We do often include affiliate links to earn us some pennies. See more here.

Project 5: Sightseer [Steam] had me utterly hooked at the start, but after a while it fell a bit flat. Seems the developer really was hard at work to improve it dramatically as this latest update shows.

One of the main things, was that the world ended up feeling a little boring. There wasn't a lot to see, but that's changed. Now, you will come across many more NPCs. Some of them can be helpful, some can be aggresive pirates. They're also working on a proper trading interface, since NPCs can trade with you now too.

Enemy NPCs will now retaliate if you attack their outposts and they will periodically raid you too! This makes the actual base-building element a lot more interesting, previously you only had to worry about players and given the size of the world it would be a while before anyone found you. This actually makes it feel a bit more like an always-on RTS.

You can see an example of such a raid below:

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

 

You can now use special skills as well, making it a bit more tactical. Weapons have different special abilities, although they do require you to have certain upgrades installed it seems. Their implementation of skills is interesting too, as the cooldown timer is a "soft" version of it, meaning you can attempt to use a skill again during the cooldown, but it only has a chance based on how much time is left before it's actually ready.

There's also a threat system, with skills and items playing their part, so someone assuming a "Tank" role could be the one to attract enemies attention while the players with more powerful weapons hit them hard. There's also finally a weapon type that can heal other vehicles. If that's not enough, there's a further two tiers of weaponry available now as well.

In addition, the early game is no longer as slow, with a revamped tech tree giving you access to some nicer vehicles a bit sooner. That was a gripe I had with it, so it's pleasing to see that addressed too.

Guess what? This update even brings "full" Linux support, with water rendering that actually works! I know this was a gripe for a few players in our Discord server.

This all sounds rather exciting, might have to jump back in soon! What an insanely good sounding update.

Article taken from GamingOnLinux.com.
7 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
3 comments

scaine Jul 2, 2018
View PC info
  • Contributing Editor
  • Mega Supporter
Looks pretty sweet. Might have to dip into this while I wait for 7 Days to Die Alpha 17!
Beamboom Jul 2, 2018
Quoting: scaineLooks pretty sweet. Might have to dip into this while I wait for 7 Days to Die Alpha 17!

Yeah me too - that patch looks fantastic with all the new content. But I saw somewhere that they probably will not make it in July...
hummer010 Jul 3, 2018
For those of you that already have this, is it any good as a single player game?
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.