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Wine, the glorious bit of software that enables people to use Windows applications and various Windows-only games on Linux has another new bottle opened up.

Here's the highlights of what's included in Wine 4.19:

  • A number of additional VBScript features.
  • More stateblock support in WineD3D.
  • Some fixes for ARM64 support.

Additionally they noted 41 bugs were found to be solved, some new and some fixed in previous versions of Wine. These include problems fixed with: Stronghold Kingdoms, Rockstar Games Launcher, Jack Keane 2, Sniper Elite V2, The Moment of Silence and more.

See the release notes and more on the official Wine website.

Are you just getting started with Linux, trying Wine out and need a little help? We have a dedicated Forum just for that along with a channel in our Discord. Don't be afraid to reach out.

Article taken from GamingOnLinux.com.
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10 comments

scaine 1 Nov, 2019
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Funnily enough, I've just sank a beautiful Cabernet Sauvingon tonight, despite my drunken antics on yesterday's 7D2D stream. Good timing! Also, I should probably drink less. Probably.
mrdeathjr 2 Nov, 2019
This wine version still have virtual desktop error



yokem55 2 Nov, 2019
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scaineFunnily enough, I've just sank a beautiful Cabernet Sauvingon tonight, despite my drunken antics on yesterday's 7D2D stream. Good timing! Also, I should probably drink less. Probably.
Yeah, I've decided not to drink any more.

Or any less for that matter...
fagnerln 2 Nov, 2019
It's funny that Proton slowed a little their releases, there's a lot of newer version of wine, dxvk and d9vk
guustflater 2 Nov, 2019
Great to see Codeweavers fixed the Rockstar launcher issues and GTA5 works again with their custom proton version
Hope this will soon be released in a newer proton version so it works out of the box again
Liam Dawe 2 Nov, 2019
fagnerlnIt's funny that Proton slowed a little their releases, there's a lot of newer version of wine, dxvk and d9vk
Slow and steady may well win the race, it's better Valve/CodeWeavers carefully review the new versions before just pushing them out though. Let them all get more testing in the wild, then pull them in when ready.
michaldybczak 2 Nov, 2019
https://www.gamingonlinux.com/articles/our-wine-release-day-puns-are-always-in-pour-taste-so-none-today-for-wine-419.15334/comment_id=167891

Proton releases like to skip many wine versions: 3.7->3.16->4.2->4.11 so do not worry, they have a nice development pace. I'm curious about which wine version we get net. Any guesses?
dpanter 2 Nov, 2019
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michaldybczakI'm curious about which wine version we get net. Any guesses?
Kimyrielle 2 Nov, 2019
Liam DaweSlow and steady may well win the race, it's better Valve/CodeWeavers carefully review the new versions before just pushing them out though. Let them all get more testing in the wild, then pull them in when ready.

Agreed! I'd rather have them skip some WINE releases in exchange for steady, stable progress. Lately I've had the first time when a new Proton release broke a game that used to run flawlessly with it (Star Trek Online). It still works with Proton 4.2, so it's definitely a problem with the new Proton and not the game.
TheRiddick 2 Nov, 2019
Supposedly this wine version should see applications like Mod Manager 2 vfs mostly working (some apps launched within need folders created manually).
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