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Open Source FPS/RTS Hybrid Unvanquished Alpha 29 Released

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The great looking Unvanquished has once again pushed out a major alpha bump to the game bringing it that step closer to a more stable and feature filled game.

They have implemented a brand new UI system based off of something called libRocket. LibRocket is the C++ user interface middleware package based on the HTML and CSS standards. It is designed as a complete solution for any project's interface needs.

I have to say it allows their UI to look pretty sweet:
image
This is many months worth of work and hopefully it will pay off having a more modern interface for the game.

They have also put in a new map, and now that they have a few of their own maps they have removed old Tremulous maps. Tremulous is the game from which Unvanquished was forked from, but it seems to be no longer developed.

What do you guys think to the latest alpha? Check out the full notes on it here. Article taken from GamingOnLinux.com.
Tags: FPS, Open Source
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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2 comments

DrMcCoy 18 Jul, 2014
Well, this here seems to be the public Tremulous repository, at least the only one I can find: https://github.com/darklegion/tremulous

Dunno about Tremulous work, but at least there's infrequent merge commit with the ioquake3 changes...
loggfreak 18 Jul, 2014
debs.unvanquished.net down?
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