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Procedurally-generated adventure 'MoonQuest' will be coming to Linux

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MoonQuest is a new procedurally-generated adventure game from developer Wizard Mode, one that looks a little like Terraria and it's coming to Linux.

About the game:

MoonQuest is a procedurally-generated adventure game with roguelike and minecraftian gameplay. Seek out the lost forest, delve into the spider caves, storm the castle of the Silver King, discover vast seams of gold ore, and craft a hat of such splendour that the cosmos will be jealous.

Have a looksie at the trailer:

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Curious about it, I went searching. It turns out, that the developer actually replied to a post on the Steam forum about there already being a Linux download. This was an outdated version, but they do hope to have a proper version out later this year! They have it running, but they say it "just needs some more work!".

Game features:

  • A new world to explore every game, with frozen forests, hollow mountains, dangerous dungeons and populated towns
  • Strange alien creatures, wandering merchants, and relentless enemies
  • A rich environment with destructible tiles, ambient wildlife, and weather effects
  • Strange moons that influence the game in unique ways (e.g., the Giant moon spawns giant versions of animals and enemies)
  • Hundreds of items including weapons, tools, hats, armour, shields, blocks, toolbenches, and so on
  • Several playable characters, each have something unique about them

One to follow for sure, hopefully it won't be too long before the Linux version is out. If you would buy it and play it on Linux, might be worth letting them know in this linked forum topic.

You can find it on and Steam.

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The comments on this article are closed.
muntdefems 16 July 2018 at 3:06 pm UTC
Quote...and it's coming to Linux.
It bloody well better be, after they promised a Linux version during the Kickstarter (and so I backed it). xD
Liam Dawe 16 July 2018 at 4:21 pm UTC
Quote...and it's coming to Linux.
It bloody well better be, after they promised a Linux version during the Kickstarter (and so I backed it). xD
Ah interesting, not one we covered before so didn't think to look at Kickstarter.
muntdefems 16 July 2018 at 5:04 pm UTC
liamdaweAh interesting, not one we covered before so didn't think to look at Kickstarter.

Well, it used to be called "Moonman" back then.
nullzero 16 July 2018 at 7:01 pm UTC
I just found out I actually backed it! He had a massive following in the TIG forums if I recall right. On the backer first lauch postit states this first public build is windows only, and the the linux and mac versions will follow.

QuotePlease Note: The game has just been released on Early Access for Windows only. The OSX and Linux builds will hopefully be out later this year. The game is still in development, but this is the first public release, and I'm super excited (and exhausted)!

If you have any questions, please contact me via the kickstarter messaging system, or directly at twitter. We also have a website where you can read more about the game:

Thanks for joining me on this journey and I'll be back with news of the OSX and Linux builds and the future direction of the game.

razing32 16 July 2018 at 7:16 pm UTC
Hmm . Interesting idea.
Not sure how all those elements blend together but will see.
Sounds like a Hardcore Terraria tbh , at first glance.
Liam Dawe 17 July 2018 at 12:24 pm UTC
QuoteThanks for the interest everyone. For this thread: If you're interested in testing a Linux build, jot down your name and I'll come back in a few months and message you.
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