You can sign up to get a daily email of our articles, see the Mailing List page!

One change I am particularly happy about is Rocket League removing all loot box gambling and Psyonix have now announced it's happening in December along with what will replace it.

When writing about their original announcement back in August, I suggested they might replace loot boxes with a still randomized system but you would see the contents and an item shop. Guess what? I was right.

Instead of loot boxes, they will have a Blueprint system. It will be a random drop and possibly have special attributes but you know exactly what it is. There will also be a dedicated rotating item shop to buy items from, with a new Credits premium currency that will be used for basically everything including making items from Blueprints, upgrading to the Premium Rocket Pass and buying from the shop.

When the big change goes live in December, with the exact date to be confirmed, any keys you have left over will be converted into these Credits and your current loot crates will turn into a Blueprint of the same series.

Trading is also going to change. You will not be able to trade-in anything purchased, only free item drops it seems. They've not confirmed if you will be able to trade Blueprints though. An updated inventory interface is also coming, with some new features like archiving items so you could keep around stuff you use regularly and basically hide the rest.

Additionally, they're still keeping the Esports stuff separated from the rest. See the full announcement here.

It's sounding more and more like they're eventually going to announce a free to play release. It would make sense with systems like this, otherwise it feels a bit greedy. Until then you can find Rocket League on Humble Store and Steam.

Article taken from GamingOnLinux.com.
9 Likes, Who?
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG, Humble Store and Paradox Interactive. See more information here.
About the author -
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
14 comments
Page: «2/2
  Go to:

shigutso 2 October 2019 at 11:52 am UTC
Liam Dawe
pbWhat I'm more interested in is: will it stay playable through steam and on Linux.
Yes. Why wouldn't it? They've said nothing about leaving Steam or Linux.

They didn't say the inverse, too... the game becoming Epic Games exclusive, there's no guarantee anymore that they will keep supporting Linux next year, for example, because no Linux gamers will be able to buy the game anymore, so keeping it updated will be only a big waste of money from the developers.

I wanna be wrong, though.
Liam Dawe 2 October 2019 at 3:44 pm UTC
DribbleondoSo it's has even more free to play game business mechanics....without actually being free to play.

Cool cool.

KibaNobody would forgive this if the devs were EA or Ubisoft, selling a game and then using microtransactions bullshit like it was a F2P game.
But it's Epic so let's just ignore this bullshit.

Do you both post the same sort of thing about Valve with Counter-Strike: Global Offensive loot boxes? You can't pick and choose.
Kiba 2 October 2019 at 6:11 pm UTC
Liam DaweDo you both post the same sort of thing about Valve with Counter-Strike: Global Offensive loot boxes? You can't pick and choose.
I hate lootboxes at any game, but at least with CS:GO i managed to gain money, much more than the 10€ i paid for the game in the first place. So for me, it WAS a F2P game, i just don't understand people paying for keys.
Also, CS:GO is F2P now and I don't care if a F2P has microtransactions.
Rocket League should be F2P at this point, but they don't want to make that step until it goes Epic exclusive, imagine thousands of users picking the free version at Steam and never using the EGS cancer.
Liam Dawe 10 October 2019 at 7:11 pm UTC
Patola@Liam why did you ignore my question? Since you're the most direct line with these developers, have you even asked them about their regional pricing changes? This is quite related to this news topic, their monetization policy. I believe there are many gamingonlinux readers which are affected by this decision, not everyone is fortunate enough to live in developed countries.
Psyonix finally replied today about my regional pricing query, they said this:

QuoteHey Liam,

Thank you for being a Rocket League fan!

I appreciate that you have taken the time to bring the game pricing to attention. Though we currently don't have information to share, rest assured that we have taken your report into account.

Keep having fun in the field!
That was all, they're not talking about it.
  Go to:
While you're here, please consider supporting GamingOnLinux on Patreon, Liberapay or Paypal. We have no adverts, no paywalls, no timed exclusive articles. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!

You need to Register and Login to comment, submit articles and more.


Or login with...

Livestreams & Videos
None currently, submit yours here!
See more!
Popular this week
View by Category
Contact
Latest Comments
Latest Forum Posts