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The MMO Project: Gorgon [Steam, Official Site] has officially entered Early Access on Steam and they've even put out day-1 Linux support.

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It's the same MMO I wrote about having an experimental Linux version back in January, it turns out they later decided to make sure Linux was a fully supported platform in a dev post:

Previously I'd said that the initial rollout on Steam would only be for Windows and Mac, and that Linux users would be unable to play for a while until the Linux version was ready. That's dumb and we aren't going to do that. Instead, we just delayed the Steam launch until it was ready on all three platforms. So when the game is for sale on Steam, it will be for sale for Windows, Mac, and Linux.

Well then—that's actually awesome, makes me very happy and makes their game certainly worth supporting. It's fantastic to see more new MMOs arrive on Linux, as it's a genre we've traditionally been starved for.

About the game:

Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) featuring an immersive experience that allows the player to forge their own path through exploration and discovery. We don't guide you through a world on rails, and as a result, there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill-based leveling system that bucks the current trend of pre-determined classes, allowing the player to combine skills in order to create a truly unique playing experience.

I was personally quite impressed with the early build I tested, which has no doubt seen plenty of improvements over the last few months leading to the EA release today. 

It's usually £30.99, but they have a 25% off sale going until March 19th so now is a good time to grab it. Will you be grabbing it? We've reached out for review keys, hopefully we can cover it in more detail and livestream it soon.

Article taken from GamingOnLinux.com.
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Tchey Mar 14, 2018
It is Unity, and the game is ugly not because of technical limitation, but because of complete lack of artistic taste. Even the colours are ugly. It will never change, until they get a proper designer, and some money to pull the assets. Sadly, i don't believe it will ever change. Happily, the game is great anyway.
melkemind Mar 15, 2018
Quoting: TcheyIt is Unity, and the game is ugly not because of technical limitation, but because of complete lack of artistic taste. Even the colours are ugly. It will never change, until they get a proper designer, and some money to pull the assets. Sadly, i don't believe it will ever change. Happily, the game is great anyway.

Right. I think this was deliberate. They chose to make the game look like that, perhaps for whatever nostalgia they were trying tap into with the hardcore MMO crowd. I don't even like MMOs, but I'm glad there's something on Linux for everyone.
stretch611 Mar 15, 2018
Quoting: melkemind
Quoting: TcheyIt is Unity, and the game is ugly not because of technical limitation, but because of complete lack of artistic taste. Even the colours are ugly. It will never change, until they get a proper designer, and some money to pull the assets. Sadly, i don't believe it will ever change. Happily, the game is great anyway.

Right. I think this was deliberate. They chose to make the game look like that, perhaps for whatever nostalgia they were trying tap into with the hardcore MMO crowd. I don't even like MMOs, but I'm glad there's something on Linux for everyone.

I doubt it was by choice or intentional, past the point of not paying for an artistic guy yet.

I am an old school developer. I was self taught on Basic and Machine Language back on old 8-bit processors. Over time, I learned more languages than I remember. When it comes to databases, I am a wizard. System design comes easy as well. I have had many co-workers compliment me on my code for both logical design and readability. I am a well rounded developer.

While I have the skills to easily put together a complex system, there is one thing that I can not do at all... Make something aesthetically appealing. I can design things functionally with plain graphics, but graphically appealing in any way past a simplistic "clean white" design is beyond me.

That is why there are great developers and great designers. I have never seen someone able to do both with equal skill. There are some people that can do both... but everyone I know with both abilities has been ok, but not nearly as good as the people specializing in one or the other.

As mentioned before, and in my long-winded fashion... they probably are developers... they need to hire artists now to add aesthetic appeal.
razing32 Mar 15, 2018
Quoting: Phlebiac
Quoting: TcheyA lot of us (backers from Kickstarter or Indigogo) are waiting for our keys, and i guess when they are received, you will see a pack of suddenly very positve reviews on Steam.

Doesn't Steam hide such reviews by default? I seem to recall it now prioritizes reviews from people who purchased directly on Steam, as a means of combating "free keys for positive reviews".

doubt steam got their act in order :P
As for free key reviews I still see them on games I browse , they are just marked as such with a blue text box.
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