Every article tag can be clicked to get a list of all articles in that category. Every article tag also has an RSS feed! You can customize an RSS feed too!
We do often include affiliate links to earn us some pennies. See more here.

No Brakes Games have discontinued Linux support for Human: Fall Flat

By - | Views: 26,331

Some sad news to wake up to, as No Brakes Games have discontinued Linux support for Human: Fall Flat [Steam].

Here's what they said on a Steam post:

Unfortunately we've made the decision to discontinue Linux support so we can focus on new content and features for Windows and Mac versions. Apologies for this but thank you for your understanding!

Going by SteamDB, it looks like this was done around five days ago.

The Linux version does still exist and it is still playable, but they're no longer advertising it and so it will not get any future updates. It's a sad time when things like this happen, especially when I was quite a fan of the game. Thankfully though, this situation is actually really quite rare.

In the era of Steam Play/Proton, it's not such a massive issue, although it does become a nuisance when they leave an outdated build up since Steam doesn't currently offer a built-in way to pick between Native and Steam Play. Native2Proton is a thing, but it's not as simple as Steam's click and play. So, Linux gamers end up with a subpar experience. It's also not great for people who don't use Steam, since they actually removed Human: Fall Flat from GOG at some point too. Obviously though, it's still not good.

What bugs me about situations like this, is that developers end up being able to drop support for platforms with basically no repercussions. Anyone who purchased it solely for Linux support does have a right to be annoyed, but can they refund it? Not unless you're within two weeks and under two hours play time. You could argue "you got your money's worth", but then you paid for support which you no longer get while other platforms that paid the same still do. 

As mentioned though, this situation is quite rare but it's still not great.

Article taken from GamingOnLinux.com.
Tags: Editorial, Steam
17 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
37 comments
Page: «3/4»
  Go to:

thelimeydragon Oct 30, 2018
Quoting: TheReaperUKAlso RUINER (https://store.steampowered.com/app/464060/RUINER/) has pretty much dropped Linux support as we did not get the Last Patch also The Mean Greens - Plastic Warfare (https://store.steampowered.com/app/360940/The_Mean_Greens__Plastic_Warfare/) has not drop the last Patch for Linux either, Some Other game i have on Linux also have had no support or patches for a while now.

With the Mean Greens, I was in the Discord. They asked for beta testers a few weeks ago to test the new game mode. I asked if there was a Linux beta. The guy (who's not the programmer) said there wouldn't be beta for Mac/Linux and that they would update when all the kinks with the Windows version are dealt with. I think they only have 1 or 2 programmers on the team.

So I don't think they're dropping it, I assume they'll just update the Mac/Linux versions after Halloween at some point, which is a bit poopy seeing as it's a Halloween themed map.

QuoteJamie Krautkremer - 09/10/2018
no linux beta, we will likely do all beta testing on windows and then do a linux/mac build after everything is setup and working


Last edited by thelimeydragon on 30 October 2018 at 4:10 pm UTC
Micromegas Oct 30, 2018
Maybe it's necessary to create a small section on this site where incidences like this are collected and listed and easy to find so that people can quickly check whether a developer ever dropped the support for his games? If there is a sales section there could also be a "commemoration" section for games and developers who "left" us.


Last edited by Micromegas on 30 October 2018 at 4:28 pm UTC
Liam Dawe Oct 30, 2018
Quoting: MicromegasMaybe it's necessary to create a small section on this site where incidences like this are collected and listed and easy to find so that people can quickly check whether a developer ever dropped the support for his games? If there is a sales section there could also be a "commemoration" section for games and developers who "left" us.
https://www.gamingonlinux.com/wiki/Games_that_removed_Linux_support
Ehvis Oct 30, 2018
View PC info
  • Supporter Plus
Quoting: MicromegasMaybe it's necessary to create a small section on this site where incidences like this are collected and listed and easy to find so that people can quickly check whether a developer ever dropped the support for his games? If there is a sales section there could also be a "commemoration" section for games and developers who "left" us.

A certain maintainer of a certain site might just be doing that. :D

Edit: Ugh. Too slow!

Edit 2: It's not properly linked in the wiki "Games lists" though.


Last edited by Ehvis on 30 October 2018 at 4:36 pm UTC
Micromegas Oct 30, 2018
Quoting: Ehvis
Quoting: MicromegasMaybe it's necessary to create a small section on this site where incidences like this are collected and listed and easy to find so that people can quickly check whether a developer ever dropped the support for his games? If there is a sales section there could also be a "commemoration" section for games and developers who "left" us.

A certain maintainer of a certain site might just be doing that. :D

Edit: Ugh. Too slow!

Edit 2: It's not properly linked in the wiki "Games lists" though.

Nice! That link gets a very accessible bookmark in my browser, for sure!
Mblackwell Oct 30, 2018
I wonder what the heck people are doing. Once things can compile for a target platform that should always be the case. Once support is solid there should be no difference from then on unless there are external factors like Unity breaking something.
thelimeydragon Oct 30, 2018
Quoting: liamdawe
Quoting: MicromegasMaybe it's necessary to create a small section on this site where incidences like this are collected and listed and easy to find so that people can quickly check whether a developer ever dropped the support for his games? If there is a sales section there could also be a "commemoration" section for games and developers who "left" us.
https://www.gamingonlinux.com/wiki/Games_that_removed_Linux_support


Can understand Anoydyne dropping support. Uses Adobe Air which dropped Linux support in 2011 and is a pain and security risk to get running.
x_wing Oct 30, 2018
Quoting: MblackwellI wonder what the heck people are doing. Once things can compile for a target platform that should always be the case. Once support is solid there should be no difference from then on unless there are external factors like Unity breaking something.

In a ideal world: If you do a proper QA, each new feature you add to your game requires a full set of human being tests in order to achieve the quality you require. This said, removing the official support to one of the platform reduce testing time by 1/3.

Of course, we know that in the reality this is far to be the case...

From a developer perspective, I can say that the problem origin may be that all devs works in one platform and code only on that platform. So, they do all their work there and then try to fix for the other ones (this is a real scenario, took from my experience on multi platform projects). Weird thing is that Linux is by far the easiest and best platform to code...
inlinuxdude Oct 30, 2018
Welp, they've managed to get themselves removed from my wishlist... That generally only happens when I buy games unless some company really ticks me off...
slaapliedje Oct 30, 2018
I didn't notice that Orion removed Alice's Mom's Rescue. That game was released for the Jaguar and the Falcon, so why he wouldn't support it on Linux.....

He tried a kick starter for his game tools to create games, and because he didn't advertise enough, he bailed on it and dropped out of the community...
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.