Open source drivers on Linux have advanced rather quickly and now we have another fresh release out with Mesa 18.1 which was released yesterday.
One of the major new features, is that the shader cache for Intel is now turned on by default, which should hopefully result in smoother performance for those of you gaming with an Intel GPU. Vulkan 1.1 support for the AMD RADV and Intel ANV drivers, plus various performance improvements and bug fixes.
Here's their other feature highlights:
- OpenGL 3.1 with ARB_compatibility on nv50, nvc0, r600, radeonsi, softpipe, llvmpipe, svga
- GL_ARB_bindless_texture on nvc0/maxwell+
- GL_ARB_transform_feedback_overflow_query on nvc0
- GL_EXT_semaphore on radeonsi
- GL_EXT_semaphore_fd on radeonsi
- GL_EXT_shader_framebuffer_fetch on i965 on desktop GL (GLES was already supported)
- GL_EXT_shader_framebuffer_fetch_non_coherent on i965
- GL_KHR_blend_equation_advanced on radeonsi
Usual notice: Since I have an NVIDIA GPU I don't follow Mesa too closely.
Find the full release notes here.