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Planet Nomads [Steam] is a survival game that, when finished, might seriously be the one for me. It has crafting, vehicles you can build, excellent graphics and this new update seems solid.

Those "things" are devils, they ran at me and starting throwing rocks. I barely escaped with everything intact when testing it out earlier. It eventually ran away when I shot at it for a while. Later I was mining and one sneaked up on me, I quickly died as they're really quite strong animals for the starting area when I've only got the most basic tool to fight with. Fun though, loving the look of them.

Along with adding new animals, this release also adds different types to each animal category. You can find an alpha male, a female, younglings and hopefully more varied types in future. The AI was also improved to make them behave more "naturally". They will also have different textures based on the climate you're in. So there's lots of good improvements to the animals in the game!

Wrecks, old bases and other man-made structures are now scattered across the planet, making the game a lot more interesting to actually explore.

Performance at the moment isn't great though, with my 980ti/i7 combo hardly hitting 40FPS on the "High" settings preset, but it's in Early Access so that's to be expected. The developers told me updating their Unity version is on the cards, so they will test Vulkan as well.

See the official announcement here. There's loads more to it, so take a look.
6 Likes, Who?
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Kuduzkehpan 18 August 2017 at 5:25 pm UTC
it makes me feel like endless boring component crafting tycoon game. someone should make crafting more easy. why we do need crafing all components and delivering stuff to build produce new things.. instead of putting resources and just build the thing while required components crafting depends of how many and type resources we have in store or in "3d printers."
component crafting monopoly or component crafting tycoon is best fit atm. for the game. thus its single player atm. and you cant explore efffectively at all.
sigz 19 August 2017 at 10:39 am UTC
ShmerlIt has very bad performance with Mesa on high settings.

Reducing terrain texture while keeping other settings to medium/high should greatly improve performance.
Shmerl 20 August 2017 at 2:20 am UTC
ShmerlIt has very bad performance with Mesa on high settings.

Reducing terrain texture while keeping other settings to medium/high should greatly improve performance.

Does Mesa have some issue with large textures?
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