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Not exactly gaming news, but could be useful for developers. Dwango has obtained the rights to the animation software Toonz used by Studio Ghibli and plan to release an open source version named OpenToonz.

QuoteJapanese developer and media company Dwango announced that it has acquired animation production software Toonz from Italian developer Digital Video, with a forthcoming release of an open-source version containing the same feature sets as the Toonz Ghibli Edition developed by longtime Toonz user Studio Ghibli.

Toonz Ghibli Edition is a customized version of the Toonz software which was developed by the famed Japanese studio and has been used in the ink and paint, color design and digital composition process for most of their titles ever since The Secret World of Arrietty. In addition, OpenToonz will also include effects developed by Dwango that utilize its artificial intelligence technology, and a plug-in feature that enables anybody to add original effects to OpenToonz. The new open-source software -- which is completely free to use and update -- will be officially presented in Tokyo at Anime Japan, running March 26-27


So it's going to be open sourced, with an expanded feature set used by world respected animator Studio Ghibli, wow.

Quote“The contract with Dwango, which offers the Toonz open-source platform to the animation community, has enabled Digital Video to realize one of its strategies, i.e. to make of Toonz a world standard for 2D animation,” said Claudio Mattei, Managing Director at Digital Video. “It will be also the starting point of a new exciting plan to endorse the open-source business model, by supporting training and customizing Toonz for the old and new users. We are proud to share this path with Dwango and with Studio Ghibli, the renowned Toonz user since 1995.”


Hopefully this will be useful for game developers too. Quite a few games I've seen recently have used pretty great cut-scenes and mini-movies, so this could help story-based games quite a bit.

Thanks to AWN for the news. Article taken from GamingOnLinux.com.
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6 comments

Ben 21 March 2016 at 6:02 pm UTC
Great news! Finally more industry related Tools find their way to Linux. That is such a great thing.
Thanks for the article
tomtomme 21 March 2016 at 7:46 pm UTC
Where is Linux mentioned?
stan 21 March 2016 at 8:20 pm UTC
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tomtommeWhere is Linux mentioned?
Nowhere.

Edit: one of their software runs on Windows and OSX: http://www.toonz.com/htm/products/prod71Hreq.htm
So at least it’s not Windows-only… might not be too hard to port.


Last edited by stan on 21 March 2016 at 8:25 pm UTC
Keyrock 22 March 2016 at 1:57 am UTC
tomtommeWhere is Linux mentioned?
Nowhere, but since it's open source there's nothing stopping someone from forking it or porting it.
Nyamiou 22 March 2016 at 3:51 am UTC
Keyrock
tomtommeWhere is Linux mentioned?
Nowhere, but since it's open source there's nothing stopping someone from forking it or porting it.
The time and effort needed is going to stop a lot of people. Depending on how difficult it will be to port it we might see a port quite soon or never.
stan 26 March 2016 at 6:39 pm UTC
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The source is available and people are already working on making it build for Linux: https://github.com/opentoonz/opentoonz/pull/51

OpenToonz uses Qt and OpenGL so it shouldn’t be too hard!
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