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If you're an NVIDIA user still on 32bit, you might want to think about finally updating as this month NVIDIA will be moving to only providing critical security updates for 32bit systems.

Not exactly surprising, as everything is gradually going 64bit. Our own user survey suggests a minuscule amount of people still on 32bit, with only 3 out of 2493 people telling us they're still lingering on 32bit.

In regards to security updates for their drivers, you have until January 2019.

See the official note from NVIDIA here.

On top of that, NVIDIA is also dropping their support for the Fermi series (GeForce 400/500) this month, with security updates also going on until January 2019. More on that here. This means, eventually, those on Fermi cards will be depending on the Nouveau open source drivers.

Article taken from GamingOnLinux.com.
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pete910 9 April 2018 at 4:01 pm UTC
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To be honest I think most of the linux users are on 64bit, hell I switched to 64 bit 2004/5 irrc.

I am one of those that think that 32bit should haven passed long ago.

As for dropping fermi support, they need to draw line somewhere .
Mountain Man 9 April 2018 at 4:04 pm UTC
Anybody running a 32-bit OS in 2018 probably doesn't have the hardware capable of running any game released in the past few years anyway.
mirv 9 April 2018 at 4:31 pm UTC
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Definitely anyone running an x86 system should not expect proprietary driver updates anymore - and I'm surprised it's taken this long. If they're even tracking against a recent kernel, there could be breakages there or in xorg long before 2019 too.

Though I would be very curious if anyone is running a 32bit (hardware) system with nvidia graphics, what are the reasons they're doing so.
serge 9 April 2018 at 4:45 pm UTC
Fermi support will be moved to the legacy branch and not totally drop by Nvidia.

There are much older cards on the 304 legacy branch.
buckysrevenge 9 April 2018 at 4:48 pm UTC
Mountain ManAnybody running a 32-bit OS in 2018 probably doesn't have the hardware capable of running any game released in the past few years anyway.

I have a 6-7 yo netbook as a media server which theoretically should be able to run 64-bit, but the xubuntu USB install kept locking up on boot, so I stuck to 32 rather than bother investigating. Regardless, I don't think it could decently run some 2D games from its own time even. And it's an Intel graphics chip anyway.


Last edited by buckysrevenge at 9 April 2018 at 4:49 pm UTC
Purple Library Guy 9 April 2018 at 6:07 pm UTC
mirvThough I would be very curious if anyone is running a 32bit (hardware) system with nvidia graphics, what are the reasons they're doing so.
My laptop is 64-bit and currently my main computer. But my desktop is still 32-bit.
The reason is simple: No money.
Or rather, the household always seems to have a higher priority money-wise. Sigh. I have a number of games that are sort of sitting there in Steamspace waiting for me to be able to get a more current computer.


Last edited by Purple Library Guy at 9 April 2018 at 6:08 pm UTC
ElectricPrism 9 April 2018 at 7:04 pm UTC
Quotesecurity updates

It's difficult to wrap my brain around the idea that graphics are a serious entry point for security issues.

This is also another reason why closed-source video drivers are shitty -- because if the code was open then users could build it themselves.
mirv 9 April 2018 at 7:11 pm UTC
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ElectricPrism
Quotesecurity updates

It's difficult to wrap my brain around the idea that graphics are a serious entry point for security issues.

This is also another reason why closed-source video drivers are shitty -- because if the code was open then users could build it themselves.

Driver interaction with the X server, which sometimes is run with setuid root. Get a hook in there, and you've suddenly got arbitrary code with root privileges.

@Purple Library Guy: that's about the only reason I would think of. I know that feeling - been wanting to update my desktop for quite a while, but there's always another bill. If it runs, and well enough for how it's used, then there's really no reason to change.
AzP 9 April 2018 at 7:16 pm UTC
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The most insane thing is that Steam is still 32-bits and a lot of games as well. That was a hard realization when I had to build all the 32 bit libraries that they depended on when disabling STEAM_RUNTIME on Gentoo.
TheSHEEEP 9 April 2018 at 8:01 pm UTC
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AzPThe most insane thing is that Steam is still 32-bits and a lot of games as well. That was a hard realization when I had to build all the 32 bit libraries that they depended on when disabling STEAM_RUNTIME on Gentoo.
Yeah, though I doubt it will remain like that for very long.
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