Seeing Nebuchadnezzar recently gave me a bit of a buzz, a city builder inspired by classics like Pharaoh from Impressions Games which I spent a lot of hours playing in my youth.
Nebuchadnezzar is a classic isometric city builder game inviting players to experience the mysterious history and culture of ancient Mesopotamia. In the campaign, players get to rule over influential historical cities filled with magnificent monuments.
Currently in development by Nepos Games, a small two-person indie studio founded earlier this year. The developers have previously worked on titles like Broken Sword 5, Euro Trucks Simulator 2 and American Truck Simulator. They said they decided to go "full indie" after working on Nebuchadnezzar in the spare time.
Apart from the usual buildings, resources, manufacturing and so on you will also be responsible for the design and construction of Monuments. One of the unique parts of Nebuchadnezzar is the monument editor. Like the classics, you will be building massive structures. However, you will have a lot more control over their design. Sounds like fun.
Take a look at the fresh announcement trailer below:
That trailer certainly brings back some fond memories, fantastic style!
Full modding support is planned, as the game has been created with modders in mind. You will be able to create your own buildings, goods, monuments, missions and campaigns and plenty more. The game should be localized into multiple languages too, with mods that can also do it.
It's planned to release with Linux support sometime in the Summer or Fall of 2020. You can wishlist/follow it on the new Steam page. It went right onto my wishlist that's for sure—excited for this one!