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NVIDIA have two new Linux drivers available, one stable and one Vulkan Beta

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NVIDIA continue pushing their drivers forwards with two new Linux driver updates available. Let's take a quick look.

First, the stable 440.44 driver release as part of their long-lived branch. This adds support for the Quadro T2000 with Max-Q Design, you can now use the "__GL_SYNC_DISPLAY_DEVICE" environment variable for Vulkan applications and it fixes a few bugs like tearing with a G-SYNC or G-SYNC Compatible monitor when you've got something running directly on a display (like VR).

What does "long-lived" mean? Here's what NVIDIA themselves said about it (source):

Any given release branch is either long-lived or short-lived. The difference is in how long the branch is maintained and how many releases made from each branch. A short-lived branch typically has only one or two (non-beta) releases, while long-lived branches will have several.

On top of that there's a new Vulkan Beta Driver 440.43.01, which has now been re-based to the 440 release branch with all the recent changes and improvements since the 435 re-base in August. On top of that it also fixes rendering to 3D depth/stencil image slices, various resource leaks and improves the Vulkan driver startup time.

As a reminder, NVIDIA have a possibly very interesting talk next year which may contain some open source announcements and future plans. It's going to be exciting to find out more!

Article taken from GamingOnLinux.com.
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13 comments
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Eike 12 December 2019 at 10:43 am UTC
My new GTX 1660 "Super" is on its way, along with a Ryzen and all stuff around.
trawz 12 December 2019 at 11:23 am UTC
So G-Sync can now work with Vulkan on Linux? That's great, gonna test it later today!
Grim_reaper 12 December 2019 at 11:34 am UTC
I Always think that a Zebra can't lose his stripes. But I'm willing to think that it can if you know what I mean. Maybe NVIDIA will give a boost to an open source Linux driver in the year next before the polar caps are going to melt. And so the earth will be saved from environmental disaster when NVIDIA open up their driver But in reality we can see some concessions concerning Linux.
Patola 12 December 2019 at 11:35 am UTC
Yay! Hope this time the graphics-drivers ppa maintainers do not take so long to update their repository.
Does anyone know if these drivers already prevent the 440.36 NvFBC low-overhead video capture hack?
Grim_reaper 12 December 2019 at 11:45 am UTC
EikeMy new GTX 1660 "Super" is on its way, along with a Ryzen and all stuff around.

Damn. I have to survive with my old i7 with AMD radeon 580 card.I'm jealous a bit but I wish that you will get a good gaming experience with your new rig
Ehvis 12 December 2019 at 11:50 am UTC
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trawzSo G-Sync can now work with Vulkan on Linux? That's great, gonna test it later today!

G-SYNC has worked with Vulkan for years. This is about the issue with VR headsets not v-syncing properly when your main display had G-SYNC. Which was a big nuisance and I'm happy it's finally fixed!
Eike 12 December 2019 at 12:21 pm UTC
Grim_reaperDamn. I have to survive with my old i7 with AMD radeon 580 card.I'm jealous a bit but I wish that you will get a good gaming experience with your new rig

Thanks!
MoBo and CPU (i3570K) and GPU were from 2013 (case even older), so it was about time.


Last edited by Eike on 12 December 2019 at 12:37 pm UTC
dubigrasu 12 December 2019 at 1:47 pm UTC
EikeMy new GTX 1660 "Super" is on its way, along with a Ryzen and all stuff around.
Enjoy!
That feeling when you unpack new hardware, put it to work and see your games running so much better
BrazilianGamer 12 December 2019 at 8:51 pm UTC
Yeah. With more and more games adopting Vulkan, Nvidia has to work more than ever to cope with it. Cof... Cof... Rdr2
TheRiddick 13 December 2019 at 2:35 am UTC
The Linux VRR thing never worked very well for me, always ended up causing flickering and blank screens on my freesync monitor, despite working perfectly under windows10....
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