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Planet Nomads is about to get a lot more interesting

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Planet Nomads [GOG, Steam, Official Site], the Early Access singleplayer sci-fi sandbox game was updated recently with more customization options, it's also about to get a lot more interesting overall.

In the release on November 9th, the developers updated the game with planet customization enabling you to further modify the experience. This includes planet size, night length, water level and so on. On top of that, they've improved how the survival mode works to be more reactive and more responsive. Seeing how you're affected by various conditions, like poor weather will become a lot more apparent.

Later this month, they will finally add in Monuments spread across the planet for you to discover making the exploration side a lot more rewarding:

I have to admit, I quite like the design of the monument. This will also bring in some more of the story content too, so you can hopefully discover the meaning behind them. In addition, the next stage of their Electricity system is due around then too. This update is due to be released on November 23rd.

Finally, as a preview teaser, the developer shared with us and a few others this screenshot of something else that's rather exciting to come:

That's right, it's exactly how it looks. You will soon be able to take to the skies in Planet Nomads! Now that I'm looking forward to! The building system really is quite good, far more enjoyable than a lot of other sandbox survival games I've played before, so I can't wait to see what kind of aircraft I can make.

I will admit my interest wavered since they decided to go fully single-player, but these updates all sound fantastic. It certainly seems like they know exactly what they're doing to draw me back in. I'm getting excited about Planet Nomads all over again—good stuff! You can read about their recent updates and plans here.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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Ardje Nov 17, 2017
Quoting: Xpanderwhat is FCE?
As Ehvis said, it is indeed short for FortressCraft Evolved.
Just like PUBG or CoD, not an official acronym, but a pretty common one to those that seen/heard of it :-).
FCE does have multiplayer support, and there is a howto, to install the linux server. So if you like automation in a 3D world, it might be something for you.
I've noticed I lack people I know that I want to play with, as in: I know a lot of gamers but I still prefer to play solo. (So if you see someone running away on GOL's ark or rust servers, it's me...).
g000h Nov 17, 2017
Quoting: TheSHEEEP
Quoting: BeamboomThey will have to add a really, REALLY interesting story and locations for me to bother playing this alone. Sandbox games are just so lonely and meaningless to play all alone now that we're used to play them in company of friends.

I don't know. I think there would be room for a real survival game, where survival itself is an actual struggle to overcome. Not just "click berry bush to survive" as in all those recent games.
Like Unreal World, just... looking good and in realtime ;)

Actually, I do find that 7 Days To Die is exactly that type of survival game. I found myself drawn into the environment. The scavenging is realistic. The crafting is realistic. The zombie apocalypse survival is realistic (you against the horde). Environmental effects. Food. All in all a really balanced survival sandbox game. And I really like it when you've done a good job of managing your resources, building your base, and your base design allows you to survive a major zombie horde attack. Plus it has Co-op too. And trading at trader posts. I also enjoy exploring the map, and buildings, which you uncover bit by bit.
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