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NVIDIA have a new Vulkan Beta driver out, adds a fix for DXVK

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NVIDIA continue advancing their special Vulkan Beta driver, the one that gets all the upcoming features that need a little extra time to brew.

Released today, the NVIDIA 440.43.02 driver includes a fix for those of you playing with DXVK, the D3D9/10/11 to Vulkan layer. Sometimes games might endlessly loop during shader compilation if no "OpSource instruction was present" which should now be sorted. Edit: From what I've now been told, this was specifically when using vkBasalt with DXVK.

Additionally, there's a fix for Linux Kernel 5.5 and "other minor fixes". Find their Vulkan Beta driver here.

Quite a small release, but it's the first Vulkan Beta of 2020 and so there's going to be a lot more to come later this year from the NVIDIA drivers. As a reminder, there's going to be a Linux-focused presentation at this year's NVIDIA’s GPU Technology Conference (GTC) happening in March where we might learn some more of their plans.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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Saulsecsiramirez Jan 9, 2020
How long until this comes to the official (or maybe it's unofficial I'm not sure) Repository.
TheRiddick Jan 10, 2020
Been testing Fallout4 recently myself, tho I'm using a custom proton wine5rc4 build (without staging). Mostly been bug testing mod organizer 2 and getting that going well. Still gotta test a new patch for it to work with staging (fingers crossed).

Its funny I was considering trying FO76 but then I heard about the mass hacking of peoples loot plus all the other shitstorms, makes returning to fallout4 a much more attractive offer :)


Last edited by TheRiddick on 10 January 2020 at 12:23 am UTC
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