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Minecraft 1.12 is officially available and yes the Linux version continues to be supported. They've added a bunch of new blocks, parrots and a whole new advancements system and more.

They even made a trailer for this release:
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Note: For some reason they still aren't linking the new Linux launcher on their downloads page, the one that doesn't require Java. You can download it here (tar) or here (.deb).

What's new? (see the release notes)
  • Added Glazed Terracotta blocks
  • Renamed Hardened Clay to Terracotta
  • Added Concrete Powder blocks
  • Added Concrete blocks
  • Updated base color palette
  • Added advancements
  • Added recipe book
  • Added Knowledge Book item
  • Added Parrots
  • Added functionality to save toolbars in creative mode
  • Added text-to-speech narrator
  • Added new sounds for the Note blocks
  • Added commands relating to recipes and advancements
  • Many minor fixes and changes
  • Removed Herobrine


Are you still playing it, if so show us some of your recent creations in the comments! Would love to see what you've been up to. My son absolutely adores the game and it's helped me get interested in it once again, kids eh! Article taken from GamingOnLinux.com.
Tags: Sandbox | Apps: Minecraft
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Leopard Jun 8, 2017
Quoting: jkaartGood launcher but I get "./launcher: error while loading shared libraries: libicui18n.so.57: cannot open shared object file: No such file or directory" error in Ubuntu 16.04. :(

Same on Mint 18.1
Raven Jun 8, 2017
Haven't played in over a year now.
May give it a whirl again if I ever stop playing FTL.
Just a pain to install on Steam OS
scaine Jun 8, 2017
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Quoting: throghWell? And what about Minetest? Because that's a native, complete free running game and engine for Linux. Minecraft is therefore just some kind of (over)hyped product from my point of view. Yes I've played it also in the past and settled with it onto Linux years ago. But after Microsoft bought Mojang and after so many other things: It's just overrated now even if it got nice graphics with shaders.

I suppose the issue is that people rarely play "out-of-the-box" Minecraft, which is what Minetest is most like when you fire it up. You have to add a lot of add-ins to get Minetest to even be a game. It's just a creative-mode sandbox at first, no enemies, no end game.

In fact, even the underlying feel of the game is pretty different. But there are full-skin modules/customisations which are attempting to recreate the entire Minecraft 1.7 experience in Minetest.

Full list here: http://wiki.minetest.net/List_of_Subgames


Last edited by scaine on 8 June 2017 at 12:05 pm UTC
lucifertdark Jun 8, 2017
My youngest Son runs his own private server & plays it for hours & hours with his Fiance. Damn that last word makes me feel so bloody old. :D

I'm having the same issue with missing dependencies as other have reported, my version of the library is 55 not 57.


Last edited by lucifertdark on 8 June 2017 at 8:47 am UTC
slaapliedje Jun 8, 2017
Quoting: lucifertdarkMy youngest Son runs his own private server & plays it for hours & hours with his Fiance. Damn that last word makes me feel so bloody old. :D

I'm having the same issue with missing dependencies as other have reported, my version of the library is 55 not 57.

Same method should work to find which package it is you need. Which Distribution are you running? Should still be libicu55 instead of libicu57.
lucifertdark Jun 8, 2017
Ubuntu 16.04 libicu55 is installed but the launcher is demanding libicu57, I found that, installed, then had a long list of extra files that need installing, not all at once though, only one at a time after each one is installed it tells me the next in line, it's a pain & I gave up after the fifth file & reverted all my changes. I can live without Minecraft.
Nezchan Jun 8, 2017
Quoting: scaineI suppose the issue is that people rarely play "out-of-the-box" Minecraft, which is what Minetest is most like when you fire it up. You have to add a lot of add-ins to get Minetest to even be a game. It's just a creative-mode sandbox at first, no enemies, no end game.

So....because people add lots of mods to Minecraft, then Minetest is inferior because you need to add lots of mods? Sounds legit.

QuoteIn fact, even the underlying feel of the game is pretty different. But there are full-skin modules/customisations which are attempting to recreate the entire Minecraft 1.7 experience in Minetest.

I'm not sure if you're suggesting this is a good or bad thing for Minetest. I see it as very similar to the people who try to make Gnome3 look & feel like Windows. It's hobbyists doing hobbyist things.
Nezchan Jun 8, 2017
It's also worth noting that Minetest released their new version on Sunday, but there was no news article about it. Changelog for 0.4.16 is here.
scaine Jun 8, 2017
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Quoting: Kels
Quoting: scaineI suppose the issue is that people rarely play "out-of-the-box" Minecraft, which is what Minetest is most like when you fire it up. You have to add a lot of add-ins to get Minetest to even be a game. It's just a creative-mode sandbox at first, no enemies, no end game.

So....because people add lots of mods to Minecraft, then Minetest is inferior because you need to add lots of mods? Sounds legit.

Hmm. You seem intent on making my (poorly worded) observations reflect some kind of hostility towards Minetest. So I'll be clear - Minetest, out of the box, is bloody awful. Not even a game, in fact, as the developers go to lengths to state. You must mod it extensively before it's entertaining as anything more than a voxel tech demo. Once you do so, however, it can be a lot of fun.

Minecraft, by contrast is a complete game in its own right. It's also got an insane number of mods, but how many you use is optional.

I'll be clear again - Minetest can be a lot of fun, but since it doesn't have a core game on which to build, it's unlikely to ever gain the market momentum that Minecraft enjoys. I reckon Terasology has a better stab at that because its vision revolves around building a game, not an engine.
Dax Tailor Jun 9, 2017
Stopped playing Minecraft a while ago. Don't think I will play the new version for two reasons. First, all the mods are mostly for 1.7 and 2nd I like FortressCraft Evolved even better (443h on steam counter). But maybe thats because I played moded Mincraft for hundreds of hours and after a while its the same all over again.
(Not sure if its fair to compare FortressCraft Evolved with Minecraft.)
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