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MXGP3 - The Official Motocross Videogame has been released for Linux

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Ready to get dirty? Today, 'MXGP3 - The Official Motocross Videogame' has been officially released for Linux.

Originally developed and published by Milestone S.r.l. and ported to Linux by Virtual Programming, the Linux version arrives little over a year after it was released for Windows. This is the first release from Virtual Programming in some time, after Micro Machines World Series and ARMA 3 updates.

Supporting both NVIDIA and AMD GPUs, plenty of you should be able to jump in.

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More about it:

Experience all the adrenaline of Motocross with the official Championship’s only videogame! MXGP3 - The Official Motocross Videogame offers the most involving game experience ever, with completely new gameplay and graphics thanks to Unreal® Engine 4. Race on 18 official tracks and in the MXoN with all riders and bikes from the 2016 MXGP and MX2 seasons and be the first to experience the thrill of riding one of the 10 2-strokes available! Render your rider and your bike unique, with more than 300 official components for a complete customisation!

We've reached out to VP today, to see if we can get a review key for testing. So hopefully we can say a lot more about it in a future article.

Looks like a game I would really enjoy, so hopefully it performs well. The customisation options sound pretty fun!

You can find it on Humble Store (70% off) - No Linux icon there yet since it just released, but it's simply a Steam key or head directly to Steam.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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39 comments
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hummer010 Nov 22, 2018
I love me some motocross, but $18CDN is still a pretty big ask, especially when performance probably won't be great on my Raven Ridge laptop.

Still, tempted. Very tempted...
Kristian Nov 22, 2018
Virtual Programming is still a thing?
m2mg2 Nov 22, 2018
Quoting: KristianVirtual Programming is still a thing?

I've been wondering about them. I had just about given up on them. This game finally being released is positive, hopefully some new linux games will show up on their in development page. They have brought us a lot of good games, Bioshock Infinite, The Saints Row games, the Overlords, Dirt Showdown, Spec Ops the Line and the Witcher 2. Unfortunately the big titles faded and the last few haven't been as high profile. I'm hoping for a comeback, the more game companies with Linux skills the better it is for Linux gaming. With the exception of the Witcher 2, which they did eventually fix, they have done a great job.
bubexel Nov 22, 2018
Virtual Programming is still a thing!
gojul Nov 22, 2018
Bought it, not because I'm interested in the game but because VP ported it.

However the game does not even start for me.


Last edited by gojul on 22 November 2018 at 8:35 pm UTC
fedotix Nov 22, 2018
Not working on fedora/steam : with a big crash on starting

Update : crash with Steam/linux Mint 64 with almost same logs.
Several crash report ....
Conclusion : crash not specific to a distribution.


Last edited by fedotix on 22 November 2018 at 9:56 pm UTC
Liam Dawe Nov 22, 2018
Ouch, another botched release? Was hoping that wouldn't happen after The Witcher 2.
Xpander Nov 22, 2018
Quoting: liamdaweOuch, another botched release? Was hoping that wouldn't happen after The Witcher 2.

I wonder how they tested it on their systems or did they validate it at all.
I't might be just simple silly thing like missing some files from the build they sent up to steam though..
I wouldnt call this a botched release yet. Lets give them some time. But it worries me that theres even not a single reply from devs/VP to the issue.


Last edited by Xpander on 22 November 2018 at 9:53 pm UTC
Liam Dawe Nov 22, 2018
Quoting: Xpander
Quoting: liamdaweOuch, another botched release? Was hoping that wouldn't happen after The Witcher 2.

I wonder how they tested it on their systems or did they validate it at all.
I't might be just simple silly thing like missing some files from the build they sent up to steam though..
I wouldnt call this a botched release yet. Lets give them some time. But it worries me that theres even not a single reply from devs/VP to the issue.
I guess I'm being too simple here, but downloading even once using a key on a test dummy Steam account would have showed an issue, if it was simply missing files. If the problem is deeper than that, with multiple not being able to launch at all (all seemingly the same issue) then enough testing simply wasn't done. You can argue lots of different configs, sure, but this is repeatable easily it seems.
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