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That's quite a mouthful for a headline, eh? Nation Red does look quite cool, and I was going to write it off for being "another zombie thing" until I saw how well reviewed it is.

Heck, even TotalBiscuit loved it:
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Two days ago I spotted it pop up on the excellent SteamDB with this:
QuoteChanged App Config
launch/2/config/oslist: linux
launch/2/executable: NationRed
launch/2/type: none

No word on a release date yet, so take this with a pinch of salt for now.

About the game
Nation Red is an ultra fast infinite play arena-based shooter providing an exceptional close-quarter battlefield experience. Fight thousands of zombie mutants and their bosses in frantic bloody gameplay while earning close to 100 perks. Fight in Barricade, Survival or Free Play mode. Play On-Line in coop, in single player or in local coop!

August 17, 1977
Scattered groups of zombies infiltrate remote Midwestern towns. Incapable of using tools or weapons, the invaders are resisted until they retreat back into the desert. Special elimination posses are set up to hunt down any of the surviving undead. Six weeks after the squads started their search-and-destroy mission, the last known zombie was shot and killed.

Present-day
Over thirty years had passed when a truck driver traveling down a desolate Arizona road plows into a wall of undead. Before the driver's phone signal went dead, he reported some were carrying guns... They're back and now they are hunting us. Article taken from GamingOnLinux.com.
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13 comments
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Tchey 16 Nov, 2015
Did you manage to play it on Linux yet ? Or it's to be released "soon" ? On Steam i can see only the Windows tag.
Liam Dawe 16 Nov, 2015
Quoting: TcheyDid you manage to play it on Linux yet ? Or it's to be released "soon" ? On Steam i can see only the Windows tag.

To quote the title of the article:
QuoteLooks Like It's Coming To SteamOS & Linux

;)


Last edited by Liam Dawe on 16 November 2015 at 8:13 pm UTC
Tchey 16 Nov, 2015
Hm, right ! Sorry.

Thanks
adolson 17 Nov, 2015
I am not familiar with this YouTuber's body of work, though I recognize the name. He seems a little too emphatic over a game like this. Maybe it really is fun, but it doesn't look special. I bet this is the exact feeling people get when I praise Sproggiwood or Super Win the Game.
Beamboom 17 Nov, 2015
August 17 1977... The day after Elvis died. Coincidence? I think not. I'm gonna be looking for the King in there!
Beamboom 17 Nov, 2015
Quoting: adolsonI am not familiar with this YouTuber's body of work

"youtubers"... :-D
Do yourself a favour and trust them like you trust advertisement pamphlets or "bloggers".
They are amateurs trying to grab a piece of the media landscape, and do all the errors and mistakes that uneducated people do. Especially when there's money involved.
Liam Dawe 17 Nov, 2015
Quoting: Beamboom
Quoting: adolsonI am not familiar with this YouTuber's body of work

"youtubers"... :-D
Do yourself a favour and trust them like you trust advertisement pamphlets or "bloggers".
They are amateurs trying to grab a piece of the media landscape, and do all the errors and mistakes that uneducated people do. Especially when there's money involved.

TotalBiscuit is probably one of the best known game Youtubers, surprised you haven't heard of him.
tuubi 17 Nov, 2015
Quoting: Beamboom"youtubers"... :-D
Do yourself a favour and trust them like you trust advertisement pamphlets or "bloggers".
They are amateurs trying to grab a piece of the media landscape, and do all the errors and mistakes that uneducated people do. Especially when there's money involved.
Hey, the overwhelming majority of games "journalism" is done by amateurs and hobbyists. The articles on this site as well, I'd assume. Not that harmful when it's pretty much all opinion anyway. I'm more concerned with the rest of the media, where even previously highly reputable news outlets are rapidly losing their standards.
Storminator16 17 Nov, 2015
Quoting: Beamboom
Quoting: adolsonI am not familiar with this YouTuber's body of work
"youtubers"... :-D

Don't get me started on that again.

https://www.reddit.com/r/gamedev/comments/3m3ar3/tb_discusses_the_indiepocalypse_and_why_he_covers/

Yeah, I don't give a crap about Youtubers. I make no apologies. I just think folks take themselves too seriously, all the while making a buck. And by "buck", I mean plenty.

Edit: Never mind, all of my comments were deleted. Sweet. I was beginning to think the Internet was still free but it's just sunshine/rainbows. Vive la Youtubers!
(Yes, trust no one.)

In summary from reddit, I believe all these Youtube reviews are non-sense and developers relying on these guys need to slow the flow down. If your game can't sell itself, you are doing it wrong. Hell, if you feel the need to rely on a YouTuber to prop up this game in such an over saturated market, you may need to find something else to do. If you aren't hitting your target audience, then that's that. Just my opinion, I'm sure many won't like them but there you go. I gave it anyway. I really don't see these accounting for much sales yet they are filling up their own wallets. Really, the math doesn't add up. It is probably a minuscule amount of sales based on a Youtube review. Therefore these Youtube reviewers are taking themselves far too seriously and developers are taking them far too seriously. I think Joe Blow viewer (who may or may not see the review) just takes it as entertainment or they probably were going to buy the game anyway. Factors one may not consider when one goes spouting "wow, but he as x+ Youtube views! He/she is awesome!"

The Internet is a big, huge waste of time. That's why we love it! I make no apologies, but I do apologize for the thread hijack, Liam. Kind of spun into a different direction based on one word. To get myself back on topic: I might check this game out once it is released as you, a guy who really doesn't make money off this site, has alerted me to the game's potential release.


Last edited by Storminator16 on 17 November 2015 at 1:44 pm UTC
Beamboom 17 Nov, 2015
Quoting: liamYoutubers, surprised you haven't heard of him.

I've heard the name, I just pay zero attention to "youtubers". There's so much good, well crafted and professionally produced content to watch and consume in this world that I feel bad for never getting around to see, so I definitely have no time for "youtubers".

Quoting: tuubiHey, the overwhelming majority of games "journalism" is done by amateurs and hobbyists.
This is true, if one count all outlets as "journalism".

For me (and I wish, for all people) journalism is a craft. It's an education (three years here in Norway). There is a difference between a journalist and an amateur with a keyboard or a mic. The amateur might be good with words or charismatic in front of his (web)cam, but the core of journalism is missing. It must be learnt.

Quoting: tuubiThe articles on this site as well, I'd assume.

This is a gaming blog, and Liam has never tried to pretend to be anything more than what he is. That is all good. I have nothing against blogs, or amateurs in general (if they are nice people).
And in regards to journalistic standards there are far, far worse examples out there - plenty of them - than anything you might find here. At least this site has integrity (and no sponsors/sponsored content, that helps too, with no temptations dangling in front of your nose).
GOL is definitely one of the better "non-professional" sites out there, simply cause the guys here do not pretend to be anything they are not, and create actual, genuine content.

Add to that a fantastic community and you got a winner.

Quoting: tuubiNot that harmful when it's pretty much all opinion anyway.

And this is what the amateur operators thrive on, "it's all opinion anyway so why isn't my opinion as good as anyone elses". And their audience buy that.
Problem is, journalism is not about opinion. Never was. And I wish there were more journalism within gaming media. Not just amateurs who believe their opinions are just as valid as anybody elses.

Quoting: tuubiI'm more concerned with the rest of the media, where even previously highly reputable news outlets are rapidly losing their standards.
They are challenged indeed, but I put that blame on the amateurs too. They almost force through low journalistic standards with their poor fact-checking and sloppy, left handed work. If that is the competition, what can serious publishers do to meet that competition?


Last edited by Beamboom on 17 November 2015 at 2:22 pm UTC
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