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NVIDIA 378.13 stable driver released

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NVIDIA has release the 378.13 stable driver which directly follows on from their work on the 378.09 beta driver.

Highlights
- This new stable driver has the OpenGL threaded optimizations on by default (from the previous beta). However, this will be disabled with Xinerama. It will also "self-disable" when it detects degrading performance.
- The nvidia-settings application will now show configured displays with PRIME.
- It fixes a bunch of bugs as well as adding support for seven more Quadro cards.
- Added support for X.Org xserver ABI 23 (xorg-server 1.19).

You can find the changelog here. You can also see the changelog from the 378.09 beta here which this stable driver includes. You can also download it manually here. Article taken from GamingOnLinux.com.
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20 comments
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Boypage 14 February 2017 at 7:52 pm UTC
Does it fix the screen tearing I experience with my GTX1060? I have checked the "advanced" composition boxes in nvidia settings on previous driver. Still not gòod.
wolfyrion 14 February 2017 at 8:14 pm UTC
BoypageDoes it fix the screen tearing I experience with my GTX1060? I have checked the "advanced" composition boxes in nvidia settings on previous driver. Still not gòod.

You shouldn't have any tearing issues especially if you are using Plasma.

By default ALL Opengl Games/Applications disable compositor so you have to FORCE the compositor to stay on.

No compositor = tearing issues

with the newest Plasma fixes they have added an option to allow applications to block compositor...so this must be disabled(uncheck)
if this is not working you must add a window rule for this to work.


Last edited by wolfyrion on 14 February 2017 at 8:15 pm UTC
Mountain Man 14 February 2017 at 9:20 pm UTC
My experience with KDE suggests that leaving the compositor on kills your performance

The only reliable way to eliminate tearing with Nvidia is to enable the "force full composition pipeline" option in "xorg.conf". See the following article:

https://www.gamingonlinux.com/articles/how-to-an-update-on-fixing-screen-tearing-on-linux-with-an-nvidia-gpu.8892
rcgamer 14 February 2017 at 10:02 pm UTC
Mountain ManMy experience with KDE suggests that leaving the compositor on kills your performance

The only reliable way to eliminate tearing with Nvidia is to enable the "force full composition pipeline" option in "xorg.conf". See the following article:

https://www.gamingonlinux.com/articles/how-to-an-update-on-fixing-screen-tearing-on-linux-with-an-nvidia-gpu.8892

Works better for me with just ticking Force Composition Pipeline, not sure why but it didn't seem to fix anything with Fuorce Full, with the other no screen tearing at all.
Aimela 14 February 2017 at 10:04 pm UTC
BoypageDoes it fix the screen tearing I experience with my GTX1060? I have checked the "advanced" composition boxes in nvidia settings on previous driver. Still not gòod.
Have you run the nvidia-settings application as root? The display settings won't save otherwise, as those settings apply to your xorg.conf file.
wolfyrion 14 February 2017 at 10:06 pm UTC
Mountain ManMy experience with KDE suggests that leaving the compositor on kills your performance

The only reliable way to eliminate tearing with Nvidia is to enable the "force full composition pipeline" option in "xorg.conf". See the following article:

https://www.gamingonlinux.com/articles/how-to-an-update-on-fixing-screen-tearing-on-linux-with-an-nvidia-gpu.8892

I dont have time to do the tests now with the new drivers but as far as I remember force full composition pipeline was giving me horrible frame rates and looked like the game was staling/laging

some others are using

export __GL_YIELD="USLEEP" (which is also causing problems on some games)

some other

export KWIN_TRIPLE_BUFFER=1

so now which is better for tearing and performance I have to do tests again but at the moment I will settle with KWIN_TRIPLE_BUFFER=1 and some other vsync settings on profile...

My profile looks like this....(the SDL settings is to stop SDL games taking all over my 3x monitors)

# /etc/profile
export __GL_SYNC_TO_VBLANK=1
#export __GL_SYNC_DISPLAY_DEVICE=DVI-I-1
#export __VDPAU_NVIDIA_SYNC_DISPLAY_DEVICE=DVI-I-1
#export __GL_SYNC_DISPLAY_DEVICE=DVI-I-1
#export SDL_VIDEO_FULLSCREEN_HEAD=1
#export SDL_VIDEO_FULLSCREEN_DISPLAY=1
#export SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS=0
export KWIN_TRIPLE_BUFFER=1
export KWIN_USE_BUFFER_AGE=0


Last edited by wolfyrion on 14 February 2017 at 10:12 pm UTC
saildata 15 February 2017 at 12:41 am UTC
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Right after I said I hadn't been burned by the NVIDIA drivers -- this one got me. (My luck 100%!)

Had to chroot/roll back to 375.26 on Arch 4.9.9 (GTX 1070). I was happy to see what the Pascal features were, but we'll see.. going to try one more time with resetting a few pieces; wanted to warn others that there could be issues with non-boot/stuck at GDM (for me, idk about SDDM or others).

EDIT: All is well. For anyone else to has this problem, here is what I did to resolve it:
- Revert to 375.26 (Or whatever you came from)
- Comment out any mods that are 'exported' into the environment. Search with env | grep '__' (content face?!)
- Remove any .nvidia-settings-rc file you have.
- rm /etc/X11/xorg.conf (backup if you want to reuse it or reference it after reinstall.
- Reinstall 378.13 driver
- Reboot
- Revert any changes you made and want to keep
- Good luck/ cheers -


Last edited by saildata on 15 February 2017 at 2:10 am UTC
Traversy 15 February 2017 at 12:49 am UTC
Wait, so when Xinerama is on, opengl threaded optimizations are off.

Does that mean both nVidia twinview and X's xinerama? (Separate X screens). I'd have to use single monitor?
Mountain Man 15 February 2017 at 3:17 am UTC
wolfyrion
Mountain ManMy experience with KDE suggests that leaving the compositor on kills your performance

The only reliable way to eliminate tearing with Nvidia is to enable the "force full composition pipeline" option in "xorg.conf". See the following article:

https://www.gamingonlinux.com/articles/how-to-an-update-on-fixing-screen-tearing-on-linux-with-an-nvidia-gpu.8892

I dont have time to do the tests now with the new drivers but as far as I remember force full composition pipeline was giving me horrible frame rates and looked like the game was staling/laging
It may be one of those "individual mileage will vary" things, but if you enable "force full composition pipeline" then make sure you turn vsync off in your software settings or it will impact performance. I get great performance across the board with no tearing.
knro 15 February 2017 at 8:06 am UTC
Ok I guess I'm not following. I have Plasma 5.9.1 and I see the option "Allow Applications to Block Compositing", shouldn't this be CHECKED in order to increase performance for games? Also, will games in Steam block compositing in Plasma?
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