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Technobabylon is being released for Windows later this month, but the Linux release has been pushed back indefinitely.

The game was originally meant to be released for Linux along with the Windows, Mac and iOS versions on 21st May. However, due to health issues in the company and problems with the AGS engine on iOS, the initial release will only be for Windows, as noted by CCO Dave Gilbert in the comments on the pre-order announcement.

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In addition to the trailer, the game's webpage has character case studies for the three protagonists Max Lao, Latha Sesame and Charlie Regis, which all come with short video teasers.

About the game (Official)

City of Newton, 2087. Genetic engineering is the norm, the addictive Trance has replaced almost any need for human interaction, and an omnipresent AI named Central powers the city.

CEL agents Charlie Regis and Max Lao are investigating a serial Mindjacker who is tapping into the neural wiring of seemingly ordinary citizens, stealing their knowledge and leaving them dead. An agoraphobic net addict named Latha Sesame might be the next target. But when Charlie’s past comes back to haunt him, he and his partner find themselves on opposite sides of the law, with Latha’s fate in the crossfire.


There's more to look forward to from Wadjet Eye Games, as they have two more games currently in the works. We mentioned Shardlight and Automaticity in our article about AdventureX, and both look like games that should appeal to fans of classic adventure games. Article taken from GamingOnLinux.com.
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A big fan of platformers, puzzle games, point-and-click adventures and niche indie games.

I run the Hidden Linux Gems group on Steam, where we highlight good indie games for Linux that we feel deserve more attention.
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2 comments

DrMcCoy 14 May, 2015
Aww, a bummer about the delayed release (ditto for the later Blackwell games)...
Shmerl 22 May, 2015
So if it uses AGS, it should be playable on Linux if you build it from source? I could buy it on GOG if it's so.
flesk 22 May, 2015
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Wadjet Eye Games make installers for their games, so you'll have to extract the game files with innoextract first. The Windows demo works fine for me with a fresh AGS build, but of course official GOL policy is to not buy until the game is officially supported for Linux. ;)
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