPUFreq: Performance

CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus

MEMORY: 8GB DDR3 1333 (2x4) Patriot value (dual channel: 21.3 gb/s)

GPU: Gigabyte Nvidia Geforce GTX 1050 OC (GP107 14nm: 640 Shaders / 40 TMUS / 32 ROPS) Windforce 2GB DDR5 7000Mhz 128Bit (110Gb/s)

MAINBOARD: MSI H81M E33




Last edited by mrdeathjr at 7 October 2017 at 9:03 am UTC. Edited 2 times.
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