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Like a proper fine wine the actual Wine software matures greatly with age and the fifth release candidate for Wine 4.0 is now officially available.

As mentioned before, only bug fixes are going in right now as they polish it up ready for the big final release of 4.0 that's due later this month.

This release candidate is only noting a total of 14 bugs solved. The usual applies here again, some may be older bugs only now getting noticed and checked off the list.

Of interest in the list of issues fixed: Skyrim Special Edition had a problem of freezing on the loading screen, an issue with the battle.net launcher and mouse position on high DPI monitors was solved and a few others.

As mentioned when we talked about the last RC, for those who have been sticking to the stable Wine releases you've got a lot to look forward to with the 4.0 release including support for HID gamepads, Vulkan support, OpenGL core contexts enabled by default in Direct 3D, support for fetching BIOS information on Linux, subpixel font rendering support and much more.

See more in the Wine 4.0 RC5 release announcement.

Article taken from GamingOnLinux.com.
Tags: Wine
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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Liam Dawe Jan 5, 2019
Quoting: razing32Wondering if Liam will ever run out of puns. :P
I will need to take off these rosé tinted glasses.
Beamboom Jan 5, 2019
Quoting: razing32Wondering if Liam will ever run out of puns. :P

I'm just waiting for "sour grapes" any day now :-D
mrdeathjr Jan 5, 2019
Quoting: sonic
Quoting: mrdeathjrPossible dont be approved because only works in specific hardware / software combination

However VK9 have better chance because vulkan works in all hardware vendors

I disagree. It works with all AMD GPUs, and will probably work with Intel graphics too in near future. And it usually have better performance/graphics results.

VK9 will get years to be at usable status.

Dont matter because dont work in all hardware and more users have nvidia cards compared amd videocards or intel videocards

Without forget more important detail codeweavers devs stay working on proton and is a public knowledge them dont support other directx implementations

dxvk is a special case because runs in all vendors (dev is hired by valve) and this give more potential buyers: nvidia users are more than other vendors, maybe can change in future but for now no

Hopefully valve can decide some about that in future

^_^
jens Jan 5, 2019
  • Supporter
Quoting: sonic
Quoting: mrdeathjrPossible dont be approved because only works in specific hardware / software combination

However VK9 have better chance because vulkan works in all hardware vendors

I disagree. It works with all AMD GPUs, and will probably work with Intel graphics too in near future. And it usually have better performance/graphics results.

VK9 will get years to be at usable status.

Next to VK9 there is also https://github.com/Joshua-Ashton/dxup/tree/d3d9-dev (note the d3d9 branch and that the readme is not yet up-to-date for this branch). It will be indeed interesting to see if/when one of these projects reaches a usable state.


Last edited by jens on 5 January 2019 at 4:25 pm UTC
Purple Library Guy Jan 7, 2019
Quoting: liamdawe
Quoting: razing32Wondering if Liam will ever run out of puns. :P
I will need to take off these rosé tinted glasses.
I'm not breaking out the sham-pagne right now . . . with this level of pun, we're talking real pain.
sonic Jan 7, 2019
Meanwhile in Nine: github.com/dhewg/nine
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