Support us on Patreon to keep GamingOnLinux alive. This ensures we have no timed articles and no paywalls. Just good, fresh content! Alternatively, you can donate through Paypal, Flattr and Liberapay!

Today is the day, for those of you using open source graphics drivers (AMD/Intel and some older NVIDIA GPUs), Mesa 19.0 is now officially out.

From the release announcement:

I'm pleased to announce the general availability of mesa 19.0.0. We've had a slightly long rc process with 7 RCs (there should have been 6, but there was a bug in the script for pulling patches resulting in two back to back RCs). In general this release has shaped up rather nicely, and I look forward to the stable release cycle.

Of note is that autotools support is deprecated in 19.0.0, and you must now add --enable-autotools to autogen.sh and configure. If you haven't already **now** is the time to try meson, if all goes according to plan autotools will be removed before the 19.1 release.

You can find the release notes here, although unless you really know the ins and outs of graphics APIs, extensions and so on they're pretty hard to parse and since I don't use Mesa (being on an NVIDIA 980ti) I don't tend to follow it all too closely.

The gist of it, is that you should see bug fixes for games, performance improvements, new features and so on. I would suggest the Phoronix write-up for more detailed bits on it.

Article taken from GamingOnLinux.com.
26 Likes, Who?
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG, Humble Store and Paradox Interactive. See more information here.
15 comments
Page: «2/2
  Go to:

Whitewolfe80 14 March 2019 at 12:51 pm UTC
Well xcom 2 is a bit smoother about 5/8 extra fps and rise of tomb raider is a lot smoother for me
Shmerl 14 March 2019 at 5:10 pm UTC
Great milestone, but excitement about freesync is a bit premature. Two major parts are still missing:

1. Vulkan support (neither radv nor amdvlk support it yet). So it won't work in any Vulkan games, including Wine+dxvk.
2. Wayland scenario. Not sure if anyone implemented that in common Wayland compositors.


Last edited by Shmerl at 14 March 2019 at 5:11 pm UTC
Mohandevir 15 March 2019 at 2:34 pm UTC
Padoka-dev is at Mesa 19.1 and Padoka-stable is at 18.3.3... Does this news means that Mesa 19.0 is now going stable? If so, is there anybody that knows when we may hope for it to appear on padoka-stable?


Last edited by Mohandevir at 15 March 2019 at 2:36 pm UTC
axredneck 15 March 2019 at 6:50 pm UTC
MohandevirPadoka-dev is at Mesa 19.1 and Padoka-stable is at 18.3.3... Does this news means that Mesa 19.0 is now going stable? If so, is there anybody that knows when we may hope for it to appear on padoka-stable?
19.0 is RC, 19.0.1 will be Stable
MayeulC 15 March 2019 at 10:04 pm UTC
ShmerlGreat milestone, but excitement about freesync is a bit premature. Two major parts are still missing:

1. Vulkan support (neither radv nor amdvlk support it yet). So it won't work in any Vulkan games, including Wine+dxvk.
2. Wayland scenario. Not sure if anyone implemented that in common Wayland compositors.

I've been curious about this as well. Sway developers were busy with their 1.0, but here's where to track it (ie, not a lot for now). Actually, I re-read most of the IRC log pasted there, and it looks like I might have a better understanding of VRR than them. Oh well, time to comment, I guess?
  Go to:
While you're here, please consider supporting GamingOnLinux on Patreon, Liberapay or Paypal. We have no adverts, no paywalls, no timed exclusive articles. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!

Due to spam you need to Register and Login to comment.


Or login with...

Livestreams & Videos
Community Livestreams
See more!
Popular this week
View by Category
Contact
Latest Comments
Latest Forum Posts